maxGraph/packages/html/stories/PortRefs.stories.js

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import mxgraph from '@mxgraph/core';
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import { globalTypes } from '../.storybook/preview';
export default {
title: 'Connections/PortRefs',
argTypes: {
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...globalTypes
}
};
const Template = ({ label, ...args }) => {
const {
mxGraph,
mxRubberband,
mxPoint,
mxEdgeHandler,
mxConstraintHandler,
mxImage,
mxShape,
mxTriangle,
mxConstants,
mxConnectionConstraint
} = mxgraph;
const container = document.createElement('div');
container.style.position = 'relative';
container.style.overflow = 'hidden';
container.style.width = `${args.width}px`;
container.style.height = `${args.height}px`;
container.style.background = 'url(/images/grid.gif)';
container.style.cursor = 'default';
// Replaces the port image
mxConstraintHandler.prototype.pointImage = new mxImage(
'/images/dot.gif',
10,
10
);
const graph = new mxGraph(container);
graph.setConnectable(true);
// Disables automatic handling of ports. This disables the reset of the
// respective style in mxGraph.cellConnected. Note that this feature may
// be useful if floating and fixed connections are combined.
graph.setPortsEnabled(false);
// Enables rubberband selection
new mxRubberband(graph);
// Gets the default parent for inserting new cells. This
// is normally the first child of the root (ie. layer 0).
const parent = graph.getDefaultParent();
// Ports are equal for all shapes...
const ports = new Array();
// NOTE: Constraint is used later for orthogonal edge routing (currently ignored)
ports.w = { x: 0, y: 0.5, perimeter: true, constraint: 'west' };
ports.e = { x: 1, y: 0.5, perimeter: true, constraint: 'east' };
ports.n = { x: 0.5, y: 0, perimeter: true, constraint: 'north' };
ports.s = { x: 0.5, y: 1, perimeter: true, constraint: 'south' };
ports.nw = { x: 0, y: 0, perimeter: true, constraint: 'north west' };
ports.ne = { x: 1, y: 0, perimeter: true, constraint: 'north east' };
ports.sw = { x: 0, y: 1, perimeter: true, constraint: 'south west' };
ports.se = { x: 1, y: 1, perimeter: true, constraint: 'south east' };
// ... except for triangles
const ports2 = new Array();
// NOTE: Constraint is used later for orthogonal edge routing (currently ignored)
ports2.in1 = { x: 0, y: 0, perimeter: true, constraint: 'west' };
ports2.in2 = { x: 0, y: 0.25, perimeter: true, constraint: 'west' };
ports2.in3 = { x: 0, y: 0.5, perimeter: true, constraint: 'west' };
ports2.in4 = { x: 0, y: 0.75, perimeter: true, constraint: 'west' };
ports2.in5 = { x: 0, y: 1, perimeter: true, constraint: 'west' };
ports2.out1 = {
x: 0.5,
y: 0,
perimeter: true,
constraint: 'north east',
};
ports2.out2 = { x: 1, y: 0.5, perimeter: true, constraint: 'east' };
ports2.out3 = {
x: 0.5,
y: 1,
perimeter: true,
constraint: 'south east',
};
// Extends shapes classes to return their ports
mxShape.prototype.getPorts = function() {
return ports;
};
mxTriangle.prototype.getPorts = function() {
return ports2;
};
// Disables floating connections (only connections via ports allowed)
graph.connectionHandler.isConnectableCell = function(cell) {
return false;
};
mxEdgeHandler.prototype.isConnectableCell = function(cell) {
return graph.connectionHandler.isConnectableCell(cell);
};
// Disables existing port functionality
graph.view.getTerminalPort = function(state, terminal, source) {
return terminal;
};
// Returns all possible ports for a given terminal
graph.getAllConnectionConstraints = function(terminal, source) {
if (
terminal != null &&
terminal.shape != null &&
terminal.shape.stencil != null
) {
// for stencils with existing constraints...
if (terminal.shape.stencil != null) {
return terminal.shape.stencil.constraints;
}
} else if (terminal != null && this.model.isVertex(terminal.cell)) {
if (terminal.shape != null) {
const ports = terminal.shape.getPorts();
const cstrs = new Array();
for (const id in ports) {
const port = ports[id];
const cstr = new mxConnectionConstraint(
new mxPoint(port.x, port.y),
port.perimeter
);
cstr.id = id;
cstrs.push(cstr);
}
return cstrs;
}
}
return null;
};
// Sets the port for the given connection
graph.setConnectionConstraint = function(
edge,
terminal,
source,
constraint
) {
if (constraint != null) {
const key = source
? mxConstants.STYLE_SOURCE_PORT
: mxConstants.STYLE_TARGET_PORT;
if (constraint == null || constraint.id == null) {
this.setCellStyles(key, null, [edge]);
} else if (constraint.id != null) {
this.setCellStyles(key, constraint.id, [edge]);
}
}
};
// Returns the port for the given connection
graph.getConnectionConstraint = function(edge, terminal, source) {
const key = source
? mxConstants.STYLE_SOURCE_PORT
: mxConstants.STYLE_TARGET_PORT;
const id = edge.style[key];
if (id != null) {
const c = new mxConnectionConstraint(null, null);
c.id = id;
return c;
}
return null;
};
// Returns the actual point for a port by redirecting the constraint to the port
const graphGetConnectionPoint = graph.getConnectionPoint;
graph.getConnectionPoint = function(vertex, constraint) {
if (constraint.id != null && vertex != null && vertex.shape != null) {
const port = vertex.shape.getPorts()[constraint.id];
if (port != null) {
constraint = new mxConnectionConstraint(
new mxPoint(port.x, port.y),
port.perimeter
);
}
}
return graphGetConnectionPoint.apply(this, arguments);
};
// Adds cells to the model in a single step
graph.getModel().beginUpdate();
try {
const v1 = graph.insertVertex(parent, null, 'A', 20, 20, 100, 40);
const v2 = graph.insertVertex(
parent,
null,
'B',
80,
100,
100,
100,
'shape=ellipse;perimeter=ellipsePerimeter'
);
const v3 = graph.insertVertex(
parent,
null,
'C',
190,
30,
100,
60,
'shape=triangle;perimeter=trianglePerimeter;direction=south'
);
const e1 = graph.insertEdge(
parent,
null,
'',
v1,
v2,
'sourcePort=s;targetPort=nw'
);
const e2 = graph.insertEdge(
parent,
null,
'',
v1,
v3,
'sourcePort=e;targetPort=out3'
);
} finally {
// Updates the display
graph.getModel().endUpdate();
}
// Comming soon... Integration with orthogonal edge style
// Sets default edge style to use port constraints (needs to be moved up when uncommented)
// graph.getStylesheet().getDefaultEdgeStyle()['edgeStyle'] = 'orthogonalEdgeStyle';
/* let mxUtilsGetPortConstraints = mxUtils.getPortConstraints;
mxUtils.getPortConstraints = function(terminal, edge, source, defaultValue)
{
let key = (source) ? mxConstants.STYLE_SOURCE_PORT : mxConstants.STYLE_TARGET_PORT;
let id = edge.style[key];
let port = terminal.shape.getPorts()[id];
// TODO: Add support for rotation, direction
if (port != null)
{
return port.constraint;
}
return mxUtilsGetPortConstraints.apply(this, arguments);
};
// Connect preview
graph.connectionHandler.createEdgeState = function(me)
{
let edge = graph.createEdge(null, null, null, null, null);
return new mxCellState(this.graph.view, edge, this.graph.getCellStyle(edge));
};
*/
return container;
}
export const Default = Template.bind({});