R | |
radius | |
radiusSquared, mxFastOrganicLayout | |
rankBottomY, mxCoordinateAssignment | |
rankCoordinates, mxCoordinateAssignment | |
rankIndex, WeightedCellSorter | |
rankMedianPosition, mxCoordinateAssignment | |
ranks, mxGraphHierarchyModel | |
rankTopY, mxCoordinateAssignment | |
rankWidths, mxCoordinateAssignment | |
rankY, mxCoordinateAssignment | |
readGraphModel, mxEditor | |
receive, mxSession | |
RECEIVE | |
received, mxSession | |
reconfigure, mxShape | |
rect | |
RECTANGLE_ROUNDING_FACTOR, mxConstants | |
rectangleIntersectsSegment, mxUtils | |
RectanglePerimeter, mxPerimeter | |
redirectMouseEvents, mxEvent | |
redo | |
REDO | |
redone, mxUndoableEdit | |
redraw | |
redrawBackgroundImage, mxGraphView | |
redrawCellOverlays, mxCellRenderer | |
redrawControl, mxCellRenderer | |
redrawHandles | |
redrawHtml, mxRectangleShape | |
redrawHtmlShape | |
redrawIcons, mxConnectionHandler | |
redrawInnerBends | |
redrawLabel, mxCellRenderer | |
redrawPageBreaks, mxGraph | |
redrawPath | |
redrawShape, mxShape | |
reduceTemperature, mxFastOrganicLayout | |
refCount, mxSvgCanvas2D | |
reference, mxCodec | |
refresh | |
REFRESH | |
refreshHandler, mxSelectionCellsHandler | |
refreshTasks, mxEditor | |
register, mxCodecRegistry | |
registerShape, mxCellRenderer | |
relative, mxGeometry | |
relativeCcw, mxUtils | |
release, mxEvent | |
releaseSvgGradients, mxShape | |
remove | |
REMOVE | |
REMOVE_CELLS | |
REMOVE_CELLS_FROM_PARENT | |
REMOVE_OVERLAY | |
removeAllListeners, mxEvent | |
removeAllStylenames, mxUtils | |
removeCell, mxGraphSelectionModel | |
removeCellOverlay, mxGraph | |
removeCellOverlays, mxGraph | |
removeCells | |
removeCellsFromParent | |
removeCursors, mxUtils | |
removeEdge, mxCell | |
removeEnabled, mxEdgeHandler | |
removeFromParent, mxCell | |
removeFromTerminal, mxCell | |
removeGestureListeners, mxEvent | |
removeImageBundle, mxGraph | |
removeListener | |
removeMouseListener, mxGraph | |
removePoint, mxEdgeHandler | |
removeSelectionCell, mxGraph | |
removeSelectionCells, mxGraph | |
removeState, mxGraphView | |
removeStateForCell, mxGraph | |
removeStylename, mxUtils | |
removeWhitespace, mxUtils | |
renderHint, mxGraph | |
rendering, mxGraphView | |
RENDERING_HINT_EXACT, mxConstants | |
RENDERING_HINT_FASTER, mxConstants | |
RENDERING_HINT_FASTEST, mxConstants | |
renderPage, mxPrintPreview | |
repaint | |
replaceLinefeeds, mxText | |
repositionValid, mxCoordinateAssignment | |
request, mxXmlRequest | |
reset | |
RESET | |
resetEdge, mxGraph | |
resetEdges | |
resetEdgesOnConnect, mxGraph | |
resetEdgesOnMove, mxGraph | |
resetEdgesOnResize, mxGraph | |
resetFirstTime, mxEditor | |
resetHandler | |
resetHistory, mxEditor | |
resetMode, mxToolbar | |
resetTimer, mxTooltipHandler | |
resetViewOnRootChange, mxGraph | |
resize | |
RESIZE | |
RESIZE_CELLS | |
RESIZE_END | |
RESIZE_START | |
resizeCell | |
resizeCells, mxGraph | |
resizeContainer, mxGraph | |
resizeEnabled, mxSwimlaneManager | |
resizeHandler, mxSpaceManager | |
resizeHeight, mxDivResizer | |
resizeLast, mxStackLayout | |
resizeParent | |
resizeSwimlane, mxSwimlaneManager | |
resizeVertices, mxPartitionLayout | |
resizeWidth, mxDivResizer | |
resolve, mxCellPath | |
resolveColor, mxCellRenderer | |
resources, mxResources | |
resourcesEncoded, mxResources | |
restore | |
restoreClone, mxGraphModel | |
resume, mxSession | |
RESUME | |
revalidate, mxGraphView | |
