maxGraph/docs/js-api/files/util/mxVmlCanvas2D-js.html

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<div id=Content><div class="CClass"><div class=CTopic id=MainTopic><h1 class=CTitle><a name="mxVmlCanvas2D"></a>mxVmlCanvas2D</h1><div class=CBody><p>Implements a canvas to be used for rendering VML.&nbsp; Here is an example of implementing a fallback for SVG images which are not supported in VML-based browsers.</p><blockquote><pre class="prettyprint">var mxVmlCanvas2DImage = mxVmlCanvas2D.prototype.image;
mxVmlCanvas2D.prototype.image = function(x, y, w, h, src, aspect, flipH, flipV)
{
if (src.substring(src.length - 4, src.length) == '.svg')
{
src = 'http://www.jgraph.com/images/mxgraph.gif';
}
mxVmlCanvas2DImage.apply(this, arguments);
};</pre></blockquote><p>To disable anti-aliasing in the output, use the following code.</p><blockquote><pre class="prettyprint">document.createStyleSheet().cssText = mxClient.VML_PREFIX + '\\:*{antialias:false;)}';</pre></blockquote><p>A description of the public API is available in <a href="mxXmlCanvas2D-js.html#mxXmlCanvas2D" class=LClass id=link30 onMouseOver="ShowTip(event, 'tt29', 'link30')" onMouseOut="HideTip('tt29')">mxXmlCanvas2D</a>.&nbsp; Note that there is a known issue in VML where gradients are painted using the outer bounding box of rotated shapes, not the actual bounds of the shape.&nbsp; See also <a href="#mxVmlCanvas2D.text" class=LFunction id=link31 onMouseOver="ShowTip(event, 'tt24', 'link31')" onMouseOut="HideTip('tt24')">text</a> for plain text label restrictions in shapes for VML.</p><!--START_ND_SUMMARY--><div class=Summary><div class=STitle>Summary</div><div class=SBorder><table border=0 cellspacing=0 cellpadding=0 class=STable><tr class="SMain"><td class=SEntry><a href="#mxVmlCanvas2D" >mxVmlCanvas2D</a></td><td class=SDescription>Implements a canvas to be used for rendering VML. </td></tr><tr class="SGroup SIndent1"><td class=SEntry><a href="#mxVmlCanvas2D.Variables" >Variables</a></td><td class=SDescription></td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.root" id=link1 onMouseOver="ShowTip(event, 'tt1', 'link1')" onMouseOut="HideTip('tt1')">root</a></td><td class=SDescription>Reference to the container for the SVG content.</td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.path" >path</a></td><td class=SDescription>Holds the current DOM node.</td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.textEnabled" id=link2 onMouseOver="ShowTip(event, 'tt2', 'link2')" onMouseOut="HideTip('tt2')">textEnabled</a></td><td class=SDescription>Specifies if text output should be enabledetB. </td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.moveOp" id=link3 onMouseOver="ShowTip(event, 'tt3', 'link3')" onMouseOut="HideTip('tt3')">moveOp</a></td><td class=SDescription>Contains the string used for moving in paths. </td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.lineOp" id=link4 onMouseOver="ShowTip(event, 'tt4', 'link4')" onMouseOut="HideTip('tt4')">lineOp</a></td><td class=SDescription>Contains the string used for moving in paths. </td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.curveOp" id=link5 onMouseOver="ShowTip(event, 'tt5', 'link5')" onMouseOut="HideTip('tt5')">curveOp</a></td><td class=SDescription>Contains the string used for bezier curves. </td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.closeOp" id=link6 onMouseOver="ShowTip(event, 'tt6', 'link6')" onMouseOut="HideTip('tt6')">closeOp</a></td><td class=SDescription>Holds the operator for closing curves. </td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.rotatedHtmlBackground" id=link7 onMouseOver="ShowTip(event, 'tt7', 'link7')" onMouseOut="HideTip('tt7')">rotatedHtmlBackground</a></td><td class=SDescription>Background color for rotated HTML. </td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.vmlScale" id=link8 onMouseOver="ShowTip(event, 'tt8', 'link8')" onMouseOut="HideTip('tt8')">vmlScale</a></td><td class=SDescription>Specifies the scale used to draw VML shapes.</td></tr><tr class="SGroup SIndent1"><td class=SEntry><a href="#mxVmlCanvas2D.Functions" >Functions</a></td><td class=SDescription></td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.addNode" id=link9 onMouseOver="ShowTip(event, 'tt9', 'link9')" onMouseOut="HideTip('tt9')">addNode</a></td><td class=SDescription>Adds the current node to the <a href="#mxVmlCanvas2D.root" class=LVariable id=link10 onMouseOver="ShowTip(event, 'tt1', 'link10')" onMouseOut="HideTip('tt1')">root</a>.</td></tr><tr class="SFunction SIndent2"><td class=SEntr
<div class="CGroup"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.Variables"></a>Variables</h3></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.root"></a>root</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.root</td></tr></table></blockquote><p>Reference to the container for the SVG content.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.path"></a>path</h3><div class=CBody><p>Holds the current DOM node.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.textEnabled"></a>textEnabled</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.textEnabled</td></tr></table></blockquote><p>Specifies if text output should be enabledetB.&nbsp; Default is true.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.moveOp"></a>moveOp</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.moveOp</td></tr></table></blockquote><p>Contains the string used for moving in paths.&nbsp; Default is &lsquo;m&rsquo;.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.lineOp"></a>lineOp</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.lineOp</td></tr></table></blockquote><p>Contains the string used for moving in paths.&nbsp; Default is &lsquo;l&rsquo;.