maxGraph/docs/js-api/files/util/mxSvgCanvas2D-js.html

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<div id=Content><div class="CClass"><div class=CTopic id=MainTopic><h1 class=CTitle><a name="mxSvgCanvas2D"></a>mxSvgCanvas2D</h1><div class=CBody><p>Extends <a href="mxAbstractCanvas2D-js.html#mxAbstractCanvas2D" class=LClass id=link40 onMouseOver="ShowTip(event, 'tt1', 'link40')" onMouseOut="HideTip('tt1')">mxAbstractCanvas2D</a> to implement a canvas for SVG.&nbsp; This canvas writes all calls as SVG output to the given SVG root node.</p><h4 class=CHeading>Open issues</h4><ul><li>Opacity for transformed foreignObjects in Chrome.</li><li>Gradient IDs must be refactored for fragments.</li></ul><blockquote><pre class="prettyprint">var svgDoc = mxUtils.createXmlDocument();
var root = (svgDoc.createElementNS != null) ?
svgDoc.createElementNS(mxConstants.NS_SVG, 'svg') : svgDoc.createElement('svg');
if (svgDoc.createElementNS == null)
{
root.setAttribute('xmlns', mxConstants.NS_SVG);
}
var bounds = graph.getGraphBounds();
root.setAttribute('width', (bounds.x + bounds.width + 4) + 'px');
root.setAttribute('height', (bounds.y + bounds.height + 4) + 'px');
root.setAttribute('xmlns:xlink', mxConstants.NS_XLINK);
root.setAttribute('version', '1.1');
svgDoc.appendChild(root);
var svgCanvas = new mxSvgCanvas2D(root);</pre></blockquote><p>A description of the public API is available in <a href="mxXmlCanvas2D-js.html#mxXmlCanvas2D" class=LClass id=link41 onMouseOver="ShowTip(event, 'tt40', 'link41')" onMouseOut="HideTip('tt40')">mxXmlCanvas2D</a>.</p><p>To disable anti-aliasing in the output, use the following code.</p><blockquote><pre class="prettyprint">graph.view.canvas.ownerSVGElement.setAttribute('shape-rendering', 'crispEdges');</pre></blockquote><p>Or set the respective attribute in the SVG element directly.</p><!--START_ND_SUMMARY--><div class=Summary><div class=STitle>Summary</div><div class=SBorder><table border=0 cellspacing=0 cellpadding=0 class=STable><tr class="SMain"><td class=SEntry><a href="#mxSvgCanvas2D" >mxSvgCanvas2D</a></td><td class=SDescription>Extends <a href="mxAbstractCanvas2D-js.html#mxAbstractCanvas2D" class=LClass id=link1 onMouseOver="ShowTip(event, 'tt1', 'link1')" onMouseOut="HideTip('tt1')">mxAbstractCanvas2D</a> to implement a canvas for SVG. </td></tr><tr class="SGroup SIndent1"><td class=SEntry><a href="#mxSvgCanvas2D.Functions" >Functions</a></td><td class=SDescription></td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.mxSvgCanvas2D" id=link2 onMouseOver="ShowTip(event, 'tt2', 'link2')" onMouseOut="HideTip('tt2')">mxSvgCanvas2D</a></td><td class=SDescription>Constructs a new SVG canvas.</td></tr><tr class="SGroup SIndent1"><td class=SEntry><a href="#mxSvgCanvas2D.Variables" >Variables</a></td><td class=SDescription></td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.root" id=link3 onMouseOver="ShowTip(event, 'tt3', 'link3')" onMouseOut="HideTip('tt3')">root</a></td><td class=SDescription>Reference to the container for the SVG content.</td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.gradients" id=link4 onMouseOver="ShowTip(event, 'tt4', 'link4')" onMouseOut="HideTip('tt4')">gradients</a></td><td class=SDescription>Local cache of gradients for quick lookups.</td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.defs" id=link5 onMouseOver="ShowTip(event, 'tt5', 'link5')" onMouseOut="HideTip('tt5')">defs</a></td><td class=SDescription>Reference to the defs section of the SVG document. </td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.styleEnabled" id=link6 onMouseOver="ShowTip(event, 'tt6', 'link6')" onMouseOut="HideTip('tt6')">styleEnabled</a></td><td class=SDescription>Stores the value of styleEnabled passed to the constructor.</td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.path" >path</a></td><td class=SDescription>Holds the current DOM node.</td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.matchHtmlAlignment" id=link7 onMouseOver="ShowTip(event, 'tt7', 'link7')" onMouseOut="HideTip('tt7')">matchHtmlAlignment</a></td><td class=SDescription>Specifies if plain text output should match HTML alignment. </td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.textEnabled" id=link8 onMouseOver="ShowTip(event, 'tt8', 'link8')" onMouseOut="HideTip('tt8')">textEnabled</a></td><td class=SDescription>Specifies if text output should be enabled. </td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.foEnabled" id=link9 onMouseOver="ShowTip(event, 'tt9', 'link9')" onMouseOut="HideTip('tt9')">foEnabled</a></td><td class=SDescription>Specifies if use of foreignObject for HTML markup is allowed. </td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.foAltText" id=link10 onMouseOver="ShowTip(event, 'tt10', 'link10')" onMouseOut="HideTip('tt10')">foAltText</a></td><td class=SDescription>Specifies the fallback text for unsupported foreignObjects in exported documents. </td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.strokeTolerance" id=link11 onMouseOver="ShowTip(event, 'tt11', 'link11')" onMouseOut="HideTip('tt11')">strokeTolerance</a></td><td class=SDescription>Adds transparent paths for strokes.