import mxgraph from '@mxgraph/core'; import { globalTypes } from '../.storybook/preview'; export default { title: 'Connections/PortRefs', argTypes: { ...globalTypes } }; const Template = ({ label, ...args }) => { const { mxGraph, mxRubberband, mxPoint, mxEdgeHandler, mxConstraintHandler, mxImage, mxShape, mxTriangle, mxConstants, mxConnectionConstraint } = mxgraph; const container = document.createElement('div'); container.style.position = 'relative'; container.style.overflow = 'hidden'; container.style.width = `${args.width}px`; container.style.height = `${args.height}px`; container.style.background = 'url(/images/grid.gif)'; container.style.cursor = 'default'; // Replaces the port image mxConstraintHandler.prototype.pointImage = new mxImage( '/images/dot.gif', 10, 10 ); const graph = new mxGraph(container); graph.setConnectable(true); // Disables automatic handling of ports. This disables the reset of the // respective style in mxGraph.cellConnected. Note that this feature may // be useful if floating and fixed connections are combined. graph.setPortsEnabled(false); // Enables rubberband selection new mxRubberband(graph); // Gets the default parent for inserting new cells. This // is normally the first child of the root (ie. layer 0). const parent = graph.getDefaultParent(); // Ports are equal for all shapes... const ports = new Array(); // NOTE: Constraint is used later for orthogonal edge routing (currently ignored) ports.w = { x: 0, y: 0.5, perimeter: true, constraint: 'west' }; ports.e = { x: 1, y: 0.5, perimeter: true, constraint: 'east' }; ports.n = { x: 0.5, y: 0, perimeter: true, constraint: 'north' }; ports.s = { x: 0.5, y: 1, perimeter: true, constraint: 'south' }; ports.nw = { x: 0, y: 0, perimeter: true, constraint: 'north west' }; ports.ne = { x: 1, y: 0, perimeter: true, constraint: 'north east' }; ports.sw = { x: 0, y: 1, perimeter: true, constraint: 'south west' }; ports.se = { x: 1, y: 1, perimeter: true, constraint: 'south east' }; // ... except for triangles const ports2 = new Array(); // NOTE: Constraint is used later for orthogonal edge routing (currently ignored) ports2.in1 = { x: 0, y: 0, perimeter: true, constraint: 'west' }; ports2.in2 = { x: 0, y: 0.25, perimeter: true, constraint: 'west' }; ports2.in3 = { x: 0, y: 0.5, perimeter: true, constraint: 'west' }; ports2.in4 = { x: 0, y: 0.75, perimeter: true, constraint: 'west' }; ports2.in5 = { x: 0, y: 1, perimeter: true, constraint: 'west' }; ports2.out1 = { x: 0.5, y: 0, perimeter: true, constraint: 'north east', }; ports2.out2 = { x: 1, y: 0.5, perimeter: true, constraint: 'east' }; ports2.out3 = { x: 0.5, y: 1, perimeter: true, constraint: 'south east', }; // Extends shapes classes to return their ports mxShape.prototype.getPorts = function() { return ports; }; mxTriangle.prototype.getPorts = function() { return ports2; }; // Disables floating connections (only connections via ports allowed) graph.connectionHandler.isConnectableCell = function(cell) { return false; }; mxEdgeHandler.prototype.isConnectableCell = function(cell) { return graph.connectionHandler.isConnectableCell(cell); }; // Disables existing port functionality graph.view.getTerminalPort = function(state, terminal, source) { return terminal; }; // Returns all possible ports for a given terminal graph.getAllConnectionConstraints = function(terminal, source) { if ( terminal != null && terminal.shape != null && terminal.shape.stencil != null ) { // for stencils with existing constraints... if (terminal.shape.stencil != null) { return terminal.shape.stencil.constraints; } } else if (terminal != null && this.model.isVertex(terminal.cell)) { if (terminal.shape != null) { const ports = terminal.shape.getPorts(); const cstrs = new Array(); for (const id in ports) { const port = ports[id]; const cstr = new mxConnectionConstraint( new mxPoint(port.x, port.y), port.perimeter ); cstr.id = id; cstrs.push(cstr); } return cstrs; } } return null; }; // Sets the port for the given connection graph.setConnectionConstraint = function( edge, terminal, source, constraint ) { if (constraint != null) { const key = source ? mxConstants.STYLE_SOURCE_PORT : mxConstants.STYLE_TARGET_PORT; if (constraint == null || constraint.id == null) { this.setCellStyles(key, null, [edge]); } else if (constraint.id != null) { this.setCellStyles(key, constraint.id, [edge]); } } }; // Returns the port for the given connection graph.getConnectionConstraint = function(edge, terminal, source) { const key = source ? mxConstants.STYLE_SOURCE_PORT : mxConstants.STYLE_TARGET_PORT; const id = edge.style[key]; if (id != null) { const c = new mxConnectionConstraint(null, null); c.id = id; return c; } return null; }; // Returns the actual point for a port by redirecting the constraint to the port const graphGetConnectionPoint = graph.getConnectionPoint; graph.getConnectionPoint = function(vertex, constraint) { if (constraint.id != null && vertex != null && vertex.shape != null) { const port = vertex.shape.getPorts()[constraint.id]; if (port != null) { constraint = new mxConnectionConstraint( new mxPoint(port.x, port.y), port.perimeter ); } } return graphGetConnectionPoint.apply(this, arguments); }; // Adds cells to the model in a single step graph.getModel().beginUpdate(); try { const v1 = graph.insertVertex(parent, null, 'A', 20, 20, 100, 40); const v2 = graph.insertVertex( parent, null, 'B', 80, 100, 100, 100, 'shape=ellipse;perimeter=ellipsePerimeter' ); const v3 = graph.insertVertex( parent, null, 'C', 190, 30, 100, 60, 'shape=triangle;perimeter=trianglePerimeter;direction=south' ); const e1 = graph.insertEdge( parent, null, '', v1, v2, 'sourcePort=s;targetPort=nw' ); const e2 = graph.insertEdge( parent, null, '', v1, v3, 'sourcePort=e;targetPort=out3' ); } finally { // Updates the display graph.getModel().endUpdate(); } // Comming soon... Integration with orthogonal edge style // Sets default edge style to use port constraints (needs to be moved up when uncommented) // graph.getStylesheet().getDefaultEdgeStyle()['edgeStyle'] = 'orthogonalEdgeStyle'; /* let mxUtilsGetPortConstraints = mxUtils.getPortConstraints; mxUtils.getPortConstraints = function(terminal, edge, source, defaultValue) { let key = (source) ? mxConstants.STYLE_SOURCE_PORT : mxConstants.STYLE_TARGET_PORT; let id = edge.style[key]; let port = terminal.shape.getPorts()[id]; // TODO: Add support for rotation, direction if (port != null) { return port.constraint; } return mxUtilsGetPortConstraints.apply(this, arguments); }; // Connect preview graph.connectionHandler.createEdgeState = function(me) { let edge = graph.createEdge(null, null, null, null, null); return new mxCellState(this.graph.view, edge, this.graph.getCellStyle(edge)); }; */ return container; } export const Default = Template.bind({});