maxGraph/docs/js-api/files/util/mxSvgCanvas2D-js.html

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><title>mxSvgCanvas2D</title><link rel="stylesheet" type="text/css" href="../../styles/main.css"><script language=JavaScript src="../../javascript/main.js"></script><script language=JavaScript src="../../javascript/prettify.js"></script><script language=JavaScript src="../../javascript/searchdata.js"></script></head><body class="ContentPage" onLoad="NDOnLoad();prettyPrint();"><script language=JavaScript><!--
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<div id=Content><div class="CClass"><div class=CTopic id=MainTopic><h1 class=CTitle><a name="mxSvgCanvas2D"></a>mxSvgCanvas2D</h1><div class=CBody><p>Extends <a href="mxAbstractCanvas2D-js.html#mxAbstractCanvas2D" class=LClass id=link48 onMouseOver="ShowTip(event, 'tt1', 'link48')" onMouseOut="HideTip('tt1')">mxAbstractCanvas2D</a> to implement a canvas for SVG.&nbsp; This canvas writes all calls as SVG output to the given SVG root node.</p><blockquote><pre class="prettyprint">var svgDoc = mxUtils.createXmlDocument();
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var root = (svgDoc.createElementNS != null) ?
svgDoc.createElementNS(mxConstants.NS_SVG, 'svg') : svgDoc.createElement('svg');
if (svgDoc.createElementNS == null)
{
root.setAttribute('xmlns', mxConstants.NS_SVG);
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root.setAttribute('xmlns:xlink', mxConstants.NS_XLINK);
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}
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else
{
root.setAttributeNS('http://www.w3.org/2000/xmlns/', 'xmlns:xlink', mxConstants.NS_XLINK);
}
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var bounds = graph.getGraphBounds();
root.setAttribute('width', (bounds.x + bounds.width + 4) + 'px');
root.setAttribute('height', (bounds.y + bounds.height + 4) + 'px');
root.setAttribute('version', '1.1');
svgDoc.appendChild(root);
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var svgCanvas = new mxSvgCanvas2D(root);</pre></blockquote><p>A description of the public API is available in <a href="mxXmlCanvas2D-js.html#mxXmlCanvas2D" class=LClass id=link49 onMouseOver="ShowTip(event, 'tt48', 'link49')" onMouseOut="HideTip('tt48')">mxXmlCanvas2D</a>.</p><p>To disable anti-aliasing in the output, use the following code.</p><blockquote><pre class="prettyprint">graph.view.canvas.ownerSVGElement.setAttribute('shape-rendering', 'crispEdges');</pre></blockquote><p>Or set the respective attribute in the SVG element directly.</p><!--START_ND_SUMMARY--><div class=Summary><div class=STitle>Summary</div><div class=SBorder><table border=0 cellspacing=0 cellpadding=0 class=STable><tr class="SMain"><td class=SEntry><a href="#mxSvgCanvas2D" >mxSvgCanvas2D</a></td><td class=SDescription>Extends <a href="mxAbstractCanvas2D-js.html#mxAbstractCanvas2D" class=LClass id=link1 onMouseOver="ShowTip(event, 'tt1', 'link1')" onMouseOut="HideTip('tt1')">mxAbstractCanvas2D</a> to implement a canvas for SVG. </td></tr><tr class="SGroup SIndent1"><td class=SEntry><a href="#mxSvgCanvas2D.Functions" >Functions</a></td><td class=SDescription></td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.mxSvgCanvas2D" id=link2 onMouseOver="ShowTip(event, 'tt2', 'link2')" onMouseOut="HideTip('tt2')">mxSvgCanvas2D</a></td><td class=SDescription>Constructs a new SVG canvas.</td></tr><tr class="SGroup SIndent1"><td class=SEntry><a href="#mxSvgCanvas2D.Variables" >Variables</a></td><td class=SDescription></td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.root" id=link3 onMouseOver="ShowTip(event, 'tt3', 'link3')" onMouseOut="HideTip('tt3')">root</a></td><td class=SDescription>Reference to the container for the SVG content.</td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.gradients" id=link4 onMouseOver="ShowTip(event, 'tt4', 'link4')" onMouseOut="HideTip('tt4')">gradients</a></td><td class=SDescription>Local cache of gradients for quick lookups.</td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.defs" id=link5 onMouseOver="ShowTip(event, 'tt5', 'link5')" onMouseOut="HideTip('tt5')">defs</a></td><td class=SDescription>Reference to the defs section of the SVG document. </td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.styleEnabled" id=link6 onMouseOver="ShowTip(event, 'tt6', 'link6')" onMouseOut="HideTip('tt6')">styleEnabled</a></td><td class=SDescription>Stores the value of styleEnabled passed to the constructor.</td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.path" >path</a></td><td class=SDescription>Holds the current DOM node.</td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.matchHtmlAlignment" id=link7 onMouseOver="ShowTip(event, 'tt7', 'link7')" onMouseOut="HideTip('tt7')">matchHtmlAlignment</a></td><td class=SDescription>Specifies if plain text output should match the vertical HTML alignment. </td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.textEnabled" id=link8 onMouseOver="ShowTip(event, 'tt8', 'link8')" onMouseOut="HideTip('tt8')">textEnabled</a></td><td class=SDescription>Specifies if text output should be enabled. </td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.foEnabled" id=link9 onMouseOver="ShowTip(event, 'tt9', 'link9')" onMouseOut="HideTip('tt9')">foEnabled</a></td><td class=SDescription>Specifies if use of foreignObject for HTML markup is allowed. </td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.foAltText" id=link10 onMouseOver="ShowTip(event, 'tt10', 'link10')" onMouseOut="HideTip('tt10')">foAltText</a></td><td class=SDescription>Specifies the fallback text for unsupported foreignObjects in exported documents. </td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.strokeTolerance" id=link11 onMouseOver="ShowTip(event, 'tt11', 'link11')" onMo