</td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.refCount" id=link12 onMouseOver="ShowTip(event, 'tt12', 'link12')" onMouseOut="HideTip('tt12')">refCount</a></td><td class=SDescription>Local counter for references in SVG export.</td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.blockImagePointerEvents" id=link13 onMouseOver="ShowTip(event, 'tt13', 'link13')" onMouseOut="HideTip('tt13')">blockImagePointerEvents</a></td><td class=SDescription>Specifies if a transparent rectangle should be added on top of images to absorb all pointer events. </td></tr><tr class="SGroup SIndent1"><td class=SEntry><a href="#mxSvgCanvas2D.Functions" >Functions</a></td><td class=SDescription></td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.reset" id=link14 onMouseOver="ShowTip(event, 'tt14', 'link14')" onMouseOut="HideTip('tt14')">reset</a></td><td class=SDescription>Returns any offsets for rendering pixels.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.createStyle" id=link15 onMouseOver="ShowTip(event, 'tt15', 'link15')" onMouseOut="HideTip('tt15')">createStyle</a></td><td class=SDescription>Creates the optional style section.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.createElement" id=link16 onMouseOver="ShowTip(event, 'tt16', 'link16')" onMouseOut="HideTip('tt16')">createElement</a></td><td class=SDescription>Private helper function to create SVG elements</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.getAlternateContent" >getAlternateContent</a></td><td class=SDescription>Returns the alternate content for the given foreignObject.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.createGradientId" id=link17 onMouseOver="ShowTip(event, 'tt17', 'link17')" onMouseOut="HideTip('tt17')">createGradientId</a></td><td class=SDescription>Private helper function to create SVG elements</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.getSvgGradient" id=link18 onMouseOver="ShowTip(event, 'tt18', 'link18')" onMouseOut="HideTip('tt18')">getSvgGradient</a></td><td class=SDescription>Private helper function to create SVG elements</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.createSvgGradient" id=link19 onMouseOver="ShowTip(event, 'tt19', 'link19')" onMouseOut="HideTip('tt19')">createSvgGradient</a></td><td class=SDescription>Creates the given SVG gradient.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.addNode" id=link20 onMouseOver="ShowTip(event, 'tt20', 'link20')" onMouseOut="HideTip('tt20')">addNode</a></td><td class=SDescription>Private helper function to create SVG elements</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.updateFill" id=link21 onMouseOver="ShowTip(event, 'tt21', 'link21')" onMouseOut="HideTip('tt21')">updateFill</a></td><td class=SDescription>Transfers the stroke attributes from &lt;state&gt; to &lt;node&gt;.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.updateStroke" id=link22 onMouseOver="ShowTip(event, 'tt22', 'link22')" onMouseOut="HideTip('tt22')">updateStroke</a></td><td class=SDescription>Transfers the stroke attributes from &lt;state&gt; to &lt;node&gt;.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.updateStrokeAttributes" id=link23 onMouseOver="ShowTip(event, 'tt23', 'link23')" onMouseOut="HideTip('tt23')">updateStrokeAttributes</a></td><td class=SDescription>Transfers the stroke attributes from &lt;state&gt; to &lt;node&gt;.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.createDashPattern" id=link24 onMouseOver="ShowTip(event, 'tt24', 'link24')" onMouseOut="HideTip('tt24')">createDashPattern</a></td><td class=SDescription>Creates the SVG dash pattern for the given state.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.createTolerance" id=link25 onMouseOver="ShowTip(event, 'tt25', 'link25')" onMouseOut="HideTip('tt25')">createTolerance</a></td><td class=SDescription>Creates a hit detection tolerance shape for the given node.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.createShadow" id=link26 onMouseOver="ShowTip(event, 'tt26', 'link26')" onMouseOut="HideTip('tt26')">createShadow</a></td><td class=SDescription>Creates a shadow for the given node.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.rotate" id=link27 onMouseOver="ShowTip(event, 'tt27', 'link27')" onMouseOut="HideTip('tt27')">rotate</a></td><td class=SDescription>Sets the rotation of the canvas. </td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.begin" id=link28 onMouseOver="ShowTip(event, 'tt28', 'link28')" onMouseOut="HideTip('tt28')">begin</a></td><td class=SDescription>Extends superclass to create path.