godot-start/script/demo16_http/http_utils.gd

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extends Node2D
const HttpUtils = preload("res://zfoo/util/HttpUtils.gd")
func _ready():
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#doHttpRequest();
pass
func doHttpRequest():
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var util = HttpUtils.new()
var response = util.get("https://www.zhihu.com")
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print(response)