We use a recent TypeScript version to build maxGraph but applications
that integrates it may be forced to use old TypeScript versions.
We never explain what is the minimum TypeScript version requires to use
`maxGraph`. The changes proposed here are a first step to make this
information available.
It is only informative for now (mentioned in the README) and the minimum
TypeScript version is tested in the `ts-support` package (part of the
'build' GitHub workflow).
bump vite from 2.9.12 to 3.1.0
add vite config to generate a dedicated chunk for maxgraph@core. It lets know the size the produced bundle in an
external application and if tree shaking works.
Root and all package.json files
- Fix license, version and authors
- Remove the non-relevant .npmignore file at the project. It was designed for mxgraph, the whole directory structure
changed, and we don't plan to publish the root package
`core` package
- Generate type definition and javascript files for ESM output
- dedicated folder for `esm` and `types` in the `dist` folder to clearly separate concerns
- exported in the package.json
- Add npm script for `npm pack` configuration
- Drop the `postinstall` npm script that built the `core` bundle. It would have been run when the package is installed
in dependent projects at dependencies install. And it would have failed as it tries to build the project from TypeScript
sources that are not available in the npm package.
fix: ConstraintHandler now loads image as everywhere else in the code using `Client.imageBasePath`
Using import doesn't work as the image is not available in the npm package. It generated error like this in ViteJS
project:
Failed to resolve import "../../../images/point.gif" from "../core/dist/esm/view/handler/ConstraintHandler.js". Does the file exist?
This gif import had been introduced to make `Anchors.stories.js` retrieve the gif file. Configuring `imageBasePath` as
already done in other stories fixes the issue.
Don't export EditorCodec and StylesheetCodec as they generate errors.
This is a temporary solution to avoid error in dependent project (at least, with ViteJS projects).