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.rect" id=link29 onMouseOver="ShowTip(event, 'tt29', 'link29')" onMouseOut="HideTip('tt29')">rect</a></td><td class=SDescription>Private helper function to create SVG elements</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.roundrect" id=link30 onMouseOver="ShowTip(event, 'tt30', 'link30')" onMouseOut="HideTip('tt30')">roundrect</a></td><td class=SDescription>Private helper function to create SVG elements</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.ellipse" id=link31 onMouseOver="ShowTip(event, 'tt31', 'link31')" onMouseOut="HideTip('tt31')">ellipse</a></td><td class=SDescription>Private helper function to create SVG elements</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.image" id=link32 onMouseOver="ShowTip(event, 'tt32', 'link32')" onMouseOut="HideTip('tt32')">image</a></td><td class=SDescription>Private helper function to create SVG elements</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.createDiv" id=link33 onMouseOver="ShowTip(event, 'tt33', 'link33')" onMouseOut="HideTip('tt33')">createDiv</a></td><td class=SDescription>Private helper function to create SVG elements</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.text" id=link34 onMouseOver="ShowTip(event, 'tt34', 'link34')" onMouseOut="HideTip('tt34')">text</a></td><td class=SDescription>Paints the given text. </td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.createClip" id=link35 onMouseOver="ShowTip(event, 'tt35', 'link35')" onMouseOut="HideTip('tt35')">createClip</a></td><td class=SDescription>Creates a clip for the given coordinates.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.text" >text</a></td><td class=SDescription>Paints the given text. </td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.addTextBackground" >addTextBackground</a></td><td class=SDescription>Background color and border</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.addTextBackground" id=link36 onMouseOver="ShowTip(event, 'tt36', 'link36')" onMouseOut="HideTip('tt36')">addTextBackground</a></td><td class=SDescription>Background color and border</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.stroke" id=link37 onMouseOver="ShowTip(event, 'tt37', 'link37')" onMouseOut="HideTip('tt37')">stroke</a></td><td class=SDescription>Paints the outline of the current path.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxSvgCanvas2D.fill" id=link38 onMouseOver="ShowTip(event, 'tt38', 'link38')" onMouseOut="HideTip('tt38')">fill</a></td><td class=SDescription>Fills the current path.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxSvgCanvas2D.fillAndStroke" id=link39 onMouseOver="ShowTip(event, 'tt39', 'link39')" onMouseOut="HideTip('tt39')">fillAndStroke</a></td><td class=SDescription>Fills and paints the outline of the current path.</td></tr></table></div></div><!--END_ND_SUMMARY--></div></div></div>
<div class="CGroup"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.Functions"></a>Functions</h3></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.mxSvgCanvas2D"></a>mxSvgCanvas2D</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>function mxSvgCanvas2D(</td><td class=PParameter nowrap>root,</td></tr><tr><td></td><td class=PParameter nowrap>styleEnabled</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Constructs a new SVG canvas.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>root</td><td class=CDLDescription>SVG container for the output.</td></tr><tr><td class=CDLEntry>styleEnabled</td><td class=CDLDescription>Optional boolean that specifies if a style section should be added.&nbsp; The style section sets the default font-size, font-family and stroke-miterlimit globally.&nbsp; Default is false.</td></tr></table></div></div></div>
<div class="CGroup"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.Variables"></a>Variables</h3></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.root"></a>root</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.root</td></tr></table></blockquote><p>Reference to the container for the SVG content.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.gradients"></a>gradients</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.gradients</td></tr></table></blockquote><p>Local cache of gradients for quick lookups.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.defs"></a>defs</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.defs</td></tr></table></blockquote><p>Reference to the defs section of the SVG document.&nbsp; Only for export.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.styleEnabled"></a>styleEnabled</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.styleEnabled</td></tr></table></blockquote><p>Stores the value of styleEnabled passed to the constructor.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.path"></a>path</h3><div class=CBody><p>Holds the current DOM node.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.matchHtmlAlignment"></a>matchHtmlAlignment</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.matchHtmlAlignment</td></tr></table></blockquote><p>Specifies if plain text output should match HTML alignment.&nbsp; Defaul is true.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.textEnabled"></a>textEnabled</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.textEnabled</td></tr></table></blockquote><p>Specifies if text output should be enabled.&nbsp; Default is true.