[gd_scene load_steps=2 format=2] [ext_resource path="res://scene/demo11_particle_light/image/white_square.png" type="Texture" id=1] [node name="Node2D" type="Node2D"] [node name="SpriteWhite1" type="Sprite" parent="."] modulate = Color( 0.180392, 0.501961, 0.388235, 1 ) position = Vector2( 158.801, 162.168 ) scale = Vector2( 0.33008, 0.33008 ) texture = ExtResource( 1 ) [node name="SpriteWhite2" type="Sprite" parent="."] modulate = Color( 0.568627, 0.239216, 0.239216, 1 ) position = Vector2( 388.318, 165.736 ) scale = Vector2( 0.33008, 0.33008 ) texture = ExtResource( 1 ) [node name="SpriteWhite3" type="Sprite" parent="."] modulate = Color( 0.109804, 0.0784314, 0.482353, 1 ) position = Vector2( 671.349, 157.411 ) scale = Vector2( 0.33008, 0.33008 ) texture = ExtResource( 1 ) [node name="Light2D" type="Light2D" parent="."] position = Vector2( 497.817, 209.206 ) scale = Vector2( 3.52112, 0.96036 ) texture = ExtResource( 1 )