25 lines
532 B
GDScript
25 lines
532 B
GDScript
extends Line2D
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func _ready():
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#add_point(Vector2(100, 100))
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#add_point(Vector2(100, 200))
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#add_point(Vector2(200, 200))
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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var player = get_parent().find_child("Player")
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var position = player.position
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add_point(position)
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if (get_point_count() >= 20):
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remove_point(0)
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pass
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func pointTest():
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add_point(Vector2(100, 100))
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add_point(Vector2(100, 200))
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add_point(Vector2(200, 200))
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pass
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