maxGraph/packages/html/stories/PortRefs.stories.js

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2021-09-07 09:07:27 +00:00
import {
Graph,
Rubberband,
Point,
EdgeHandler,
ConstraintHandler,
ImageBox,
Shape,
TriangleShape,
Constants,
ConnectionConstraint,
mxClient,
} from '@maxgraph/core';
2021-04-21 04:54:09 +00:00
import { globalTypes } from '../.storybook/preview';
export default {
title: 'Connections/PortRefs',
argTypes: {
...globalTypes,
},
};
const Template = ({ label, ...args }) => {
mxClient.setImageBasePath('/images');
const container = document.createElement('div');
container.style.position = 'relative';
container.style.overflow = 'hidden';
container.style.width = `${args.width}px`;
container.style.height = `${args.height}px`;
container.style.background = 'url(/images/grid.gif)';
container.style.cursor = 'default';
// Replaces the port image
ConstraintHandler.prototype.pointImage = new ImageBox('/images/dot.gif', 10, 10);
const graph = new Graph(container);
graph.setConnectable(true);
// Disables automatic handling of ports. This disables the reset of the
// respective style in Graph.cellConnected. Note that this feature may
// be useful if floating and fixed connections are combined.
graph.setPortsEnabled(false);
// Enables rubberband selection
new Rubberband(graph);
// Gets the default parent for inserting new cells. This
// is normally the first child of the root (ie. layer 0).
const parent = graph.getDefaultParent();
// Ports are equal for all shapes...
const ports = new Array();
// NOTE: Constraint is used later for orthogonal edge routing (currently ignored)
ports.w = { x: 0, y: 0.5, perimeter: true, constraint: 'west' };
ports.e = { x: 1, y: 0.5, perimeter: true, constraint: 'east' };
ports.n = { x: 0.5, y: 0, perimeter: true, constraint: 'north' };
ports.s = { x: 0.5, y: 1, perimeter: true, constraint: 'south' };
ports.nw = { x: 0, y: 0, perimeter: true, constraint: 'north west' };
ports.ne = { x: 1, y: 0, perimeter: true, constraint: 'north east' };
ports.sw = { x: 0, y: 1, perimeter: true, constraint: 'south west' };
ports.se = { x: 1, y: 1, perimeter: true, constraint: 'south east' };
// ... except for triangles
const ports2 = new Array();
// NOTE: Constraint is used later for orthogonal edge routing (currently ignored)
ports2.in1 = { x: 0, y: 0, perimeter: true, constraint: 'west' };
ports2.in2 = { x: 0, y: 0.25, perimeter: true, constraint: 'west' };
ports2.in3 = { x: 0, y: 0.5, perimeter: true, constraint: 'west' };
ports2.in4 = { x: 0, y: 0.75, perimeter: true, constraint: 'west' };
ports2.in5 = { x: 0, y: 1, perimeter: true, constraint: 'west' };
ports2.out1 = {
x: 0.5,
y: 0,
perimeter: true,
constraint: 'north east',
};
ports2.out2 = { x: 1, y: 0.5, perimeter: true, constraint: 'east' };
ports2.out3 = {
x: 0.5,
y: 1,
perimeter: true,
constraint: 'south east',
};
// Extends shapes classes to return their ports
Shape.prototype.getPorts = function () {
return ports;
};
TriangleShape.prototype.getPorts = function () {
return ports2;
};
// Disables floating connections (only connections via ports allowed)
graph.connectionHandler.isConnectableCell = function (cell) {
return false;
};
EdgeHandler.prototype.isConnectableCell = function (cell) {
return graph.connectionHandler.isConnectableCell(cell);
};
// Disables existing port functionality
graph.view.getTerminalPort = function (state, terminal, source) {
return terminal;
};
// Returns all possible ports for a given terminal
graph.getAllConnectionConstraints = function (terminal, source) {
if (terminal != null && terminal.shape != null && terminal.shape.stencil != null) {
// for stencils with existing constraints...
if (terminal.shape.stencil != null) {
return terminal.shape.stencil.constraints;
}
} else if (terminal != null && terminal.cell.isVertex()) {
if (terminal.shape != null) {
const ports = terminal.shape.getPorts();
const cstrs = new Array();
for (const id in ports) {
const port = ports[id];
const cstr = new ConnectionConstraint(
new Point(port.x, port.y),
port.perimeter
);
cstr.id = id;
cstrs.push(cstr);
}
return cstrs;
}
}
return null;
};
// Sets the port for the given connection
graph.setConnectionConstraint = function (edge, terminal, source, constraint) {
if (constraint != null) {
const key = source ? 'sourcePort' : 'targetPort';
if (constraint == null || constraint.id == null) {
this.setCellStyles(key, null, [edge]);
} else if (constraint.id != null) {
this.setCellStyles(key, constraint.id, [edge]);
}
}
};
// Returns the port for the given connection
graph.getConnectionConstraint = function (edge, terminal, source) {
const key = source ? 'sourcePort' : 'targetPort';
const id = edge.style[key];
if (id != null) {
const c = new ConnectionConstraint(null, null);
c.id = id;
return c;
}
return null;
};
// Returns the actual point for a port by redirecting the constraint to the port
const graphGetConnectionPoint = graph.getConnectionPoint;
graph.getConnectionPoint = function (vertex, constraint) {
if (constraint.id != null && vertex != null && vertex.shape != null) {
const port = vertex.shape.getPorts()[constraint.id];
if (port != null) {
constraint = new ConnectionConstraint(new Point(port.x, port.y), port.perimeter);
}
}
return graphGetConnectionPoint.apply(this, arguments);
};
// Adds cells to the model in a single step
graph.getModel().beginUpdate();
try {
const v1 = graph.insertVertex(parent, null, 'A', 20, 20, 100, 40);
const v2 = graph.insertVertex(
parent,
null,
'B',
80,
100,
100,
100,
'shape=ellipse;perimeter=ellipsePerimeter'
);
const v3 = graph.insertVertex(
parent,
null,
'C',
190,
30,
100,
60,
'shape=triangle;perimeter=trianglePerimeter;direction=south'
);
const e1 = graph.insertEdge(parent, null, '', v1, v2, 'sourcePort=s;targetPort=nw');
const e2 = graph.insertEdge(parent, null, '', v1, v3, 'sourcePort=e;targetPort=out3');
} finally {
// Updates the display
graph.getModel().endUpdate();
}
// Comming soon... Integration with orthogonal edge style
// Sets default edge style to use port constraints (needs to be moved up when uncommented)
// graph.getStylesheet().getDefaultEdgeStyle()['edgeStyle'] = 'orthogonalEdgeStyle';
/* let mxUtilsGetPortConstraints = utils.getPortConstraints;
utils.getPortConstraints = function(terminal, edge, source, defaultValue)
{
let key = (source) ? Constants.STYLE_SOURCE_PORT : Constants.STYLE_TARGET_PORT;
let id = edge.style[key];
let port = terminal.shape.getPorts()[id];
// TODO: Add support for rotation, direction
if (port != null)
{
return port.constraint;
}
return mxUtilsGetPortConstraints.apply(this, arguments);
};
// Connect preview
graph.connectionHandler.createEdgeState = function(me)
{
let edge = graph.createEdge(null, null, null, null, null);
return new CellState(this.graph.view, edge, this.graph.getCellStyle(edge));
};
*/
return container;
};
export const Default = Template.bind({});