24 lines
435 B
GDScript
24 lines
435 B
GDScript
extends Node2D
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const RandomUtils = preload("res://zfoo/util/RandomUtils.gd")
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var count = 0
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func _ready():
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print(RandomUtils.randomBoolean())
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randomize()
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func _process(delta):
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count = count + 1
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if count % 100 == 0:
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randomTest()
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pass
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func randomTest():
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print(RandomUtils.randomBoolean())
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print(RandomUtils.randomInt())
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print(RandomUtils.randomIntLimit(2))
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print(RandomUtils.randomIntRange(-2147483648, -2147483646))
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