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.curveOp"></a>curveOp</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.curveOp</td></tr></table></blockquote><p>Contains the string used for bezier curves.&nbsp; Default is &lsquo;c&rsquo;.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.closeOp"></a>closeOp</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.closeOp</td></tr></table></blockquote><p>Holds the operator for closing curves.&nbsp; Default is &lsquo;x e&rsquo;.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.rotatedHtmlBackground"></a>rotatedHtmlBackground</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.rotatedHtmlBackground</td></tr></table></blockquote><p>Background color for rotated HTML.&nbsp; Default is &lsquo;&rsquo;.&nbsp; This can be set to eg. white to improve rendering of rotated text in VML for IE9.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.vmlScale"></a>vmlScale</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.vmlScale</td></tr></table></blockquote><p>Specifies the scale used to draw VML shapes.</p></div></div></div>
<div class="CGroup"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.Functions"></a>Functions</h3></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.addNode"></a>addNode</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.addNode = function(</td><td class=PParameter nowrap>filled,</td></tr><tr><td></td><td class=PParameter nowrap>stroked</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Adds the current node to the <a href="#mxVmlCanvas2D.root" class=LVariable id=link32 onMouseOver="ShowTip(event, 'tt1', 'link32')" onMouseOut="HideTip('tt1')">root</a>.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createTransparentFill"></a>createTransparentFill</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createTransparentFill = function()</td></tr></table></blockquote><p>Creates a transparent fill.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createFill"></a>createFill</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createFill = function()</td></tr></table></blockquote><p>Creates a fill for the current state.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createStroke"></a>createStroke</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createStroke = function()</td></tr></table></blockquote><p>Creates a fill for the current state.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.getVmlDashPattern"></a>getVmlDashPattern</h3><div class=CBody><p>Returns a VML dash pattern for the current dashPattern.&nbsp; See <a href="http://msdn.microsoft.com/en-us/library/bb264085" class=LURL target=_top>http://msdn.microsoft.com/en-us/library/bb264085</a>(v=vs.85).aspx</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createShadow"></a>createShadow</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.createShadow = function(</td><td class=PParameter nowrap>node,</td></tr><tr><td></td><td class=PParameter nowrap>filled,</td></tr><tr><td></td><td class=PParameter nowrap>stroked</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates a shadow for the given node.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createShadowFill"></a>createShadowFill</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createShadowFill = function()</td></tr></table></blockquote><p>Creates the fill for the shadow.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createShadowStroke"></a>createShadowStroke</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createShadowStroke = function()</td></tr></table></blockquote><p>Creates the stroke for the shadow.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.rotate"></a>rotate</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.rotate = function(</td><td class=PParameter nowrap>theta,</td></tr><tr><td></td><td class=PParameter nowrap>flipH,</td></tr><tr><td></td><td class=PParameter nowrap>flipV,</td></tr><tr><td></td><td class=PParameter nowrap>cx,</td></tr><tr><td></td><td class=PParameter nowrap>cy</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Sets the rotation of the canvas.&nbsp; Note that rotation cannot be concatenated.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.begin"></a>begin</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.begin = function()</td></tr></table></blockquote><p>Extends superclass to create path.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.quadTo"></a>quadTo</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.quadTo = function(</td><td class=PParameter nowrap>x1,</td></tr><tr><td></td><td class=PParameter nowrap>y1,</td></tr><tr><td></td><td class=PParameter nowrap>x2,</td></tr><tr><td></td><td class=PParameter nowrap>y2</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Replaces quadratic curve with bezier curve in VML.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createRect"></a>createRect</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.createRect = function(</td><td class=PParameter nowrap>nodeName,</td></tr><tr><td></td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Sets the glass gradient.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.rect"></a>rect</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.rect = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Sets the current path to a rectangle.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.roundrect"></a>roundrect</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.roundrect = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>dx,</td></tr><tr><td></td><td class=PParameter nowrap>dy</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Sets the current path to a rounded rectangle.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.ellipse"></a>ellipse</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.ellipse = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Sets the current path to an ellipse.