import maxgraph from '@maxgraph/core'; import { globalTypes } from '../.storybook/preview'; export default { title: 'Misc/Permissions', argTypes: { ...globalTypes, rubberBand: { type: 'boolean', defaultValue: true, }, }, }; const Template = ({ label, ...args }) => { const { Graph, ConnectionHandler, ImageBox, Rubberband, mxKeyHandler, mxDomHelpers, } = maxgraph; const div = document.createElement('div'); const container = document.createElement('div'); container.style.position = 'relative'; container.style.overflow = 'hidden'; container.style.width = `${args.width}px`; container.style.height = `${args.height}px`; container.style.background = 'url(/images/grid.gif)'; container.style.cursor = 'default'; div.appendChild(container); // Defines an icon for creating new connections in the connection handler. // This will automatically disable the highlighting of the source vertex. ConnectionHandler.prototype.connectImage = new ImageBox('images/connector.gif', 16, 16); // Creates the graph inside the given container const graph = new Graph(container); // Enable tooltips, disables mutligraphs, enable loops graph.setMultigraph(false); graph.setAllowLoops(true); // Enables rubberband selection and key handling if (args.rubberBand) new Rubberband(graph); const keyHandler = new mxKeyHandler(graph); // Assigns the delete key keyHandler.bindKey(46, function (evt) { if (graph.isEnabled()) { graph.removeCells(); } }); // Shared variable between child function scopes // aka "private" variable let currentPermission = null; const apply = function (permission) { graph.clearSelection(); permission.apply(graph); graph.setEnabled(true); graph.setTooltips(true); // Updates the icons on the shapes - rarely // needed and very slow for large graphs graph.refresh(); currentPermission = permission; }; apply(new Permission()); const buttons = document.createElement('div'); div.appendChild(buttons); let button = mxDomHelpers.button('Allow All', function (evt) { apply(new Permission()); }); buttons.appendChild(button); button = mxDomHelpers.button('Connect Only', function (evt) { apply(new Permission(false, true, false, false, true)); }); buttons.appendChild(button); button = mxDomHelpers.button('Edges Only', function (evt) { apply(new Permission(false, false, true, false, false)); }); buttons.appendChild(button); button = mxDomHelpers.button('Vertices Only', function (evt) { apply(new Permission(false, false, false, true, false)); }); buttons.appendChild(button); button = mxDomHelpers.button('Select Only', function (evt) { apply(new Permission(false, false, false, false, false)); }); buttons.appendChild(button); button = mxDomHelpers.button('Locked', function (evt) { apply(new Permission(true, false)); }); buttons.appendChild(button); button = mxDomHelpers.button('Disabled', function (evt) { graph.clearSelection(); graph.setEnabled(false); graph.setTooltips(false); }); buttons.appendChild(button); // Extends hook functions to use permission object. This could // be done by assigning the respective switches (eg. // setMovable), but this approach is more flexible, doesn't // override any existing behaviour or settings, and allows for // dynamic conditions to be used in the functions. See the // specification for more functions to extend (eg. // isSelectable). const oldDisconnectable = graph.isCellDisconnectable; graph.isCellDisconnectable = function (cell, terminal, source) { return oldDisconnectable.apply(this, arguments) && currentPermission.editEdges; }; const oldTerminalPointMovable = graph.isTerminalPointMovable; graph.isTerminalPointMovable = function (cell) { return oldTerminalPointMovable.apply(this, arguments) && currentPermission.editEdges; }; const oldBendable = graph.isCellBendable; graph.isCellBendable = function (cell) { return oldBendable.apply(this, arguments) && currentPermission.editEdges; }; const oldLabelMovable = graph.isLabelMovable; graph.isLabelMovable = function (cell) { return oldLabelMovable.apply(this, arguments) && currentPermission.editEdges; }; const oldMovable = graph.isCellMovable; graph.isCellMovable = function (cell) { return oldMovable.apply(this, arguments) && currentPermission.editVertices; }; const oldResizable = graph.isCellResizable; graph.isCellResizable = function (cell) { return oldResizable.apply(this, arguments) && currentPermission.editVertices; }; const oldEditable = graph.isCellEditable; graph.isCellEditable = function (cell) { return ( (oldEditable.apply(this, arguments) && cell.isVertex() && currentPermission.editVertices) || (cell.isEdge() && currentPermission.editEdges) ); }; const oldDeletable = graph.isCellDeletable; graph.isCellDeletable = function (cell) { return ( (oldDeletable.apply(this, arguments) && cell.isVertex() && currentPermission.editVertices) || (cell.isEdge() && currentPermission.editEdges) ); }; const oldCloneable = graph.isCellCloneable; graph.isCellCloneable = function (cell) { return oldCloneable.apply(this, arguments) && currentPermission.cloneCells; }; // Gets the default parent for inserting new cells. This // is normally the first child of the root (ie. layer 0). const parent = graph.getDefaultParent(); // Adds cells to the model in a single step graph.getModel().beginUpdate(); try { const v1 = graph.insertVertex(parent, null, 'Hello,', 20, 20, 80, 30); const v2 = graph.insertVertex(parent, null, 'Hello,', 200, 20, 80, 30); const v3 = graph.insertVertex(parent, null, 'World!', 200, 150, 80, 30); const e1 = graph.insertEdge(parent, null, 'Connection', v1, v3); } finally { // Updates the display graph.getModel().endUpdate(); } return div; }; class Permission { constructor(locked, createEdges, editEdges, editVertices, cloneCells) { this.locked = locked != null ? locked : false; this.createEdges = createEdges != null ? createEdges : true; this.editEdges = editEdges != null ? editEdges : true; this.editVertices = editVertices != null ? editVertices : true; this.cloneCells = cloneCells != null ? cloneCells : true; } apply(graph) { graph.setConnectable(this.createEdges); graph.setCellsLocked(this.locked); } } export const Default = Template.bind({});