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<div class="CGroup"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.Functions"></a>Functions</h3></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.mxSvgCanvas2D"></a>mxSvgCanvas2D</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>function mxSvgCanvas2D(</td><td class=PParameter nowrap>root,</td></tr><tr><td></td><td class=PParameter nowrap>styleEnabled</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Constructs a new SVG canvas.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>root</td><td class=CDLDescription>SVG container for the output.</td></tr><tr><td class=CDLEntry>styleEnabled</td><td class=CDLDescription>Optional boolean that specifies if a style section should be added.&nbsp; The style section sets the default font-size, font-family and stroke-miterlimit globally.&nbsp; Default is false.</td></tr></table></div></div></div>
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<div class="CGroup"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.Variables"></a>Variables</h3></div></div>
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<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.root"></a>root</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.root</td></tr></table></blockquote><p>Reference to the container for the SVG content.</p></div></div></div>
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<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.gradients"></a>gradients</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.gradients</td></tr></table></blockquote><p>Local cache of gradients for quick lookups.</p></div></div></div>
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<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.defs"></a>defs</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.defs</td></tr></table></blockquote><p>Reference to the defs section of the SVG document.&nbsp; Only for export.</p></div></div></div>
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<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.styleEnabled"></a>styleEnabled</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.styleEnabled</td></tr></table></blockquote><p>Stores the value of styleEnabled passed to the constructor.</p></div></div></div>
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<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.path"></a>path</h3><div class=CBody><p>Holds the current DOM node.</p></div></div></div>
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<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.matchHtmlAlignment"></a>matchHtmlAlignment</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.matchHtmlAlignment</td></tr></table></blockquote><p>Specifies if plain text output should match the vertical HTML alignment.&nbsp; Defaul is true.</p></div></div></div>
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<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.textEnabled"></a>textEnabled</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.textEnabled</td></tr></table></blockquote><p>Specifies if text output should be enabled.&nbsp; Default is true.</p></div></div></div>
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<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.foEnabled"></a>foEnabled</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.foEnabled</td></tr></table></blockquote><p>Specifies if use of foreignObject for HTML markup is allowed.&nbsp; Default is true.</p></div></div></div>
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<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.foAltText"></a>foAltText</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.foAltText</td></tr></table></blockquote><p>Specifies the fallback text for unsupported foreignObjects in exported documents.&nbsp; Default is &lsquo;[Object]&rsquo;.&nbsp; If this is set to null then no fallback text is added to the exported document.</p></div></div></div>
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<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.strokeTolerance"></a>strokeTolerance</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.strokeTolerance</td></tr></table></blockquote><p>Adds transparent paths for strokes.</p></div></div></div>
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<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.refCount"></a>refCount</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.refCount</td></tr></table></blockquote><p>Local counter for references in SVG export.</p></div></div></div>
