maxGraph/javascript/examples/tree.html

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<!--
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Copyright (c) 2006-2013, JGraph Ltd
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Tree example for mxGraph. This example demonstrates folding
of subtrees in a acyclic graph (tree).
-->
<html>
<head>
<title>Tree example for mxGraph</title>
<!-- Sets the basepath for the library if not in same directory -->
<script type="text/javascript">
mxBasePath = '../src';
</script>
<!-- Loads and initializes the library -->
<script type="text/javascript" src="../src/js/mxClient.js"></script>
<script type="text/javascript">
/*
Defines a custom shape for the tree node that includes the
upper half of the outgoing edge(s).
*/
function TreeNodeShape() { };
TreeNodeShape.prototype = new mxCylinder();
TreeNodeShape.prototype.constructor = TreeNodeShape;
// Defines the length of the upper edge segment.
TreeNodeShape.prototype.segment = 20;
// Needs access to the cell state for rendering
TreeNodeShape.prototype.apply = function(state)
{
mxCylinder.prototype.apply.apply(this, arguments);
this.state = state;
};
TreeNodeShape.prototype.redrawPath = function(path, x, y, w, h, isForeground)
{
var graph = this.state.view.graph;
var hasChildren = graph.model.getOutgoingEdges(this.state.cell).length > 0;
if (isForeground)
{
if (hasChildren)
{
// Painting outside of vertex bounds is used here
path.moveTo(w / 2, h + this.segment);
path.lineTo(w / 2, h);
path.end();
}
}
else
{
path.moveTo(0, 0);
path.lineTo(w, 0);
path.lineTo(w, h);
path.lineTo(0, h);
path.close();
}
};
mxCellRenderer.prototype.defaultShapes['treenode'] = TreeNodeShape;
// Defines a custom perimeter for the nodes in the tree
mxGraphView.prototype.updateFloatingTerminalPoint = function(edge, start, end, source)
{
var pt = null;
if (source)
{
pt = new mxPoint(start.x + start.width / 2,
start.y + start.height + TreeNodeShape.prototype.segment);
}
else
{
pt = new mxPoint(start.x + start.width / 2, start.y);
}
edge.setAbsoluteTerminalPoint(pt, source);
};
</script>
<!-- Example code -->
<script type="text/javascript">
// Program starts here. Creates a sample graph in the
// DOM node with the specified ID. This function is invoked
// from the onLoad event handler of the document (see below).
function main()
{
// Checks if browser is supported
if (!mxClient.isBrowserSupported())
{
// Displays an error message if the browser is
// not supported.
mxUtils.error('Browser is not supported!', 200, false);
}
else
{
// Sets the collapse and expand icons. The values below are the default
// values, but this is how to replace them if you need to.
mxGraph.prototype.collapsedImage = new mxImage(mxClient.imageBasePath + '/collapsed.gif', 9, 9);
mxGraph.prototype.expandedImage = new mxImage(mxClient.imageBasePath + '/expanded.gif', 9, 9);
// Workaround for Internet Explorer ignoring certain styles
var container = document.createElement('div');
container.style.position = 'absolute';
container.style.overflow = 'hidden';
container.style.left = '0px';
container.style.top = '0px';
container.style.right = '0px';
container.style.bottom = '0px';
if (mxClient.IS_IE)
{
new mxDivResizer(container);
}
document.body.appendChild(container);
// Creates the graph inside the given container
var graph = new mxGraph(container);
// Set some stylesheet options for the visual appearance
var style = graph.getStylesheet().getDefaultVertexStyle();
style[mxConstants.STYLE_SHAPE] = 'treenode';
style[mxConstants.STYLE_GRADIENTCOLOR] = 'white';
style[mxConstants.STYLE_SHADOW] = true;
style = graph.getStylesheet().getDefaultEdgeStyle();
style[mxConstants.STYLE_EDGE] = mxEdgeStyle.TopToBottom;
style[mxConstants.STYLE_ROUNDED] = true;
// Enables automatic sizing for vertices after editing and
// panning by using the left mouse button.
graph.setAutoSizeCells(true);
graph.setPanning(true);
graph.panningHandler.useLeftButtonForPanning = true;
// Stops editing on enter or escape keypress
var keyHandler = new mxKeyHandler(graph);
// Enables automatic layout on the graph and installs
// a tree layout for all groups who's children are
// being changed, added or removed.