revalidateState, mxCellStatePreview | |
reverse, mxObjectCodec | |
reversePortConstraints, mxUtils | |
RhombusPerimeter, mxPerimeter | |
root | |
ROOT | |
rootChanged, mxGraphModel | |
roots | |
rotate | |
rotateCell, mxVertexHandler | |
rotatedHtmlBackground, mxVmlCanvas2D | |
rotateHtml, mxAbstractCanvas2D | |
rotateLabelBounds, mxCellRenderer | |
rotatePoint, mxAbstractCanvas2D | |
ROTATION_HANDLE, mxEvent | |
rotationEnabled | |
rotationRaster, mxVertexHandler | |
roundrect | |
route, mxParallelEdgeLayout | |
rtrim, mxUtils | |
run, mxHierarchicalLayout |
Integer specifying the size of the radius.
mxCircleLayout.prototype.radius
The approximate radius of each cell, nodes only.
mxFastOrganicLayout.prototype.radius
The approximate radius squared of each cell, nodes only.
mxFastOrganicLayout.prototype.radiusSquared
Internal cache of bottom-most value of Y for each rank
mxCoordinateAssignment.prototype.rankBottomY
Sets up the layout in an initial positioning.
mxCoordinateAssignment.prototype.rankCoordinates = function( rankValue, graph, model )
The index this cell is in the model rank.
WeightedCellSorter.prototype.rankIndex
Performs median minimisation over one rank.
mxCoordinateAssignment.prototype.rankMedianPosition = function( rankValue, model, nextRankValue )
Mapping from rank number to actual rank
mxGraphHierarchyModel.prototype.ranks
Internal cache of top-most values of Y for each rank
mxCoordinateAssignment.prototype.rankTopY
The width of all the ranks
mxCoordinateAssignment.prototype.rankWidths
The Y-coordinate of all the ranks
mxCoordinateAssignment.prototype.rankY
Reads the specified XML node into the existing graph model and resets the command history and modified state.
mxEditor.prototype.readGraphModel = function ( node )
Processes the given node by applying the changes to the model.
mxSession.prototype.receive = function( node )
Total number of received bytes.
mxSession.prototype.received
Reconfigures this shape.
mxShape.prototype.reconfigure = function()
Private helper function to create SVG elements
mxSvgCanvas2D.prototype.rect = function( x, y, w, h )
Sets the current path to a rectangle.
mxVmlCanvas2D.prototype.rect = function( x, y, w, h )
Puts a rectangle into the drawing buffer.
mxXmlCanvas2D.prototype.rect = function( x, y, w, h )
Returns true if the given rectangle intersects the given segment.
rectangleIntersectsSegment: function( bounds, p1, p2 )
Describes a rectangular perimeter for the given bounds.
RectanglePerimeter: function ( bounds, vertex, next, orthogonal )
Redirects the mouse events from the given DOM node to the graph dispatch loop using the event and given state as event arguments.
redirectMouseEvents: function( node, graph, state, down, move, up, dblClick )
Redo the last change in graph.
mxEditor.prototype.redo = function ()
Redoes all changes in this edit.
mxUndoableEdit.prototype.redo = function()
Redoes the last change.
mxUndoManager.prototype.redo = function()
Specifies if this edit has been redone.
mxUndoableEdit.prototype.redone
Overridden to invoke refresh before the redraw.
mxEdgeSegmentHandler.prototype.redraw = function()
Updates the bounds or points and scale of the shapes for the given cell state.
mxCellRenderer.prototype.redraw = function( state, force, rendering )
Redraws the preview, and the bends- and label control points.
mxEdgeHandler.prototype.redraw = function()
Overrides mxShape.redraw to preserve the aspect ratio of images.