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.foEnabled"></a>foEnabled</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.foEnabled</td></tr></table></blockquote><p>Specifies if use of foreignObject for HTML markup is allowed.&nbsp; Default is true.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.foAltText"></a>foAltText</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.foAltText</td></tr></table></blockquote><p>Specifies the fallback text for unsupported foreignObjects in exported documents.&nbsp; Default is &lsquo;[Object]&rsquo;.&nbsp; If this is set to null then no fallback text is added to the exported document.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.strokeTolerance"></a>strokeTolerance</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.strokeTolerance</td></tr></table></blockquote><p>Adds transparent paths for strokes.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.refCount"></a>refCount</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.refCount</td></tr></table></blockquote><p>Local counter for references in SVG export.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.blockImagePointerEvents"></a>blockImagePointerEvents</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.blockImagePointerEvents</td></tr></table></blockquote><p>Specifies if a transparent rectangle should be added on top of images to absorb all pointer events.&nbsp; Default is false.&nbsp; This is only needed in Firefox to disable control-clicks on images.</p></div></div></div>
<div class="CGroup"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.Functions"></a>Functions</h3></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.reset"></a>reset</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.reset = function()</td></tr></table></blockquote><p>Returns any offsets for rendering pixels.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createStyle"></a>createStyle</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createStyle = function(</td><td class=PParameter nowrap>x</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates the optional style section.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createElement"></a>createElement</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createElement = function(</td><td class=PParameter nowrap>tagName,</td></tr><tr><td></td><td class=PParameter nowrap>namespace</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.getAlternateContent"></a>getAlternateContent</h3><div class=CBody><p>Returns the alternate content for the given foreignObject.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createGradientId"></a>createGradientId</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createGradientId = function(</td><td class=PParameter nowrap>start,</td></tr><tr><td></td><td class=PParameter nowrap>end,</td></tr><tr><td></td><td class=PParameter nowrap>alpha1,</td></tr><tr><td></td><td class=PParameter nowrap>alpha2,</td></tr><tr><td></td><td class=PParameter nowrap>direction</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.getSvgGradient"></a>getSvgGradient</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.getSvgGradient = function(</td><td class=PParameter nowrap>start,</td></tr><tr><td></td><td class=PParameter nowrap>end,</td></tr><tr><td></td><td class=PParameter nowrap>alpha1,</td></tr><tr><td></td><td class=PParameter nowrap>alpha2,</td></tr><tr><td></td><td class=PParameter nowrap>direction</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createSvgGradient"></a>createSvgGradient</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createSvgGradient = function(</td><td class=PParameter nowrap>start,</td></tr><tr><td></td><td class=PParameter nowrap>end,</td></tr><tr><td></td><td class=PParameter nowrap>alpha1,</td></tr><tr><td></td><td class=PParameter nowrap>alpha2,</td></tr><tr><td></td><td class=PParameter nowrap>direction</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates the given SVG gradient.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.addNode"></a>addNode</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.addNode = function(</td><td class=PParameter nowrap>filled,</td></tr><tr><td></td><td class=PParameter nowrap>stroked</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.updateFill"></a>updateFill</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.updateFill = function()</td></tr></table></blockquote><p>Transfers the stroke attributes from &lt;state&gt; to &lt;node&gt;.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.updateStroke"></a>updateStroke</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.updateStroke = function()</td></tr></table></blockquote><p>Transfers the stroke attributes from &lt;state&gt; to &lt;node&gt;.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.updateStrokeAttributes"></a>updateStrokeAttributes</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.updateStrokeAttributes = function()</td></tr></table></blockquote><p>Transfers the stroke attributes from &lt;state&gt; to &lt;node&gt;.