godot-start/compile/image/vs09.JPG.import

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[remap]
importer="texture"
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type="StreamTexture"
path="res://.import/vs09.JPG-ef7b360f4f0e671420e9a9a1de472476.stex"
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metadata={
"vram_texture": false
}
[deps]
source_file="res://compile/image/vs09.JPG"
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dest_files=[ "res://.import/vs09.JPG-ef7b360f4f0e671420e9a9a1de472476.stex" ]
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[params]
compress/mode=0
compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
compress/normal_map=0
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flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
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process/fix_alpha_border=true
process/premult_alpha=false
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process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0