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<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.blockImagePointerEvents"></a>blockImagePointerEvents</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.blockImagePointerEvents</td></tr></table></blockquote><p>Specifies if a transparent rectangle should be added on top of images to absorb all pointer events.&nbsp; Default is false.&nbsp; This is only needed in Firefox to disable control-clicks on images.</p></div></div></div>
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<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.lineHeightCorrection"></a>lineHeightCorrection</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.lineHeightCorrection</td></tr></table></blockquote><p>Correction factor for <a href="mxConstants-js.html#mxConstants.LINE_HEIGHT" class=LVariable id=link50 onMouseOver="ShowTip(event, 'tt15', 'link50')" onMouseOut="HideTip('tt15')">mxConstants.LINE_HEIGHT</a> in HTML output.&nbsp; Default is 1.05.</p></div></div></div>
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<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.pointerEventsValue"></a>pointerEventsValue</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.pointerEventsValue</td></tr></table></blockquote><p>Default value for active pointer events.&nbsp; Default is all.</p></div></div></div>
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<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.fontMetricsPadding"></a>fontMetricsPadding</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.fontMetricsPadding</td></tr></table></blockquote><p>Padding to be added for text that is not wrapped to account for differences in font metrics on different platforms in pixels.&nbsp; Default is 10.</p></div></div></div>
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<div class="CGroup"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.Functions"></a>Functions</h3></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.getBaseUrl"></a>getBaseUrl</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.getBaseUrl = function()</td></tr></table></blockquote><p>Returns the URL of the page without the hash part.&nbsp; This needs to use href to include any search part with no params (ie question mark alone).&nbsp; This is a workaround for the fact that window.location.search is empty if there is no search string behind the question mark.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.reset"></a>reset</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.reset = function()</td></tr></table></blockquote><p>Returns any offsets for rendering pixels.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createStyle"></a>createStyle</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createStyle = function(</td><td class=PParameter nowrap>x</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates the optional style section.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createElement"></a>createElement</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createElement = function(</td><td class=PParameter nowrap>tagName,</td></tr><tr><td></td><td class=PParameter nowrap>namespace</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.getAlternateContent"></a>getAlternateContent</h3><div class=CBody><p>Returns the alternate content for the given foreignObject.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createGradientId"></a>createGradientId</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createGradientId = function(</td><td class=PParameter nowrap>start,</td></tr><tr><td></td><td class=PParameter nowrap>end,</td></tr><tr><td></td><td class=PParameter nowrap>alpha1,</td></tr><tr><td></td><td class=PParameter nowrap>alpha2,</td></tr><tr><td></td><td class=PParameter nowrap>direction</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.getSvgGradient"></a>getSvgGradient</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.getSvgGradient = function(</td><td class=PParameter nowrap>start,</td></tr><tr><td></td><td class=PParameter nowrap>end,</td></tr><tr><td></td><td class=PParameter nowrap>alpha1,</td></tr><tr><td></td><td class=PParameter nowrap>alpha2,</td></tr><tr><td></td><td class=PParameter nowrap>direction</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createSvgGradient"></a>createSvgGradient</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createSvgGradient = function(</td><td class=PParameter nowrap>start,</td></tr><tr><td></td><td class=PParameter nowrap>end,</td></tr><tr><td></td><td class=PParameter nowrap>alpha1,</td></tr><tr><td></td><td class=PParameter nowrap>alpha2,</td></tr><tr><td></td><td class=PParameter nowrap>direction</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates the given SVG gradient.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.addNode"></a>addNode</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.addNode = function(</td><td class=PParameter nowrap>filled,</td></tr><tr><td></td><td class=PParameter nowrap>stroked</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.updateFill"></a>updateFill</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.updateFill = function()</td></tr></table></blockquote><p>Transfers the stroke attributes from &lt;state&gt; to &lt;node&gt;.