var layout = new mxCompactTreeLayout(graph, false);
layout.useBoundingBox = false;
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layout.edgeRouting = false;
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layout.levelDistance = 30;
layout.nodeDistance = 10;
var layoutMgr = new mxLayoutManager(graph);
layoutMgr.getLayout = function(cell)
{
if (cell.getChildCount() > 0)
{
return layout;
}
};
// Disallow any selections
graph.setCellsSelectable(false);
// Defines the condition for showing the folding icon
graph.isCellFoldable = function(cell)
{
return this.model.getOutgoingEdges(cell).length > 0;
};
// Defines the position of the folding icon
graph.cellRenderer.getControlBounds = function(state)
{
if (state.control != null)
{
var oldScale = state.control.scale;
var w = state.control.bounds.width / oldScale;
var h = state.control.bounds.height / oldScale;
var s = state.view.scale;
return new mxRectangle(state.x + state.width / 2 - w / 2 * s,
state.y + state.height + TreeNodeShape.prototype.segment * s - h / 2 * s,
w * s, h * s);
}
return null;
};
// Implements the click on a folding icon
graph.foldCells = function(collapse, recurse, cells)
{
this.model.beginUpdate();
try
{
toggleSubtree(this, cells[0], !collapse);
this.model.setCollapsed(cells[0], collapse);
// Executes the layout for the new graph since
// changes to visiblity and collapsed state do
// not trigger a layout in the current manager.
layout.execute(graph.getDefaultParent());
}
finally
{
this.model.endUpdate();
}
};
// Gets the default parent for inserting new cells. This
// is normally the first child of the root (ie. layer 0).
var parent = graph.getDefaultParent();
// Adds the root vertex of the tree
graph.getModel().beginUpdate();
try
{
var w = graph.container.offsetWidth;
var root = graph.insertVertex(parent, 'treeRoot', 'Root', w/2 - 30, 20, 60, 40);
var v1 = graph.insertVertex(parent, 'v1', 'Child 1', 0, 0, 60, 40);
graph.insertEdge(parent, null, '', root, v1);
var v2 = graph.insertVertex(parent, 'v2', 'Child 2', 0, 0, 60, 40);
graph.insertEdge(parent, null, '', root, v2);
var v3 = graph.insertVertex(parent, 'v3', 'Child 3', 0, 0, 60, 40);
graph.insertEdge(parent, null, '', root, v3);
var v11 = graph.insertVertex(parent, 'v11', 'Child 1.1', 0, 0, 60, 40);
graph.insertEdge(parent, null, '', v1, v11);
var v12 = graph.insertVertex(parent, 'v12', 'Child 1.2', 0, 0, 60, 40);
graph.insertEdge(parent, null, '', v1, v12);
var v21 = graph.insertVertex(parent, 'v21', 'Child 2.1', 0, 0, 60, 40);
graph.insertEdge(parent, null, '', v2, v21);
var v22 = graph.insertVertex(parent, 'v22', 'Child 2.2', 0, 0, 60, 40);
graph.insertEdge(parent, null, '', v2, v22);
var v221 = graph.insertVertex(parent, 'v221', 'Child 2.2.1', 0, 0, 60, 40);
graph.insertEdge(parent, null, '', v22, v221);
var v222 = graph.insertVertex(parent, 'v222', 'Child 2.2.2', 0, 0, 60, 40);
graph.insertEdge(parent, null, '', v22, v222);
var v31 = graph.insertVertex(parent, 'v31', 'Child 3.1', 0, 0, 60, 40);
graph.insertEdge(parent, null, '', v3, v31);
}
finally
{
// Updates the display
graph.getModel().endUpdate();
}
}
};
// Updates the visible state of a given subtree taking into
// account the collapsed state of the traversed branches
function toggleSubtree(graph, cell, show)
{
show = (show != null) ? show : true;
var cells = [];
graph.traverse(cell, true, function(vertex)
{
if (vertex != cell)
{
cells.push(vertex);
}
// Stops recursion if a collapsed cell is seen
return vertex == cell || !graph.isCellCollapsed(vertex);
});
graph.toggleCells(show, cells, true);
};
</script>
</head>
<!-- Calls the main function after the page has loaded. Container is dynamically created. -->
<body onload="main();">
</body>
</html>