godot-start/.gitignore

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# Compiled class file
*.class
# Log file
*.log
*.log*
**/logs/
# BlueJ files
*.ctxt
# Mobile Tools for Java (J2ME)
.mtj.tmp/
# Package Files #
*.jar
*.war
*.nar
*.ear
*.zip
*.tar.gz
*.rar
# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
hs_err_pid*
# 忽略IntelliJ IDEA生成的项目描述文件
.idea
.vscode
*.iml
**/target/
# 忽略lucene生成的索引文件
**/lucene-data/
# 忽略生成的协议文件
**/jsProtocol/
**/CsProtocol/
**/LuaProtocol/
**/zapp-user/protocol/
**/protobuf/
# 以下是web前端需要忽略的文件
# 忽略npm生成的package描述文件
package-lock.json
# 忽略web前端前端package.jsonbower.json所有依赖的包
**/node_modules/
**/bower_components/
# 忽略npm编译后的文件
**/dist/
# 忽略webapp中部署的文件
**/resources/static/
**/resources/templates/index.html
# test文件
tests/**/coverage/
tests/e2e/reports
# Godot-specific ignores
.import/
export.cfg
export_presets.cfg
# Mono-specific ignores
.mono/
data_*/