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.getCurrentStrokeWidth"></a>getCurrentStrokeWidth</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.getCurrentStrokeWidth = function()</td></tr></table></blockquote><p>Returns the current stroke width (&gt;= 1), ie. max(1, this.format(this.state.strokeWidth * this.state.scale)).</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.updateStroke"></a>updateStroke</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.updateStroke = function()</td></tr></table></blockquote><p>Transfers the stroke attributes from &lt;state&gt; to &lt;node&gt;.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.updateStrokeAttributes"></a>updateStrokeAttributes</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.updateStrokeAttributes = function()</td></tr></table></blockquote><p>Transfers the stroke attributes from &lt;state&gt; to &lt;node&gt;.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createDashPattern"></a>createDashPattern</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createDashPattern = function(</td><td class=PParameter nowrap>scale</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates the SVG dash pattern for the given state.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createTolerance"></a>createTolerance</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createTolerance = function(</td><td class=PParameter nowrap>node</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates a hit detection tolerance shape for the given node.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createShadow"></a>createShadow</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createShadow = function(</td><td class=PParameter nowrap>node</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates a shadow for the given node.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.setLink"></a>setLink</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.setLink = function(</td><td class=PParameter nowrap>link</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Experimental implementation for hyperlinks.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.rotate"></a>rotate</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.rotate = function(</td><td class=PParameter nowrap>theta,</td></tr><tr><td></td><td class=PParameter nowrap>flipH,</td></tr><tr><td></td><td class=PParameter nowrap>flipV,</td></tr><tr><td></td><td class=PParameter nowrap>cx,</td></tr><tr><td></td><td class=PParameter nowrap>cy</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Sets the rotation of the canvas.&nbsp; Note that rotation cannot be concatenated.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.begin"></a>begin</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.begin = function()</td></tr></table></blockquote><p>Extends superclass to create path.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.rect"></a>rect</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.rect = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.roundrect"></a>roundrect</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.roundrect = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>dx,</td></tr><tr><td></td><td class=PParameter nowrap>dy</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.ellipse"></a>ellipse</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.ellipse = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.image"></a>image</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.image = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>src,</td></tr><tr><td></td><td class=PParameter nowrap>aspect,</td></tr><tr><td></td><td class=PParameter nowrap>flipH,</td></tr><tr><td></td><td class=PParameter nowrap>flipV</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createDiv"></a>createDiv</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createDiv = function(</td><td class=PParameter nowrap>str,</td></tr><tr><td></td><td class=PParameter nowrap>align,</td></tr><tr><td></td><td class=PParameter nowrap>valign,</td></tr><tr><td></td><td class=PParameter nowrap>style,</td></tr><tr><td></td><td class=PParameter nowrap>overflow</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.text"></a>text</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.text = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>str,</td></tr><tr><td></td><td class=PParameter nowrap>align,</td></tr><tr><td></td><td class=PParameter nowrap>valign,</td></tr><tr><td></td><td class=PParameter nowrap>wrap,</td></tr><tr><td></td><td class=PParameter nowrap>format,</td></tr><tr><td></td><td class=PParameter nowrap>overflow,</td></tr><tr><td></td><td class=PParameter nowrap>clip,</td></tr><tr><td></td><td class=PParameter nowrap>rotation</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Paints the given text.&nbsp; Possible values for format are empty string for plain text and html for HTML markup.&nbsp; Note that HTML markup is only supported if foreignObject is supported and <a href="#mxSvgCanvas2D.foEnabled" class=LVariable id=link51 onMouseOver="ShowTip(event, 'tt9', 'link51')" onMouseOut="HideTip('tt9')">foEnabled</a> is true.&nbsp; (This means IE9 and later does currently not support HTML text as part of shapes.)