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.image"></a>image</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.image = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>src,</td></tr><tr><td></td><td class=PParameter nowrap>aspect,</td></tr><tr><td></td><td class=PParameter nowrap>flipH,</td></tr><tr><td></td><td class=PParameter nowrap>flipV</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Paints an image.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createText"></a>createText</h3><div class=CBody><p>Creates the innermost element that contains the HTML text.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.text"></a>text</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.text = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>str,</td></tr><tr><td></td><td class=PParameter nowrap>align,</td></tr><tr><td></td><td class=PParameter nowrap>valign,</td></tr><tr><td></td><td class=PParameter nowrap>wrap,</td></tr><tr><td></td><td class=PParameter nowrap>format,</td></tr><tr><td></td><td class=PParameter nowrap>overflow,</td></tr><tr><td></td><td class=PParameter nowrap>clip,</td></tr><tr><td></td><td class=PParameter nowrap>rotation</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Paints the given text.&nbsp; Possible values for format are empty string for plain text and html for HTML markup.&nbsp; Clipping, text background and border are not supported for plain text in VML.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.plainText"></a>plainText</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.plainText = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>str,</td></tr><tr><td></td><td class=PParameter nowrap>align,</td></tr><tr><td></td><td class=PParameter nowrap>valign,</td></tr><tr><td></td><td class=PParameter nowrap>wrap,</td></tr><tr><td></td><td class=PParameter nowrap>format,</td></tr><tr><td></td><td class=PParameter nowrap>overflow,</td></tr><tr><td></td><td class=PParameter nowrap>clip,</td></tr><tr><td></td><td class=PParameter nowrap>rotation</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Paints the outline of the current path.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.stroke"></a>stroke</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.stroke = function()</td></tr></table></blockquote><p>Paints the outline of the current path.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.fill"></a>fill</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.fill = function()</td></tr></table></blockquote><p>Fills the current path.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.fillAndStroke"></a>fillAndStroke</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.fillAndStroke = function()</td></tr></table></blockquote><p>Fills and paints the outline of the current path.</p></div></div></div>
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<div class=CToolTip id="tt1"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.root</td></tr></table></blockquote>Reference to the container for the SVG content.</div></div><div class=CToolTip id="tt2"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.textEnabled</td></tr></table></blockquote>Specifies if text output should be enabledetB. </div></div><div class=CToolTip id="tt3"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.moveOp</td></tr></table></blockquote>Contains the string used for moving in paths. </div></div><div class=CToolTip id="tt4"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.lineOp</td></tr></table></blockquote>Contains the string used for moving in paths. </div></div><div class=CToolTip id="tt5"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.curveOp</td></tr></table></blockquote>Contains the string used for bezier curves. </div></div><div class=CToolTip id="tt6"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.closeOp</td></tr></table></blockquote>Holds the operator for closing curves. </div></div><div class=CToolTip id="tt7"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.rotatedHtmlBackground</td></tr></table></blockquote>Background color for rotated HTML. </div></div><div class=CToolTip id="tt8"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.vmlScale</td></tr></table></blockquote>Specifies the scale used to draw VML shapes.</div></div><div class=CToolTip id="tt9"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.addNode = function(</td><td class=PParameter nowrap>filled,</td></tr><tr><td></td><td class=PParameter nowrap>stroked</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Adds the current node to the root.</div></div><div class=CToolTip id="tt10"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createTransparentFill = function()</td></tr></table></blockquote>Creates a transparent fill.</div></div><div class=CToolTip id="tt11"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createFill = function()</td></tr></table></blockquote>Creates a fill for the current state.</div></div><div class=CToolTip id="tt12"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createStroke = function()</td></tr></table></blockquote>Creates a fill for the current state.</div></div><div class=CToolTip id="tt13"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.createShadow = function(</td><td class=PParameter nowrap>node,</td></tr><tr><td></td><td class=PParameter nowrap>filled,</td></tr><tr><td></td><td class=PParameter nowrap>stroked</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Creates a shadow for the given node.</div></div><div class=CToolTip id="tt14"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Proto
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