getDefaultParent(); // Adds cells into the model $model->beginUpdate(); try { $v1 = $graph->insertVertex($parent, null, "Hello", 20, 20, 80, 30); $v2 = $graph->insertVertex($parent, null, "World!", 200, 150, 80, 30); $e1 = $graph->insertEdge($parent, null, "e1", $v1, $v2); $e1->getGeometry()->points = array(new mxPoint(10, 10)); $v3 = $graph->insertVertex($e1, null, "v3", 0, 0, 40, 40, "shape=ellipse"); $v3->getGeometry()->relative = true; $v3->getGeometry()->offset = new mxPoint(-20, -20); $model->add($parent, $e1, 0); } catch (Exception $e) { $model->endUpdate(); throw($e); } $model->endUpdate(); $doc = mxUtils::createXmlDocument(); $enc = new mxCodec($doc); $node = $enc->encode($model); $xml1 = $doc->saveXML($node); $doc = mxUtils::parseXml($xml1); $dec = new mxCodec($doc); $dec->decode($doc->documentElement, $model); $doc = mxUtils::createXmlDocument(); $enc = new mxCodec($doc); $node = $enc->encode($model); $xml2 = $doc->saveXML($node); if ($xml1 == $xml2) { echo "Test Passed: ".htmlentities($xml1); } else { echo "Test Failed:
xml1=".htmlentities($xml1)."
xml2=".htmlentities($xml2); } } // Uses a local font so that all examples work on all platforms. This can be // changed to vera on Mac or arial on Windows systems. mxConstants::$DEFAULT_FONTFAMILY = "verah"; putenv("GDFONTPATH=".realpath("../examples/ttf")); // If you can't get the fonts to render try using one of the following: //mxConstants::$DEFAULT_FONTFAMILY = "C:\WINDOWS\Fonts\arial.ttf"; //mxConstants::$TTF_ENABLED = false; main(); ?>