A static class that implements all markers for VML and SVG using a registry. NOTE: The signatures in this class will change.
mxMarker | A static class that implements all markers for VML and SVG using a registry. |
Variables | |
markers | Maps from markers names to functions to paint the markers. |
Functions | |
addMarker | Adds a factory method that updates a given endpoint and returns a function to paint the marker onto the given canvas. |
createMarker | Returns a function to paint the given marker. |
Adds a factory method that updates a given endpoint and returns a function to paint the marker onto the given canvas.
addMarker: function( type, funct )
Returns a function to paint the given marker.
createMarker: function( canvas, shape, type, pe, unitX, unitY, size, source, sw, filled )