From b73936bf328260e7e0e13f6977ced89fe3bf7445 Mon Sep 17 00:00:00 2001 From: jaysunxiao Date: Tue, 23 Nov 2021 18:28:40 +0800 Subject: [PATCH] doc --- doc/demo01_hello/2.editor.md | 39 +++++++++++++++---- ...witch_camera.tscn => 1.switch_camera.tscn} | 14 +++---- .../{move_camera.tscn => 2.move_camera.tscn} | 2 +- ...e_viewport.tscn => 3.simple_viewport.tscn} | 10 ++--- .../demo13_camera/{mini.tscn => 4.mini.tscn} | 3 +- scene/demo13_camera/mini_viewport.tscn | 2 +- 6 files changed, 47 insertions(+), 23 deletions(-) rename scene/demo13_camera/{switch_camera.tscn => 1.switch_camera.tscn} (83%) rename scene/demo13_camera/{move_camera.tscn => 2.move_camera.tscn} (95%) rename scene/demo13_camera/{simple_viewport.tscn => 3.simple_viewport.tscn} (85%) rename scene/demo13_camera/{mini.tscn => 4.mini.tscn} (72%) diff --git a/doc/demo01_hello/2.editor.md b/doc/demo01_hello/2.editor.md index 58f7e15..2d10b49 100644 --- a/doc/demo01_hello/2.editor.md +++ b/doc/demo01_hello/2.editor.md @@ -62,7 +62,7 @@ Audio音频素材 ( *.mp3) 每一个大格子为:64像素 x 64像素 ``` -# 4. 游戏对象 +# 4. 游戏对象(节点) - 游戏对象 Node,就是场景中包含的内容,godot所有操作都是基于节点Node @@ -85,7 +85,9 @@ Audio音频素材 ( *.mp3) 在层级管理器中,可以修改名字、删除对象等操作 ``` -# 4. godot的坐标系 +# 5. 坐标系 + +![Image text](../demo05_scene_node/image/坐标系-godot-1.png) - 选择移动工具,移动一个对象 @@ -106,7 +108,7 @@ x轴向右为正 - 相对坐标系,相对于父节点的坐标,godot的坐标都是相对坐标 -# 4. godot的快捷键和界面基础操作 +# 6. 对象的基础操作 - Q,选择 - W,移动,改变 Position @@ -123,6 +125,7 @@ Move Mode 对象的移动: ``` Rotate Mode 对象的旋转 +沿轴心点旋转 ``` - S,缩放,改变 Scale @@ -139,11 +142,31 @@ Scale Mode 对象的缩放 - Ctrl + 鼠标拖曳,以pivot为中心旋转当前对象 - Alt + 拖曳边框缩放点,保持选中目标中心位置不变进行缩放 -### pivot,轴心点 - -- 轴心点可以理解为把物体抽象成一个点,物体的位置就是指其轴心点的位置,就是该物体坐标系的原点 - ### anchor,锚点 -- 锚点描述的是一个对象的Margin,相对于锚点的坐标 +- 是一个点,锚点描述的是一个对象的Margin,相对于锚点的坐标 +- 锚点的left,top,right,bottom是相对于父节点的值 +- 主要是用于描述节点的位置 +- 当对一个节点的子节点进行设置锚点时,子节点的锚点范围只能够是父节点的控件区域内。 +- 注意任何布局也都是相对于父窗口矩形的 +- **主要用于描述子节点相对于父节点的位置** +### pivot,轴心点 + +- 中心点是一个物体的中心,当我们对物体进行操作的时候,都是以中心点为中心进行对物体的操作 +- 轴心点可以理解为把物体抽象成一个点,物体的位置就是指其轴心点的位置,就是该物体坐标系的原点 +- **主要用于旋转** + +# 7. 对象操作的工具,多节点选择,轴心点,平滑,尺子 + +- 多节点选择工具,show a list +- 轴心点工具 +- 平滑工具 +- 尺子工具 + +# 8. 智能对齐Snap和锁定节点 + +- 智能对齐,Smart Snap +- 网格对齐,Grid Snap +- 锁定节点,使其不能移动 +- 子节点不可选中 \ No newline at end of file diff --git a/scene/demo13_camera/switch_camera.tscn b/scene/demo13_camera/1.switch_camera.tscn similarity index 83% rename from scene/demo13_camera/switch_camera.tscn rename to scene/demo13_camera/1.switch_camera.tscn index 650c7b3..17bd964 100644 --- a/scene/demo13_camera/switch_camera.tscn +++ b/scene/demo13_camera/1.switch_camera.tscn @@ -1,30 +1,30 @@ [gd_scene load_steps=3 format=2] -[ext_resource path="res://script/demo13_camera/switch_camera.gd" type="Script" id=1] -[ext_resource path="res://icon.png" type="Texture" id=2] +[ext_resource path="res://icon.png" type="Texture" id=1] +[ext_resource path="res://script/demo13_camera/switch_camera.gd" type="Script" id=2] [node name="Node2D" type="Node2D"] -script = ExtResource( 1 ) +script = ExtResource( 2 ) [node name="icon" type="Sprite" parent="."] modulate = Color( 0.964706, 0.0313726, 0.0313726, 1 ) position = Vector2( -470.777, 240.836 ) -texture = ExtResource( 2 ) +texture = ExtResource( 1 ) [node name="icon2" type="Sprite" parent="."] modulate = Color( 0.882353, 0.796078, 0.0901961, 1 ) position = Vector2( 713.424, 294.807 ) -texture = ExtResource( 2 ) +texture = ExtResource( 1 ) [node name="icon3" type="Sprite" parent="."] modulate = Color( 0.0588235, 0.152941, 0.584314, 1 ) position = Vector2( -469.983, 848.017 ) -texture = ExtResource( 