Properties
active
active: boolean = false
damper
damper: number = ...
destroy
destroy: () => void
handleMouseOut
handleMouseOut: boolean = true
isActive
isActive: () => boolean
mouseListener
mouseListener: MouseListenerSet
mouseUpListener
mouseUpListener: MouseEventListener
panTo
panTo: (x: number, y: number, w?: number, h?: number) => void
Type declaration
- (x: number, y: number, w?: number, h?: number): void
Parameters
x: number
y: number
Optional w: number
Optional h: number
Returns void
scrollLeft
scrollLeft: number = 0
scrollTop
scrollTop: number = 0
scrollbars
scrollbars: boolean = false
thread
thread: null | number = null
Implements a handler for panning.