[gd_scene load_steps=16 format=2] [ext_resource path="res://scene/demo10_animation/image/run-6.png" type="Texture" id=1] [ext_resource path="res://scene/demo10_animation/image/run-5.png" type="Texture" id=2] [ext_resource path="res://scene/demo10_animation/image/run-7.png" type="Texture" id=3] [ext_resource path="res://icon.png" type="Texture" id=4] [ext_resource path="res://scene/demo10_animation/image/run-8.png" type="Texture" id=5] [ext_resource path="res://scene/demo10_animation/image/player.png" type="Texture" id=6] [ext_resource path="res://scene/demo10_animation/image/run-4.png" type="Texture" id=7] [ext_resource path="res://scene/demo10_animation/image/run-3.png" type="Texture" id=8] [ext_resource path="res://scene/demo10_animation/image/run-1.png" type="Texture" id=9] [ext_resource path="res://scene/demo10_animation/image/run-2.png" type="Texture" id=10] [ext_resource path="res://script/demo10_animation/timer_animation.gd" type="Script" id=11] [ext_resource path="res://script/demo10_animation/tween_animation.gd" type="Script" id=12] [sub_resource type="Animation" id=1] resource_name = "my_animation_1" length = 2.0 loop = true tracks/0/type = "value" tracks/0/path = NodePath("icon:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 2 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector2( 319.48, 335.423 ), Vector2( 966.209, 326.747 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("icon:rotation_degrees") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 2 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ 0.0, 0.0 ] } tracks/2/type = "value" tracks/2/path = NodePath("icon:scale") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 2 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector2( 1, 1 ), Vector2( 1, 1 ) ] } [sub_resource type="Animation" id=2] resource_name = "animation_2" length = 0.6 loop = true tracks/0/type = "value" tracks/0/path = NodePath("player:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ), "update": 1, "values": [ 0, 1, 2, 3, 4, 5 ] } [sub_resource type="SpriteFrames" id=3] animations = [ { "frames": [ ExtResource( 9 ), ExtResource( 10 ), ExtResource( 8 ), ExtResource( 7 ), ExtResource( 2 ), ExtResource( 1 ), ExtResource( 3 ), ExtResource( 5 ) ], "loop": true, "name": "default", "speed": 7.0 } ] [node name="Node2D" type="Node2D"] [node name="Animation_1" type="Node2D" parent="."] [node name="Sprite" type="Sprite" parent="Animation_1"] position = Vector2( 317.024, 70.0791 ) scale = Vector2( 1.70913, 1.70913 ) texture = ExtResource( 6 ) hframes = 60 script = ExtResource( 11 ) [node name="Timer" type="Timer" parent="Animation_1/Sprite"] wait_time = 0.1 autostart = true [node name="Animation_2" type="Node2D" parent="."] [node name="Sprite" type="Sprite" parent="Animation_2"] position = Vector2( 307.681, 157.511 ) texture = ExtResource( 4 ) script = ExtResource( 12 ) [node name="Tween" type="Tween" parent="Animation_2/Sprite"] repeat = true playback/repeat = true [node name="TargetPosition" type="Sprite" parent="."] position = Vector2( 928.381, 170.859 ) texture = ExtResource( 4 ) [node name="Animation_3" type="Node2D" parent="."] [node name="icon" type="Sprite" parent="Animation_3"] position = Vector2( 966.209, 326.747 ) texture = ExtResource( 4 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="Animation_3"] autoplay = "my_animation_1" anims/my_animation_1 = SubResource( 1 ) [node name="Animation_4" type="Node2D" parent="."] [node name="player" type="Sprite" parent="Animation_4"] position = Vector2( 319.802, 425.747 ) scale = Vector2( 1.86179, 1.57452 ) texture = ExtResource( 6 ) hframes = 60 [node name="AnimationPlayer" type="AnimationPlayer" parent="Animation_4"] autoplay = "animation_2" anims/animation_2 = SubResource( 2 ) [node name="Animation_5" type="Node2D" parent="."] position = Vector2( 308.251, 522.067 ) __meta__ = { "_edit_group_": true } [node name="AnimatedSprite" type="AnimatedSprite" parent="Animation_5"] frames = SubResource( 3 ) frame = 5 playing = true [connection signal="timeout" from="Animation_1/Sprite/Timer" to="Animation_1/Sprite" method="_on_Timer_timeout"]