</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createClip"></a>createClip</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createClip = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates a clip for the given coordinates.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.text"></a>text</h3><div class=CBody><p>Paints the given text.&nbsp; Possible values for format are empty string for plain text and html for HTML markup.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.updateFont"></a>updateFont</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.updateFont = function(</td><td class=PParameter nowrap>node</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Updates the text properties for the given node.&nbsp; (NOTE: For this to work in IE, the given node must be a text or tspan element.)</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.addTextBackground"></a>addTextBackground</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.addTextBackground = function(</td><td class=PParameter nowrap>node,</td></tr><tr><td></td><td class=PParameter nowrap>str,</td></tr><tr><td></td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>align,</td></tr><tr><td></td><td class=PParameter nowrap>valign,</td></tr><tr><td></td><td class=PParameter nowrap>overflow</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Background color and border</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.stroke"></a>stroke</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.stroke = function()</td></tr></table></blockquote><p>Paints the outline of the current path.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.fill"></a>fill</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.fill = function()</td></tr></table></blockquote><p>Fills the current path.</p></div></div></div>
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<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.fillAndStroke"></a>fillAndStroke</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.fillAndStroke = function()</td></tr></table></blockquote><p>Fills and paints the outline of the current path.</p></div></div></div>
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<div class=CToolTip id="tt1"><div class=CClass>Base class for all canvases. </div></div><div class=CToolTip id="tt2"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>function mxSvgCanvas2D(</td><td class=PParameter nowrap>root,</td></tr><tr><td></td><td class=PParameter nowrap>styleEnabled</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Constructs a new SVG canvas.</div></div><div class=CToolTip id="tt3"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.root</td></tr></table></blockquote>Reference to the container for the SVG content.</div></div><div class=CToolTip id="tt4"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.gradients</td></tr></table></blockquote>Local cache of gradients for quick lookups.</div></div><div class=CToolTip id="tt5"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.defs</td></tr></table></blockquote>Reference to the defs section of the SVG document. </div></div><div class=CToolTip id="tt6"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.styleEnabled</td></tr></table></blockquote>Stores the value of styleEnabled passed to the constructor.</div></div><div class=CToolTip id="tt7"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.matchHtmlAlignment</td></tr></table></blockquote>Specifies if plain text output should match the vertical HTML alignment. </div></div><div class=CToolTip id="tt8"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.textEnabled</td></tr></table></blockquote>Specifies if text output should be enabled. </div></div><div class=CToolTip id="tt9"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.foEnabled</td></tr></table></blockquote>Specifies if use of foreignObject for HTML markup is allowed. </div></div><div class=CToolTip id="tt10"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.foAltText</td></tr></table></blockquote>Specifies the fallback text for unsupported foreignObjects in exported documents. </div></div><div class=CToolTip id="tt11"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.strokeTolerance</td></tr></table></blockquote>Adds transparent paths for strokes.</div></div><div class=CToolTip id="tt12"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.refCount</td></tr></table></blockquote>Local counter for references in SVG export.</div></div><div class=CToolTip id="tt13"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.blockImagePointerEvents</td></tr></table></blockquote>Specifies if a transparent rectangle should be added on top of images to absorb all pointer events. </div></div><div class=CToolTip id="tt14"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.lineHeightCorrection</td></tr></table></blockquote>Correction factor for mxConstants.LINE_HEIGHT in HTML output. </div></div><div class=CToolTip id="tt15"><div class=CVariable>Defines the default line height for text labels. </div></div><div class=CToolTip id="tt16"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 clas
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