B | |
Backend Integration, mxEditor | |
backgroundImage, mxGraph | |
baseDomain, mxUrlConverter | |
basePath, mxClient | |
baseSpacingBottom, mxText | |
baseSpacingLeft, mxText | |
baseSpacingRight, mxText | |
baseSpacingTop, mxText | |
baseUrl, mxUrlConverter | |
BEFORE_ADD_VERTEX | |
BEFORE_UNDO | |
beforeDecode | |
beforeEncode, mxObjectCodec | |
beforeUndo, mxLayoutManager | |
begin | |
BEGIN_UPDATE | |
beginUpdate, mxGraphModel | |
bends, mxEdgeHandler | |
bgNodes, mxStencil | |
binary, mxXmlRequest | |
bind, mxUtils | |
bindAction, mxDefaultKeyHandler | |
bindControlKey, mxKeyHandler | |
bindControlShiftKey, mxKeyHandler | |
bindKey, mxKeyHandler | |
bindShiftKey, mxKeyHandler | |
blockImagePointerEvents, mxSvgCanvas2D | |
blurEnabled, mxCellEditor | |
body, mxForm | |
border | |
borderCollapse, mxStackLayout | |
borderColor, mxPrintPreview | |
boundingBox, mxShape | |
bounds, mxShape | |
br, mxUtils | |
bridge, mxCompactTreeLayout | |
bubbling, mxLayoutManager | |
buffer, mxLog | |
button, mxUtils |
Specifies the mxImage to be returned by getBackgroundImage.
mxGraph.prototype.backgroundImage
Specifies the base domain to be used as a prefix for absolute URLs.
mxUrlConverter.prototype.baseDomain
Specifies the spacing to be added to the bottom spacing.
mxText.prototype.baseSpacingBottom
Specifies the spacing to be added to the left spacing.
mxText.prototype.baseSpacingLeft
Specifies the spacing to be added to the right spacing.
mxText.prototype.baseSpacingRight
Specifies the spacing to be added to the top spacing.
mxText.prototype.baseSpacingTop
Specifies the base URL to be used as a prefix for relative URLs.
mxUrlConverter.prototype.baseUrl
Decodes an mxCell and uses the enclosing XML node as the user object for the cell (inversion).
codec.beforeDecode = function( dec, node, obj )
Decodes the any child nodes as using the respective codec from the registry.
codec.beforeDecode = function( dec, node, obj )
Hook for subclassers to pre-process the node for the specified object and return the node to be used for further processing by decode.
mxObjectCodec.prototype.beforeDecode = function( dec, node, obj )
Decodes the optional children as cells using the respective decoder.
codec.beforeDecode = function( dec, node, obj )
Hook for subclassers to pre-process the object before encoding.
mxObjectCodec.prototype.beforeEncode = function( enc, obj, node )
Called from the undoHandler.
mxLayoutManager.prototype.beforeUndo = function( undoableEdit )
Starts a new path.
mxAbstractCanvas2D.prototype.begin = function()
Extends superclass to create path.
mxSvgCanvas2D.prototype.begin = function()
Extends superclass to create path.
mxVmlCanvas2D.prototype.begin = function()
Starts a new path and puts it into the drawing buffer.
mxXmlCanvas2D.prototype.begin = function()
Increments the updateLevel by one.
mxGraphModel.prototype.beginUpdate = function()
Holds the mxShapes that represent the points.
mxEdgeHandler.prototype.bends
Boolean indicating if the request is binary.
mxXmlRequest.prototype.binary
Returns a wrapper function that locks the execution scope of the given function to the specified scope.
bind: function( scope, funct )
Binds the specified keycode to the given action in editor.
mxDefaultKeyHandler.prototype.bindAction = function ( code, action, control )
Binds the specified keycode to the given function.
mxKeyHandler.prototype.bindControlKey = function( code, funct )
Binds the specified keycode to the given function.
mxKeyHandler.prototype.bindControlShiftKey = function( code, funct )
Binds the specified keycode to the given function.
mxKeyHandler.prototype.bindKey = function( code, funct )
Binds the specified keycode to the given function.
mxKeyHandler.prototype.bindShiftKey = function( code, funct )
Specifies if a transparent rectangle should be added on top of images to absorb all pointer events.
mxSvgCanvas2D.prototype.blockImagePointerEvents
If focusLost should be called if textarea loses the focus.
mxCellEditor.prototype.blurEnabled
Holds the DOM node that represents the tbody (table body).
mxForm.prototype.body
Border to be added to the bottom and right side when the container is being resized after the graph has been changed.
mxGraph.prototype.border
Border to be added at the bottom and right.
mxOutline.prototype.border
Border to handle automatic panning inside the component.
mxPanningManager.prototype.border
Integer that specifies the absolute inset in pixels for the parent that contains the children.
mxPartitionLayout.prototype.border
The border inset around each side of every page in the preview.
mxPrintPreview.prototype.border
Border to be added if fill is true.
mxStackLayout.prototype.border
If the strokeWidth should be ignored.
mxStackLayout.prototype.borderCollapse
Holds the color value for the page border.
mxPrintPreview.prototype.borderColor
Contains the bounding box of the shape, that is, the smallest rectangle that includes all pixels of the shape.
mxShape.prototype.boundingBox
Holds the mxRectangle that specifies the bounds of this shape.
mxShape.prototype.bounds
Appends a linebreak to the given parent and returns the linebreak.
br: function( parent, count )
mxCompactTreeLayout.prototype.bridge = function( line1, x1, y1, line2, x2, y2 )
Specifies if the layout should bubble along the cell hierarchy.
mxLayoutManager.prototype.bubbling
Returns a new button with the given level and function as an onclick event handler.
button: function( label, funct, doc )