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createDashPattern"></a>createDashPattern</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createDashPattern = function(</td><td class=PParameter nowrap>scale</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates the SVG dash pattern for the given state.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createTolerance"></a>createTolerance</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createTolerance = function(</td><td class=PParameter nowrap>node</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates a hit detection tolerance shape for the given node.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createShadow"></a>createShadow</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createShadow = function(</td><td class=PParameter nowrap>node</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates a shadow for the given node.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.rotate"></a>rotate</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.rotate = function(</td><td class=PParameter nowrap>theta,</td></tr><tr><td></td><td class=PParameter nowrap>flipH,</td></tr><tr><td></td><td class=PParameter nowrap>flipV,</td></tr><tr><td></td><td class=PParameter nowrap>cx,</td></tr><tr><td></td><td class=PParameter nowrap>cy</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Sets the rotation of the canvas.&nbsp; Note that rotation cannot be concatenated.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.begin"></a>begin</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.begin = function()</td></tr></table></blockquote><p>Extends superclass to create path.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.rect"></a>rect</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.rect = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.roundrect"></a>roundrect</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.roundrect = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>dx,</td></tr><tr><td></td><td class=PParameter nowrap>dy</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.ellipse"></a>ellipse</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.ellipse = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.image"></a>image</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.image = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>src,</td></tr><tr><td></td><td class=PParameter nowrap>aspect,</td></tr><tr><td></td><td class=PParameter nowrap>flipH,</td></tr><tr><td></td><td class=PParameter nowrap>flipV</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createDiv"></a>createDiv</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createDiv = function(</td><td class=PParameter nowrap>str,</td></tr><tr><td></td><td class=PParameter nowrap>align,</td></tr><tr><td></td><td class=PParameter nowrap>valign,</td></tr><tr><td></td><td class=PParameter nowrap>style,</td></tr><tr><td></td><td class=PParameter nowrap>overflow</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Private helper function to create SVG elements</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.text"></a>text</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.text = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>str,</td></tr><tr><td></td><td class=PParameter nowrap>align,</td></tr><tr><td></td><td class=PParameter nowrap>valign,</td></tr><tr><td></td><td class=PParameter nowrap>wrap,</td></tr><tr><td></td><td class=PParameter nowrap>format,</td></tr><tr><td></td><td class=PParameter nowrap>overflow,</td></tr><tr><td></td><td class=PParameter nowrap>clip,</td></tr><tr><td></td><td class=PParameter nowrap>rotation</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Paints the given text.&nbsp; Possible values for format are empty string for plain text and html for HTML markup.&nbsp; Note that HTML markup is only supported if foreignObject is supported and <a href="#mxSvgCanvas2D.foEnabled" class=LVariable id=link42 onMouseOver="ShowTip(event, 'tt9', 'link42')" onMouseOut="HideTip('tt9')">foEnabled</a> is true.&nbsp; (This means IE9 and later does currently not support HTML text as part of shapes.)</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.createClip"></a>createClip</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createClip = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates a clip for the given coordinates.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.text"></a>text</h3><div class=CBody><p>Paints the given text.&nbsp; Possible values for format are empty string for plain text and html for HTML markup.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.addTextBackground"></a>addTextBackground</h3><div class=CBody><p>Background color and border</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.addTextBackground"></a>addTextBackground</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.addTextBackground = function(</td><td class=PParameter nowrap>node,</td></tr><tr><td></td><td class=PParameter nowrap>str,</td></tr><tr><td></td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>align,</td></tr><tr><td></td><td class=PParameter nowrap>valign,</td></tr><tr><td></td><td class=PParameter nowrap>overflow</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Background color and border</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.stroke"></a>stroke</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.stroke = function()</td></tr></table></blockquote><p>Paints the outline of the current path.