mxImageShape.prototype.redrawHtmlShape = function()
Reconfigures this shape.
mxLabel.prototype.redraw = function()
Creates and returns the SVG node(s) to represent this shape.
mxShape.prototype.redraw = function()
Redraws the handles and the preview.
mxVertexHandler.prototype.redraw = function()
Updates the bounds and redraws the background image.
mxGraphView.prototype.redrawBackgroundImage = function( backgroundImage, bg )
Redraws the overlays for the given cell state.
mxCellRenderer.prototype.redrawCellOverlays = function( state, forced )
Redraws the control for the given cell state.
mxCellRenderer.prototype.redrawControl = function( state, forced )
Redraws the handles.
mxEdgeHandler.prototype.redrawHandles = function()
Redraws the handles.
mxVertexHandler.prototype.redrawHandles = function()
Allow optimization by replacing VML with HTML.
mxRectangleShape.prototype.redrawHtmlShape = function()
Generic background painting implementation.
mxLabel.prototype.redrawHtmlShape = function()
Updates the HTML node(s) to reflect the latest bounds and scale.
mxText.prototype.redrawHtmlShape = function()
Redraws the given array of mxImageShapes.
mxConnectionHandler.prototype.redrawIcons = function( icons, state )
Updates the position of the custom bends.
mxEdgeSegmentHandler.prototype.redrawInnerBends = function( p0, pe )
Updates and redraws the inner bends.
mxEdgeHandler.prototype.redrawInnerBends = function( p0, pe )
Updates and redraws the inner bends.
mxElbowEdgeHandler.prototype.redrawInnerBends = function( p0, pe )
Redraws the label for the given cell state.
mxCellRenderer.prototype.redrawLabel = function( state, forced )
Draws the path for this shape.
mxActor.prototype.redrawPath = function( c, x, y, w, h )
Draws the path for this shape.
mxCloud.prototype.redrawPath = function( c, x, y, w, h )
Draws the path for this shape.
mxCylinder.prototype.redrawPath = function( c, x, y, w, h, isForeground )
Draws the path for this shape.
mxHexagon.prototype.redrawPath = function( c, x, y, w, h )
Draws the path for this shape.
mxTriangle.prototype.redrawPath = function( c, x, y, w, h )
Updates the SVG or VML shape.
mxShape.prototype.redrawShape = function()
Reduces the temperature of the layout from an initial setting in a linear fashion to zero.
mxFastOrganicLayout.prototype.reduceTemperature = function()
Local counter for references in SVG export.
mxSvgCanvas2D.prototype.refCount
Hook for subclassers to implement a custom method for retrieving IDs from objects.
mxCodec.prototype.reference = function( obj )
Refreshes the bends of this handler.
mxEdgeSegmentHandler.prototype.refresh = function()
Clears all cell states or the states for the hierarchy starting at the given cell and validates the graph.
mxGraph.prototype.refresh = function( cell )
Clears the view if currentRoot is not null and revalidates.
mxGraphView.prototype.refresh = function()
Invokes update and revalidate the outline.
mxOutline.prototype.refresh = function()
Reloads or updates all handlers.
mxSelectionCellsHandler.prototype.refresh = function()
Keeps a reference to an event listener for later removal.
mxSelectionCellsHandler.prototype.refreshHandler
Updates the contents of the tasks window using createTasks.
mxEditor.prototype.refreshTasks = function ( div )
Registers a new codec and associates the name of the template constructor in the codec with the codec object.
register: function( codec )
Registers the given constructor under the specified key in this instance of the renderer.
mxCellRenderer.registerShape = function( key, shape )
Specifies if the coordinates in the geometry are to be interpreted as relative coordinates.
mxGeometry.prototype.relative
Returns 1 if the given point on the right side of the segment, 0 if its on the segment, and -1 if the point is on the left side of the segment.
relativeCcw: function( x1, y1, x2, y2, px, py )
Removes the known listeners from the given DOM node and its descendants.
release: function( element )
Paints the line shape.
mxShape.prototype.releaseSvgGradients = function( grads )
Removes the child at the specified index from the child array and returns the child that was removed.
