[gd_scene load_steps=4 format=2] [ext_resource path="res://scene/demo11_particle_light/normal_map/azagaya_n.png" type="Texture" id=1] [ext_resource path="res://scene/demo11_particle_light/normal_map/azagaya.png" type="Texture" id=2] [ext_resource path="res://scene/demo11_particle_light/normal_map/LightSprite.png" type="Texture" id=3] [node name="Node2D" type="Node2D"] [node name="azagaya" type="Sprite" parent="."] position = Vector2( 270, 199.431 ) texture = ExtResource( 2 ) normal_map = ExtResource( 1 ) [node name="Light2D" type="Light2D" parent="."] position = Vector2( 306.368, 226.998 ) texture = ExtResource( 3 )