godot-start/scene/demo04_signal/script/await.gd

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2023-11-18 04:36:34 +00:00
extends Button
func _ready():
self.connect("pressed", Callable(self, "onButton"))
func onButton():
var yieldResult1 = await doSomething1()
var yieldResult2 = await doSomething2()
# 等待yieldResult2执行完毕
print("end")
func doSomething1():
await print("doSomething")
func doSomething2():
print(1)
await get_tree().create_timer(1).timeout
print(2)
await get_tree().create_timer(1).timeout
print(3)
await get_tree().create_timer(1).timeout
pass