mxCell.prototype.remove = function( index )
Removes the value for the given key and returns the value that has been removed.
mxDictionary.prototype.remove = function( key )
Removes the specified cell from the model using mxChildChange and adds the change to the current transaction.
mxGraphModel.prototype.remove = function( cell )
Removes all occurrences of the given object in the given array or object.
remove: function( obj, array )
Removes all listeners from the given element.
removeAllListeners: function( element )
Removes all stylenames from the given style and returns the updated style.
removeAllStylenames: function( style )
Removes the specified mxCell from the selection and fires a select event for the remaining cells.
mxGraphSelectionModel.prototype.removeCell = function( cell )
Removes and returns the given mxCellOverlay from the given cell.
mxGraph.prototype.removeCellOverlay = function( cell, overlay )
Removes all mxCellOverlays from the given cell.
mxGraph.prototype.removeCellOverlays = function( cell )
Hook to remove the given cells from the given graph after a cut operation.
removeCells: function( graph, cells )
Removes the given cells from the graph including all connected edges if includeEdges is true.
mxGraph.prototype.removeCells = function( cells, includeEdges )
mxGraphSelectionModel.prototype.removeCells = function( cells )
Removes the specified cells from their parents and adds them to the default parent.
mxGraph.prototype.removeCellsFromParent = function( cells )
Specifies if cells may be moved out of their parents.
mxGraphHandler.prototype.removeCellsFromParent
Removes the cursors from the style of the given DOM node and its descendants.
removeCursors: function( element )
Removes the specified edge from the edge array and returns the edge.
mxCell.prototype.removeEdge = function( edge, isOutgoing )
Specifies if removing bends by shift-click is enabled.
mxEdgeHandler.prototype.removeEnabled
Removes the cell from its parent.
mxCell.prototype.removeFromParent = function()
Removes the edge from its source or target terminal.
mxCell.prototype.removeFromTerminal = function( isSource )
Removes the given listeners from mousedown, mousemove, mouseup and the respective touch events if mxClient.IS_TOUCH is true.
removeGestureListeners: function( node, startListener, moveListener, endListener )
Removes the specified mxImageBundle.
mxGraph.prototype.removeImageBundle = function( bundle )
Removes the specified listener from the given element.
removeListener: function()
Removes all occurrences of the given listener from eventListeners.
mxEventSource.prototype.removeListener = function( funct )
Removes the specified graph listener.
mxGraph.prototype.removeMouseListener = function( listener )
Removes the control point at the given index from the given state.
mxEdgeHandler.prototype.removePoint = function( state, index )
Removes the given cell from the selection.
mxGraph.prototype.removeSelectionCell = function( cell )
Removes the given cells from the selection.
mxGraph.prototype.removeSelectionCells = function( cells )
Removes and returns the mxCellState for the given cell.
mxGraphView.prototype.removeState = function( cell )
Removes all cached information for the given cell and its descendants.
mxGraph.prototype.removeStateForCell = function( cell )
Removes all occurrences of the specified stylename in the given style and returns the updated style.
removeStylename: function( style, stylename )
Removes the sibling text nodes for the given node that only consists of tabs, newlines and spaces.
removeWhitespace: function( node, before )
RenderHint as it was passed to the constructor.
mxGraph.prototype.renderHint
Specifies if shapes should be created, updated and destroyed using the methods of mxCellRenderer in graph.
mxGraphView.prototype.rendering
Creates a DIV that prints a single page of the given graph using the given scale and returns the DIV that represents the page.
mxPrintPreview.prototype.renderPage = function( w, h, content )
Updates the highlight after a change of the model or view.
mxCellHighlight.prototype.repaint = function()
Computes the bounding box and updates the style of the div.
mxRubberband.prototype.repaint = function()
Specifies if linefeeds in HTML labels should be replaced with BR tags.
mxText.prototype.replaceLinefeeds
Determines whether or not a node may be moved to the specified x position on the specified rank
mxCoordinateAssignment.prototype.repositionValid = function( model, cell, rank, position )
Holds the inner, browser-specific request object.
