public class mxEdgeStyle extends Object
Modifier and Type | Class and Description |
---|---|
static interface |
mxEdgeStyle.mxEdgeStyleFunction
Defines the requirements for an edge style function.
|
Modifier and Type | Field and Description |
---|---|
static int |
BOTTOM |
static int |
BOTTOM_MASK |
static int |
CENTER_MASK |
static double[][] |
dirVectors |
static mxEdgeStyle.mxEdgeStyleFunction |
ElbowConnector
Uses either SideToSide or TopToBottom depending on the horizontal
flag in the cell style.
|
static mxEdgeStyle.mxEdgeStyleFunction |
EntityRelation
Provides an entity relation style for edges (as used in database
schema diagrams).
|
static double |
hozBendProportion |
static int[][][] |
inlineRoutePatterns
Overriden routing patterns for orthogonal connections
where the vertices have
|
static int |
LEFT |
static int |
LEFT_MASK |
static double[][] |
limits |
static mxEdgeStyle.mxEdgeStyleFunction |
Loop
Provides a self-reference, aka.
|
static double |
orthBuffer |
static mxEdgeStyle.mxEdgeStyleFunction |
OrthConnector
An orthogonal connector that avoids connecting vertices and
respects port constraints
|
static int |
RIGHT |
static int |
RIGHT_MASK |
static int[][][] |
routePatterns
The default routing patterns for orthogonal connections
|
static mxEdgeStyle.mxEdgeStyleFunction |
SegmentConnector
Implements an orthogonal edge style.
|
static int |
SIDE_MASK |
static mxEdgeStyle.mxEdgeStyleFunction |
SideToSide
Provides a vertical elbow edge.
|
static int |
SOURCE_MASK |
static int |
TARGET_MASK |
static int |
TOP |
static int |
TOP_MASK |
static mxEdgeStyle.mxEdgeStyleFunction |
TopToBottom
Provides a horizontal elbow edge.
|
static double |
vertBendProportion |
static int |
VERTEX_MASK |
static double[] |
vertexSeperations |
static double[][] |
wayPoints1 |
Constructor and Description |
---|
mxEdgeStyle() |
public static mxEdgeStyle.mxEdgeStyleFunction EntityRelation
public static mxEdgeStyle.mxEdgeStyleFunction Loop
public static mxEdgeStyle.mxEdgeStyleFunction ElbowConnector
public static mxEdgeStyle.mxEdgeStyleFunction SideToSide
public static mxEdgeStyle.mxEdgeStyleFunction TopToBottom
public static mxEdgeStyle.mxEdgeStyleFunction SegmentConnector
public static double orthBuffer
public static double[][] dirVectors
public static double[][] wayPoints1
public static int[][][] routePatterns
public static int[][][] inlineRoutePatterns
public static double[] vertexSeperations
public static double[][] limits
public static int LEFT_MASK
public static int TOP_MASK
public static int RIGHT_MASK
public static int BOTTOM_MASK
public static int LEFT
public static int TOP
public static int RIGHT
public static int BOTTOM
public static int SIDE_MASK
public static int CENTER_MASK
public static int SOURCE_MASK
public static int TARGET_MASK
public static int VERTEX_MASK
public static double vertBendProportion
public static double hozBendProportion
public static mxEdgeStyle.mxEdgeStyleFunction OrthConnector
Copyright (c) 2010 Gaudenz Alder, David Benson. All rights reserved.