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.fill"></a>fill</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.fill = function()</td></tr></table></blockquote><p>Fills the current path.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxSvgCanvas2D.fillAndStroke"></a>fillAndStroke</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.fillAndStroke = function()</td></tr></table></blockquote><p>Fills and paints the outline of the current path.</p></div></div></div>
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<!--START_ND_TOOLTIPS-->
<div class=CToolTip id="tt1"><div class=CClass>Base class for all canvases. </div></div><div class=CToolTip id="tt2"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>function mxSvgCanvas2D(</td><td class=PParameter nowrap>root,</td></tr><tr><td></td><td class=PParameter nowrap>styleEnabled</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Constructs a new SVG canvas.</div></div><div class=CToolTip id="tt3"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.root</td></tr></table></blockquote>Reference to the container for the SVG content.</div></div><div class=CToolTip id="tt4"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.gradients</td></tr></table></blockquote>Local cache of gradients for quick lookups.</div></div><div class=CToolTip id="tt5"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.defs</td></tr></table></blockquote>Reference to the defs section of the SVG document. </div></div><div class=CToolTip id="tt6"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.styleEnabled</td></tr></table></blockquote>Stores the value of styleEnabled passed to the constructor.</div></div><div class=CToolTip id="tt7"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.matchHtmlAlignment</td></tr></table></blockquote>Specifies if plain text output should match HTML alignment. </div></div><div class=CToolTip id="tt8"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.textEnabled</td></tr></table></blockquote>Specifies if text output should be enabled. </div></div><div class=CToolTip id="tt9"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.foEnabled</td></tr></table></blockquote>Specifies if use of foreignObject for HTML markup is allowed. </div></div><div class=CToolTip id="tt10"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.foAltText</td></tr></table></blockquote>Specifies the fallback text for unsupported foreignObjects in exported documents. </div></div><div class=CToolTip id="tt11"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.strokeTolerance</td></tr></table></blockquote>Adds transparent paths for strokes.</div></div><div class=CToolTip id="tt12"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.refCount</td></tr></table></blockquote>Local counter for references in SVG export.</div></div><div class=CToolTip id="tt13"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.blockImagePointerEvents</td></tr></table></blockquote>Specifies if a transparent rectangle should be added on top of images to absorb all pointer events. </div></div><div class=CToolTip id="tt14"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.reset = function()</td></tr></table></blockquote>Returns any offsets for rendering pixels.</div></div><div class=CToolTip id="tt15"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createStyle = function(</td><td class=PParameter nowrap>x</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Creates the optional style section.</div></div><div class=CToolTip id="tt16"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createElement = function(</td><td class=PParameter nowrap>tagName,</td></tr><tr><td></td><td class=PParameter nowrap>namespace</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Private helper function to create SVG elements</div></div><div class=CToolTip id="tt17"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createGradientId = function(</td><td class=PParameter nowrap>start,</td></tr><tr><td></td><td class=PParameter nowrap>end,</td></tr><tr><td></td><td class=PParameter nowrap>alpha1,</td></tr><tr><td></td><td class=PParameter nowrap>alpha2,</td></tr><tr><td></td><td class=PParameter nowrap>direction</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Private helper function to create SVG elements</div></div><div class=CToolTip id="tt18"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.getSvgGradient = function(</td><td class=PParameter nowrap>start,</td></tr><tr><td></td><td class=PParameter nowrap>end,</td></tr><tr><td></td><td class=PParameter nowrap>alpha1,</td></tr><tr><td></td><td class=PParameter nowrap>alpha2,</td></tr><tr><td></td><td class=PParameter nowrap>direction</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Private helper function to create SVG elements</div></div><div class=CToolTip id="tt19"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createSvgGradient = function(</td><td class=PParameter nowrap>start,</td></tr><tr><td></td><td class=PParameter nowrap>end,</td></tr><tr><td></td><td class=PParameter nowrap>alpha1,</td></tr><tr><td></td><td class=PParameter nowrap>alpha2,</td></tr><tr><td></td><td class=PParameter nowrap>direction</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Creates the given SVG gradient.