mxXmlRequest.prototype.request
Resets the state of this canvas.
mxAbstractCanvas2D.prototype.reset = function()
Resets all counters.
mxAutoSaveManager.prototype.reset = function()
Resets the state of the cell marker.
mxCellMarker.prototype.reset = function()
Resets the state of this handler.
mxConnectionHandler.prototype.reset = function()
Resets the state of this handler.
mxConstraintHandler.prototype.reset = function()
Resets the state of this handler.
mxEdgeHandler.prototype.reset = function()
Resets the state of this handler.
mxGraphHandler.prototype.reset = function()
Resets the state of the rubberband selection.
mxRubberband.prototype.reset = function()
Resets all handlers.
mxSelectionCellsHandler.prototype.reset = function()
Returns any offsets for rendering pixels.
mxSvgCanvas2D.prototype.reset = function()
Resets and/or restarts the timer to trigger the display of the tooltip.
mxTooltipHandler.prototype.reset = function( me, restart )
Resets the state of this handler.
mxVertexHandler.prototype.reset = function()
Specifies the event name for reset.
RESET: 'reset' }
Resets the control points of the given edge.
mxGraph.prototype.resetEdge = function( edge )
Specifies if all edge points of traversed edges should be removed.
mxCircleLayout.prototype.resetEdges
Specifies if all edge points of traversed edges should be removed.
mxCompactTreeLayout.prototype.resetEdges
Specifies if all edge points of traversed edges should be removed.
mxFastOrganicLayout.prototype.resetEdges
Resets the control points of the edges that are connected to the given cells if not both ends of the edge are in the given cells array.
mxGraph.prototype.resetEdges = function( cells )
Specifies if edge control points should be reset after the the edge has been reconnected.
mxGraph.prototype.resetEdgesOnConnect
Specifies if edge control points should be reset after the move of a connected cell.
mxGraph.prototype.resetEdgesOnMove
Specifies if edge control points should be reset after the resize of a connected cell.
mxGraph.prototype.resetEdgesOnResize
Resets the cookie that is used to remember if the editor has already been used.
mxEditor.prototype.resetFirstTime = function ()
Holds the handler that automatically invokes reset if the highlight should be hidden.
mxCellHighlight.prototype.resetHandler
Reference to the function used to reset the toolbar.
mxDefaultToolbar.prototype.resetHandler
Resets the command history, modified state and counters.
mxEditor.prototype.resetHistory = function ()
Selects the default mode and resets the state of the previously selected mode.
mxToolbar.prototype.resetMode = function( forced )
Resets the timer.
mxTooltipHandler.prototype.resetTimer = function()
Specifies if the scale and translate should be reset if the root changes in the model.
mxGraph.prototype.resetViewOnRootChange
Returns modified.
mxCellEditor.prototype.resize = function()
Updates the style of the DIV after the window has been resized.
mxDivResizer.prototype.resize = function()
Sets the bounds of the given cell using resizeCells.
mxGraph.prototype.resizeCell = function( cell, bounds )
Uses the given vector to change the bounds of the given cell in the graph using mxGraph.resizeCell.
mxVertexHandler.prototype.resizeCell = function( cell, dx, dy, index, gridEnabled )
Sets the bounds of the given cells and fires a mxEvent.RESIZE_CELLS event while the transaction is in progress.
mxGraph.prototype.resizeCells = function( cells, bounds )
Specifies if the container should be resized to the graph size when the graph size has changed.
mxGraph.prototype.resizeContainer
Specifies if resizing of swimlanes should be handled.
mxSwimlaneManager.prototype.resizeEnabled
Holds the function that handles the move event.
mxSpaceManager.prototype.resizeHandler
If the last element should be resized to fill out the parent.
mxStackLayout.prototype.resizeLast
If the parents should be resized to match the width/height of the children.
mxCompactTreeLayout.prototype.resizeParent
Specifies if the parent should be resized after the layout so that it contains all the child cells.
mxHierarchicalLayout.prototype.resizeParent
If the parent should be resized to match the width/height of the stack.
mxStackLayout.prototype.resizeParent
Called from cellsResized for all swimlanes that are not ignored to update the size of the siblings and the size of the parent swimlanes, recursively, if bubbling is true.
