extends Line2D func _ready(): #add_point(Vector2(100, 100)) #add_point(Vector2(100, 200)) #add_point(Vector2(200, 200)) pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): var player = get_parent().find_node("Player") var position = player.position add_point(position) if (get_point_count() >= 20): remove_point(0) pass func pointTest(): add_point(Vector2(100, 100)) add_point(Vector2(100, 200)) add_point(Vector2(200, 200)) pass