godot-start/doc/demo11_particle_light/image/light2.jpg.import

35 lines
784 B
Plaintext
Raw Normal View History

2022-07-15 10:46:42 +00:00
[remap]
importer="texture"
2023-11-18 04:43:28 +00:00
type="CompressedTexture2D"
uid="uid://b0dj48sej1hqm"
path="res://.godot/imported/light2.jpg-8e71ba3d22e5505a8c0b19e5861928f5.ctex"
2022-07-15 10:46:42 +00:00
metadata={
"vram_texture": false
}
[deps]
source_file="res://doc/demo11_particle_light/image/light2.jpg"
2023-11-18 04:43:28 +00:00
dest_files=["res://.godot/imported/light2.jpg-8e71ba3d22e5505a8c0b19e5861928f5.ctex"]
2022-07-15 10:46:42 +00:00
[params]
compress/mode=0
2023-11-18 04:43:28 +00:00
compress/high_quality=false
2022-07-15 10:46:42 +00:00
compress/lossy_quality=0.7
2023-11-18 04:43:28 +00:00
compress/hdr_compression=1
2022-07-15 10:46:42 +00:00
compress/normal_map=0
2023-11-18 04:43:28 +00:00
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
2022-07-15 10:46:42 +00:00
process/fix_alpha_border=true
process/premult_alpha=false
2023-11-18 04:43:28 +00:00
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1