mxSwimlaneManager.prototype.resizeSwimlane = function( swimlane, w, h )
Boolean that specifies if vertices should be resized.
mxPartitionLayout.prototype.resizeVertices
Returns the cell for the specified cell path using the given root as the root of the path.
resolve: function( root, path )
Resolves special keywords ‘inherit’, ‘indicated’ and ‘swimlane’ and sets the respective color on the shape.
mxCellRenderer.prototype.resolveColor = function( state, field, key )
Restores the current state.
mxAbstractCanvas2D.prototype.restore = function()
Restores the drawing state.
mxXmlCanvas2D.prototype.restore = function()
Inner helper method for restoring the connections in a network of cloned cells.
mxGraphModel.prototype.restoreClone = function( clone, cell, mapping )
Resumes the session if it has been suspended.
mxSession.prototype.resume = function( type, attr, value )
Revalidates the complete view with all cell states.
mxGraphView.prototype.revalidate = function()
mxCellStatePreview.prototype.revalidateState = function( parentState, state, dx, dy, visitor )
Maps from from XML attribute names to fieldnames.
mxObjectCodec.prototype.reverse
Reverse the port constraint bitmask.
reversePortConstraints: function( constraint )
Describes a rhombus (aka diamond) perimeter.
RhombusPerimeter: function ( bounds, vertex, next, orthogonal )
Holds the root cell, which in turn contains the cells that represent the layers of the diagram as child cells.
mxGraphModel.prototype.root
Reference to the container for the SVG content.
this.root
Reference to the container for the SVG content.
this.root
Reference to the container for the SVG content.
this.root
Inner callback to change the root of the model and update the internal datastructures, such as cells and nextId.
mxGraphModel.prototype.rootChanged = function( root )
Store of roots of this hierarchy model, these are real graph cells, not internal cells
mxGraphHierarchyModel.prototype.roots
Holds the array of mxCell that this layout contains.
mxHierarchicalLayout.prototype.roots
Sets the rotation of the canvas.
mxSvgCanvas2D.prototype.rotate = function( theta, flipH, flipV, cx, cy )
Sets the rotation of the canvas.
mxVmlCanvas2D.prototype.rotate = function( theta, flipH, flipV, cx, cy )
Rotates and/or flips the output around a given center.
mxXmlCanvas2D.prototype.rotate = function( theta, flipH, flipV, cx, cy )
Rotates the given cell to the given rotation.
mxVertexHandler.prototype.rotateCell = function( cell, delta )
Background color for rotated HTML.
mxVmlCanvas2D.prototype.rotatedHtmlBackground
Switch for rotation of HTML.
mxAbstractCanvas2D.prototype.rotateHtml
Adds the shape rotation to the given label bounds and applies the alignment and offsets.
mxCellRenderer.prototype.rotateLabelBounds = function( state, bounds )
Rotates the given point and returns the result as an mxPoint.
mxAbstractCanvas2D.prototype.rotatePoint = function( x, y, theta, cx, cy )
Specifies if the bounding box should allow for rotation.
mxGraphHandler.prototype.rotationEnabled
Specifies if a rotation handle should be visible.
mxVertexHandler.prototype.rotationEnabled
Specifies if rotation steps should be “rasterized” depening on the distance to the handle.
mxVertexHandler.prototype.rotationRaster
Private helper function to create SVG elements
mxSvgCanvas2D.prototype.roundrect = function( x, y, w, h, dx, dy )
Sets the current path to a rounded rectangle.
mxVmlCanvas2D.prototype.roundrect = function( x, y, w, h, dx, dy )
Puts a rounded rectangle into the drawing buffer.
mxXmlCanvas2D.prototype.roundrect = function( x, y, w, h, dx, dy )
Routes the given edge via the given point.
mxParallelEdgeLayout.prototype.route = function( edge, x, y )
Strips all whitespaces from the end of the string.
rtrim: function( str, chars )
The API method used to exercise the layout upon the graph description and produce a separate description of the vertex position and edge routing changes made.
mxHierarchicalLayout.prototype.run = function( parent )