/** * Copyright (c) 2006-2015, JGraph Ltd */ import React from 'react'; import mxEvent from '../mxgraph/util/mxEvent'; import mxGraph from '../mxgraph/view/mxGraph'; import mxRubberband from '../mxgraph/handler/mxRubberband'; class Scrollbars extends React.Component { constructor(props) { super(props); } render() { // A container for the graph return ( <>

Scrollbars

This example demonstrates using a scrollable table with different sections in a cell label.
{ this.el = el; }} style={{ }} /> ); }; componentDidMount() { }; } export default Scrollbars; function main(container) { // Checks if the browser is supported if (!mxClient.isBrowserSupported()) { // Displays an error message if the browser is not supported. utils.error('Browser is not supported!', 200, false); } else { // Must be disabled to compute positions inside the DOM tree of the cell label. mxGraphView.prototype.optimizeVmlReflows = false; // If connect preview is not moved away then getCellAt is used to detect the cell under // the mouse if the mouse is over the preview shape in IE (no event transparency), ie. // the built-in hit-detection of the HTML document will not be used in this case. This is // not a problem here since the preview moves away from the mouse as soon as it connects // to any given table row. This is because the edge connects to the outside of the row and // is aligned to the grid during the preview. ConnectionHandler.prototype.movePreviewAway = false; // Disables foreignObjects mxClient.NO_FO = true; // Enables move preview in HTML to appear on top GraphHandler.prototype.htmlPreview = true; // Enables connect icons to appear on top of HTML ConnectionHandler.prototype.moveIconFront = true; // Defines an icon for creating new connections in the connection handler. // This will automatically disable the highlighting of the source vertex. ConnectionHandler.prototype.connectImage = new Image('images/connector.gif', 16, 16); // Disables the context menu mxEvent.disableContextMenu(container); // Overrides target perimeter point for connection previews ConnectionHandler.prototype.getTargetPerimeterPoint = function(state, me) { // Determines the y-coordinate of the target perimeter point // by using the currentRowNode assigned in updateRow let y = me.getY(); if (this.currentRowNode != null) { y = getRowY(state, this.currentRowNode); } // Checks on which side of the terminal to leave let x = state.x; if (this.previous.getCenterX() > state.getCenterX()) { x += state.width; } return new Point(x, y); }; // Overrides source perimeter point for connection previews ConnectionHandler.prototype.getSourcePerimeterPoint = function(state, next, me) { let y = me.getY(); if (this.sourceRowNode != null) { y = getRowY(state, this.sourceRowNode); } // Checks on which side of the terminal to leave let x = state.x; if (next.x > state.getCenterX()) { x += state.width; } return new Point(x, y); }; // Disables connections to invalid rows ConnectionHandler.prototype.isValidTarget = function(cell) { return this.currentRowNode != null; }; // Creates the graph inside the given container let graph = new mxGraph(container); // Uses the entity perimeter (below) as default graph.stylesheet.getDefaultVertexStyle().verticalAlign = mxConstants.ALIGN_TOP; graph.stylesheet.getDefaultVertexStyle().perimiter = Perimeter.EntityPerimeter; graph.stylesheet.getDefaultVertexStyle().shadow = true; graph.stylesheet.getDefaultVertexStyle().fillColor = '#DDEAFF'; graph.stylesheet.getDefaultVertexStyle().gradientColor = '#A9C4EB'; delete graph.stylesheet.getDefaultVertexStyle().strokeColor; // Used for HTML labels that use up the complete vertex space (see // graph.cellRenderer.redrawLabel below for syncing the size) graph.stylesheet.getDefaultVertexStyle().overflow = 'fill'; // Uses the entity edge style as default graph.stylesheet.getDefaultEdgeStyle().edge = mxEdgeStyle.EntityRelation; graph.stylesheet.getDefaultEdgeStyle().strokeColor = 'black'; graph.stylesheet.getDefaultEdgeStyle().fontColor = 'black'; // Allows new connections to be made but do not allow existing // connections to be changed for the sake of simplicity of this // example graph.setCellsDisconnectable(false); graph.setAllowDanglingEdges(false); graph.setCellsEditable(false); graph.setConnectable(true); graph.setPanning(true); graph.centerZoom = false; // Override folding to allow for tables graph.isCellFoldable = function(cell, collapse) { return cell.isVertex(); }; // Overrides connectable state graph.isCellConnectable = function(cell) { return !cell.isCollapsed(); }; // Enables HTML markup in all labels graph.setHtmlLabels(true); // Scroll events should not start moving the vertex graph.cellRenderer.isLabelEvent = function(state, evt) { let source = mxEvent.getSource(evt); return state.text != null && source != state.text.node && source != state.text.node.getElementsByTagName('div')[0]; }; // Adds scrollbars to the outermost div and keeps the // DIV position and size the same as the vertex let oldRedrawLabel = graph.cellRenderer.redrawLabel; graph.cellRenderer.redrawLabel = function(state) { oldRedrawLabel.apply(this, arguments); // "supercall" let graph = state.view.graph; let model = graph.model; if (state.cell.isVertex() && state.text != null) { // Scrollbars are on the div let s = graph.view.scale; let div = state.text.node.getElementsByTagName('div')[2]; if (div != null) { // Installs the handler for updating connected edges if (div.scrollHandler == null) { div.scrollHandler = true; let updateEdges = utils.bind(this, function() { let edgeCount = state.cell.getEdgeCount(); // Only updates edges to avoid update in DOM order // for text label which would reset the scrollbar for (let i = 0; i < edgeCount; i++) { let edge = state.cell.getEdgeAt(i); graph.view.invalidate(edge, true, false); graph.view.validate(edge); } }); mxEvent.addListener(div, 'scroll', updateEdges); mxEvent.addListener(div, 'mouseup', updateEdges); } } } }; // Adds a new function to update the currentRow based on the given event // and return the DOM node for that row graph.connectionHandler.updateRow = function(target) { while (target != null && target.nodeName != 'TR') { target = target.parentNode; } this.currentRow = null; // Checks if we're dealing with a row in the correct table if (target != null && target.parentNode.parentNode.className == 'erd') { // Stores the current row number in a property so that it can // be retrieved to create the preview and final edge let rowNumber = 0; let current = target.parentNode.firstChild; while (target != current && current != null) { current = current.nextSibling; rowNumber++; } this.currentRow = rowNumber + 1; } else { target = null; } return target; }; // Adds placement of the connect icon based on the mouse event target (row) graph.connectionHandler.updateIcons = function(state, icons, me) { let target = me.getSource(); target = this.updateRow(target); if (target != null && this.currentRow != null) { let div = target.parentNode.parentNode.parentNode; let s = state.view.scale; icons[0].node.style.visibility = 'visible'; icons[0].bounds.x = state.x + target.offsetLeft + Math.min(state.width, target.offsetWidth * s) - this.icons[0].bounds.width - 2; icons[0].bounds.y = state.y - this.icons[0].bounds.height / 2 + (target.offsetTop + target.offsetHeight / 2 - div.scrollTop + div.offsetTop) * s; icons[0].redraw(); this.currentRowNode = target; } else { icons[0].node.style.visibility = 'hidden'; } }; // Updates the targetRow in the preview edge State let oldMouseMove = graph.connectionHandler.mouseMove; graph.connectionHandler.mouseMove = function(sender, me) { if (this.edgeState != null) { this.currentRowNode = this.updateRow(me.getSource()); if (this.currentRow != null) { this.edgeState.cell.value.setAttribute('targetRow', this.currentRow); } else { this.edgeState.cell.value.setAttribute('targetRow', '0'); } // Destroys icon to prevent event redirection via image in IE this.destroyIcons(); } oldMouseMove.apply(this, arguments); }; // Creates the edge state that may be used for preview graph.connectionHandler.createEdgeState = function(me) { let relation = doc.createElement('Relation'); relation.setAttribute('sourceRow', this.currentRow || '0'); relation.setAttribute('targetRow', '0'); let edge = this.createEdge(relation); let style = this.graph.getCellStyle(edge); let state = new Cell(this.graph.view, edge, style); // Stores the source row in the handler this.sourceRowNode = this.currentRowNode; return state; }; // Overrides getLabel to return empty labels for edges and // short markup for collapsed cells. graph.getLabel = function(cell) { if (cell.isVertex()) { if (cell.isCollapsed()) { return '' + '' + '
Customers
'; } else { return '' + '' + '
Customers
'+ '
'+ '' + '' + '' + '' + '' + '
' + '' + '' + '' + 'customerId
