38 lines
1.1 KiB
Plaintext
38 lines
1.1 KiB
Plaintext
[gd_scene load_steps=7 format=2]
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[ext_resource path="res://scene/demo11_particle_light/image/white_square.png" type="Texture" id=1]
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[sub_resource type="Gradient" id=1]
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colors = PoolColorArray( 0.29541, 0.150013, 0.150013, 1, 0.682129, 0.167868, 0.167868, 1 )
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[sub_resource type="GradientTexture" id=2]
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gradient = SubResource( 1 )
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[sub_resource type="Curve" id=3]
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_data = [ Vector2( 0.0592105, 0.263636 ), 0.0, 0.0, 0, 0, Vector2( 0.532895, 0.745454 ), 0.0, 0.0, 0, 0, Vector2( 0.967105, 0.327273 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="CurveTexture" id=4]
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curve = SubResource( 3 )
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[sub_resource type="ParticlesMaterial" id=5]
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flag_disable_z = true
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direction = Vector3( 0, -1, 0 )
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spread = 10.0
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gravity = Vector3( 0, 0, 0 )
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initial_velocity = 441.86
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angular_velocity = 200.93
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orbit_velocity = 0.0
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orbit_velocity_random = 0.0
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scale = 0.2
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scale_random = 0.36
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scale_curve = SubResource( 4 )
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color_ramp = SubResource( 2 )
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[node name="Node2D" type="Node2D"]
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[node name="Particles2D" type="Particles2D" parent="."]
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position = Vector2( 433.903, 489.402 )
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amount = 20
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process_material = SubResource( 5 )
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texture = ExtResource( 1 )
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