<divclass=CToolTipid="tt430"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class="Prototype prettyprint"><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>ElbowConnector: function (</td><tdclass=PParameternowrap>state,</td></tr><tr><td></td><tdclass=PParameternowrap>source,</td></tr><tr><td></td><tdclass=PParameternowrap>target,</td></tr><tr><td></td><tdclass=PParameternowrap>points,</td></tr><tr><td></td><tdclass=PParameternowrap>result</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Uses either SideToSide or TopToBottom depending on the horizontal flag in the cell style. </div></div><divclass=CToolTipid="tt431"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class="Prototype prettyprint"><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>mxSvgCanvas2D.prototype.ellipse = function(</td><tdclass=PParameternowrap>x,</td></tr><tr><td></td><tdclass=PParameternowrap>y,</td></tr><tr><td></td><tdclass=PParameternowrap>w,</td></tr><tr><td></td><tdclass=PParameternowrap>h</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Private helper function to create SVG elements</div></div><divclass=CToolTipid="tt432"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class="Prototype prettyprint"><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>mxVmlCanvas2D.prototype.ellipse = function(</td><tdclass=PParameternowrap>x,</td></tr><tr><td></td><tdclass=PParameternowrap>y,</td></tr><tr><td></td><tdclass=PParameternowrap>w,</td></tr><tr><td></td><tdclass=PParameternowrap>h</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Sets the current path to an ellipse.</div></div><divclass=CToolTipid="tt433"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class="Prototype prettyprint"><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>mxXmlCanvas2D.prototype.ellipse = function(</td><tdclass=PParameternowrap>x,</td></tr><tr><td></td><tdclass=PParameternowrap>y,</td></tr><tr><td></td><tdclass=PParameternowrap>w,</td></tr><tr><td></td><tdclass=PParameternowrap>h</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Puts an ellipse into the drawing buffer.</div></div><divclass=CToolTipid="tt434"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class="Prototype prettyprint"><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>EllipsePerimeter: function (</td><tdclass=PParameternowrap>bounds,</td></tr><tr><td></td><tdclass=PParameternowrap>vertex,</td></tr><tr><td></td><tdclass=PParameternowrap>next,</td></tr><tr><td></td><tdclass=PParameternowrap>orthogonal</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Describes an elliptic perimeter. </div></div><divclass=CToolTipid="tt435"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class="Prototype prettyprint"><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>mxCodec.prototype.encode = function(</td><tdclass=PParameternowrap>obj</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Encodes the specified object and returns the resulting XML node.</div></div><divclass=CToolTipid="tt436"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class="Prototype prettyprint"><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>codec.encode = function(</td><tdclass=PParameternowrap>enc,</td></tr><tr><td></td><tdclass=PParameternowrap>obj</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Returns null.</div></div><divclass=CToolTipid="tt437