116 lines
3.5 KiB
Plaintext
116 lines
3.5 KiB
Plaintext
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[gd_scene load_steps=14 format=2]
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[ext_resource path="res://scene/demo10_animation/image/run-6.png" type="Texture" id=1]
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[ext_resource path="res://scene/demo10_animation/image/run-5.png" type="Texture" id=2]
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[ext_resource path="res://scene/demo10_animation/image/run-7.png" type="Texture" id=3]
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[ext_resource path="res://icon.png" type="Texture" id=4]
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[ext_resource path="res://scene/demo10_animation/image/run-8.png" type="Texture" id=5]
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[ext_resource path="res://scene/demo10_animation/image/player.png" type="Texture" id=6]
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[ext_resource path="res://scene/demo10_animation/image/run-4.png" type="Texture" id=7]
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[ext_resource path="res://scene/demo10_animation/image/run-3.png" type="Texture" id=8]
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[ext_resource path="res://scene/demo10_animation/image/run-1.png" type="Texture" id=9]
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[ext_resource path="res://scene/demo10_animation/image/run-2.png" type="Texture" id=10]
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[sub_resource type="Animation" id=1]
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resource_name = "my_animation_1"
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length = 2.0
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("icon:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector2( 107.526, 131.125 ), Vector2( 863.129, 129.537 ) ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("icon:rotation_degrees")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ 0.0, 360.0 ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("icon:scale")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0, 2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector2( 1, 1 ), Vector2( 3, 3 ) ]
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}
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[sub_resource type="Animation" id=2]
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resource_name = "animation_2"
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length = 0.6
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("player:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5 ),
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"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ),
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"update": 1,
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"values": [ 0, 1, 2, 3, 4, 5 ]
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}
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[sub_resource type="SpriteFrames" id=3]
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animations = [ {
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"frames": [ ExtResource( 9 ), ExtResource( 10 ), ExtResource( 8 ), ExtResource( 7 ), ExtResource( 2 ), ExtResource( 1 ), ExtResource( 3 ), ExtResource( 5 ) ],
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"loop": true,
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"name": "default",
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"speed": 7.0
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} ]
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[node name="Node2D" type="Node2D"]
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[node name="Animation_1" type="Node2D" parent="."]
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[node name="icon" type="Sprite" parent="Animation_1"]
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position = Vector2( 315.475, 141.204 )
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rotation = 6.28319
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scale = Vector2( 1.06651, 1.06651 )
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texture = ExtResource( 4 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Animation_1"]
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autoplay = "my_animation_1"
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anims/my_animation_1 = SubResource( 1 )
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[node name="Animation_2" type="Node2D" parent="."]
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[node name="player" type="Sprite" parent="Animation_2"]
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position = Vector2( 317.132, 336.313 )
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scale = Vector2( 1.86179, 1.57452 )
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texture = ExtResource( 6 )
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hframes = 60
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Animation_2"]
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autoplay = "animation_2"
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anims/animation_2 = SubResource( 2 )
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[node name="Animation_3" type="Node2D" parent="."]
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position = Vector2( 308.251, 522.067 )
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__meta__ = {
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"_edit_group_": true
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}
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[node name="AnimatedSprite" type="AnimatedSprite" parent="Animation_3"]
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frames = SubResource( 3 )
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frame = 5
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playing = true
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