2 ) +texture = ExtResource( 1 ) [node name="icon4" type="Sprite" parent="."] modulate = Color( 0.0705882, 0.92549, 0.666667, 1 ) position = Vector2( 733.267, 888.495 ) -texture = ExtResource( 2 ) +texture = ExtResource( 1 ) [node name="Camera2D1" type="Camera2D" parent="."] position = Vector2( -514.899, 305.125 ) diff --git a/scene/demo13_camera/move_camera.tscn b/scene/demo13_camera/2.move_camera.tscn similarity index 95% rename from scene/demo13_camera/move_camera.tscn rename to scene/demo13_camera/2.move_camera.tscn index 7ccccaf..f2667f3 100644 --- a/scene/demo13_camera/move_camera.tscn +++ b/scene/demo13_camera/2.move_camera.tscn @@ -3,7 +3,7 @@ [ext_resource path="res://script/demo13_camera/player.gd" type="Script" id=1] [ext_resource path="res://icon.png" type="Texture" id=2] -[node name="Node2D" type="Node2D"] +[node name="Node2D2" type="Node2D"] position = Vector2( -82.76, 10.6787 ) [node name="icon" type="Sprite" parent="."] diff --git a/scene/demo13_camera/simple_viewport.tscn b/scene/demo13_camera/3.simple_viewport.tscn similarity index 85% rename from scene/demo13_camera/simple_viewport.tscn rename to scene/demo13_camera/3.simple_viewport.tscn index d16c6aa..8df2d41 100644 --- a/scene/demo13_camera/simple_viewport.tscn +++ b/scene/demo13_camera/3.simple_viewport.tscn @@ -1,13 +1,13 @@ [gd_scene load_steps=3 format=2] -[ext_resource path="res://script/demo13_camera/player.gd" type="Script" id=1] -[ext_resource path="res://icon.png" type="Texture" id=2] +[ext_resource path="res://icon.png" type="Texture" id=1] +[ext_resource path="res://script/demo13_camera/player.gd" type="Script" id=2] [node name="Node2D" type="Node2D"] [node name="icon" type="Sprite" parent="."] position = Vector2( 73.0152, 64.7613 ) -texture = ExtResource( 2 ) +texture = ExtResource( 1 ) [node name="Control" type="Control" parent="."] margin_left = 1.0 @@ -34,5 +34,5 @@ render_target_update_mode = 3 [node name="Sprite" type="Sprite" parent="Control/ViewportContainer/Viewport"] position = Vector2( 100, 100 ) -texture = ExtResource( 2 ) -script = ExtResource( 1 ) +texture = ExtResource( 1 ) +script = ExtResource( 2 ) diff --git a/scene/demo13_camera/mini.tscn b/scene/demo13_camera/4.mini.tscn similarity index 72% rename from scene/demo13_camera/mini.tscn rename to scene/demo13_camera/4.mini.tscn index 87d0352..c5a0417 100644 --- a/scene/demo13_camera/mini.tscn +++ b/scene/demo13_camera/4.mini.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=3 format=2] -[ext_resource path="res://scene/demo13_camera/move_camera.tscn" type="PackedScene" id=1] +[ext_resource path="res://scene/demo13_camera/2.move_camera.tscn" type="PackedScene" id=1] [ext_resource path="res://scene/demo13_camera/mini_viewport.tscn" type="PackedScene" id=2] [node name="Node2D" type="Node2D"] @@ -10,5 +10,6 @@ [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="Control" parent="CanvasLayer" instance=ExtResource( 2 )] +modulate = Color( 0.894118, 0.792157, 0.792157, 1 ) margin_right = 0.0 margin_bottom = 0.0 diff --git a/scene/demo13_camera/mini_viewport.tscn b/scene/demo13_camera/mini_viewport.tscn index a5973a5..72e4d98 100644 --- a/scene/demo13_camera/mini_viewport.tscn +++ b/scene/demo13_camera/mini_viewport.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=2 format=2] -[ext_resource path="res://scene/demo13_camera/move_camera.tscn" type="PackedScene" id=1] +[ext_resource path="res://scene/demo13_camera/2.move_camera.tscn" type="PackedScene" id=1] [node name="Control" type="Control"] anchor_right = 1.0