number
firstName
lastName
streetAddress
city
state
zip
'; } } else { return ''; } }; // User objects (data) for the individual cells let doc = utils.createXmlDocument(); // Same should be used to create the XML node for the table // description and the rows (most probably as child nodes) let relation = doc.createElement('Relation'); relation.setAttribute('sourceRow', '4'); relation.setAttribute('targetRow', '6'); // Enables rubberband selection new mxRubberband(graph); // Enables key handling (eg. escape) new mxKeyHandler(graph); // Gets the default parent for inserting new cells. This // is normally the first child of the root (ie. layer 0). let parent = graph.getDefaultParent(); // Adds cells to the model in a single step let width = 160; let height = 230; graph.getModel().beginUpdate(); try { var v1 = graph.insertVertex(parent, null, '', 20, 20, width, height); v1.geometry.alternateBounds = new Rectangle(0, 0, width, 26); var v2 = graph.insertVertex(parent, null, '', 400, 150, width, height); v2.geometry.alternateBounds = new Rectangle(0, 0, width, 26); graph.insertEdge(parent, null, relation, v1, v2); } finally { // Updates the display graph.getModel().endUpdate(); } var btn1 = utils.button('+', function() { graph.zoomIn(); }); btn1.style.marginLeft = '20px'; document.body.appendChild(btn1); document.body.appendChild(utils.button('-', function() { graph.zoomOut(); })); } }; // Implements a special perimeter for table rows inside the table markup mxGraphView.prototype.updateFloatingTerminalPoint = function(edge, start, end, source) { let next = this.getNextPoint(edge, end, source); let div = start.text.node.getElementsByTagName('div')[2]; let x = start.x; let y = start.getCenterY(); // Checks on which side of the terminal to leave if (next.x > x + start.width / 2) { x += start.width; } if (div != null) { y = start.getCenterY() - div.scrollTop; if (utils.isNode(edge.cell.value) && !start.cell.isCollapsed()) { let attr = (source) ? 'sourceRow' : 'targetRow'; let row = parseInt(edge.cell.value.getAttribute(attr)); // HTML labels contain an outer table which is built-in let table = div.getElementsByTagName('table')[0]; let trs = table.getElementsByTagName('tr'); let tr = trs[Math.min(trs.length - 1, row - 1)]; // Gets vertical center of source or target row if (tr != null) { y = getRowY(start, tr); } } // Keeps vertical coordinate inside start let offsetTop = parseInt(div.style.top) * start.view.scale; y = Math.min(start.y + start.height, Math.max(start.y + offsetTop, y)); // Updates the vertical position of the nearest point if we're not // dealing with a connection preview, in which case either the // edgeState or the absolutePoints are null if (edge != null && edge.absolutePoints != null) { next.y = y; } } edge.setAbsoluteTerminalPoint(new Point(x, y), source); // Routes multiple incoming edges along common waypoints if // the edges have a common target row if (source && utils.isNode(edge.cell.value) && start != null && end != null) { let edges = this.graph.getEdgesBetween(start.cell, end.cell, true); let tmp = []; // Filters the edges with the same source row let row = edge.cell.value.getAttribute('targetRow'); for (let i = 0; i < edges.length; i++) { if (utils.isNode(edges[i].value) && edges[i].value.getAttribute('targetRow') == row) { tmp.push(edges[i]); } } edges = tmp; if (edges.length > 1 && edge.cell == edges[edges.length - 1]) { // Finds the vertical center let states = []; let y = 0; for (let i = 0; i < edges.length; i++) { states[i] = this.getState(edges[i]); y += states[i].absolutePoints[0].y; } y /= edges.length; for (let i = 0; i < states.length; i++) { let x = states[i].absolutePoints[1].x; if (states[i].absolutePoints.length < 5) { states[i].absolutePoints.splice(2, 0, new Point(x, y)); } else { states[i].absolutePoints[2] = new Point(x, y); } // Must redraw the previous edges with the changed point if (i < states.length - 1) { this.graph.cellRenderer.redraw(states[i]); } } } } }; // Defines global helper function to get y-coordinate for a given cell state and row let getRowY = function(state, tr) { let s = state.view.scale; let div = tr.parentNode.parentNode.parentNode; let offsetTop = parseInt(div.style.top); let y = state.y + (tr.offsetTop + tr.offsetHeight / 2 - div.scrollTop + offsetTop) * s; y = Math.min(state.y + state.height, Math.max(state.y + offsetTop * s, y)); return y; };