godot-start/scene/demo15_audio/audio2.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://scene/demo15_audio/audio/Follow Me - Andrew Langdon.mp3" type="AudioStream" id=1]
[sub_resource type="Animation" id=1]
resource_name = "music"
length = 10.0
loop = true
tracks/0/type = "audio"
tracks/0/path = NodePath("AudioStreamPlayer")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"clips": [ {
"end_offset": 0.0,
"start_offset": 12.0,
"stream": ExtResource( 1 )
}, {
"end_offset": 0.0,
"start_offset": 0.0,
"stream": null
} ],
"times": PoolRealArray( 0, 10.1 )
}
[node name="Node2D" type="Node2D"]
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "music"
anims/music = SubResource( 1 )