</div></div><div class=CToolTip id="tt20"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.addNode = function(</td><td class=PParameter nowrap>filled,</td></tr><tr><td></td><td class=PParameter nowrap>stroked</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Private helper function to create SVG elements</div></div><div class=CToolTip id="tt21"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.updateFill = function()</td></tr></table></blockquote>Transfers the stroke attributes from state to node.</div></div><div class=CToolTip id="tt22"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.updateStroke = function()</td></tr></table></blockquote>Transfers the stroke attributes from state to node.</div></div><div class=CToolTip id="tt23"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.updateStrokeAttributes = function()</td></tr></table></blockquote>Transfers the stroke attributes from state to node.</div></div><div class=CToolTip id="tt24"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createDashPattern = function(</td><td class=PParameter nowrap>scale</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Creates the SVG dash pattern for the given state.</div></div><div class=CToolTip id="tt25"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createTolerance = function(</td><td class=PParameter nowrap>node</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Creates a hit detection tolerance shape for the given node.</div></div><div class=CToolTip id="tt26"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createShadow = function(</td><td class=PParameter nowrap>node</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Creates a shadow for the given node.</div></div><div class=CToolTip id="tt27"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.rotate = function(</td><td class=PParameter nowrap>theta,</td></tr><tr><td></td><td class=PParameter nowrap>flipH,</td></tr><tr><td></td><td class=PParameter nowrap>flipV,</td></tr><tr><td></td><td class=PParameter nowrap>cx,</td></tr><tr><td></td><td class=PParameter nowrap>cy</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the rotation of the canvas. </div></div><div class=CToolTip id="tt28"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.begin = function()</td></tr></table></blockquote>Extends superclass to create path.</div></div><div class=CToolTip id="tt29"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.rect = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Private helper function to create SVG elements</div></div><div class=CToolTip id="tt30"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.roundrect = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>dx,</td></tr><tr><td></td><td class=PParameter nowrap>dy</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Private helper function to create SVG elements</div></div><div class=CToolTip id="tt31"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.ellipse = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Private helper function to create SVG elements</div></div><div class=CToolTip id="tt32"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.image = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>src,</td></tr><tr><td></td><td class=PParameter nowrap>aspect,</td></tr><tr><td></td><td class=PParameter nowrap>flipH,</td></tr><tr><td></td><td class=PParameter nowrap>flipV</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Private helper function to create SVG elements</div></div><div class=CToolTip id="tt33"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createDiv = function(</td><td class=PParameter nowrap>str,</td></tr><tr><td></td><td class=PParameter nowrap>align,</td></tr><tr><td></td><td class=PParameter nowrap>valign,</td></tr><tr><td></td><td class=PParameter nowrap>style,</td></tr><tr><td></td><td class=PParameter nowrap>overflow</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Private helper function to create SVG elements</div></div><div class=CToolTip id="tt34"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.text = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>str,</td></tr><tr><td></td><td class=PParameter nowrap>align,</td></tr><tr><td></td><td class=PParameter nowrap>valign,</td></tr><tr><td></td><td class=PParameter nowrap>wrap,</td></tr><tr><td></td><td class=PParameter nowrap>format,</td></tr><tr><td></td><td class=PParameter nowrap>overflow,</td></tr><tr><td></td><td class=PParameter nowrap>clip,</td></tr><tr><td></td><td class=PParameter nowrap>rotation</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Paints the given text. </div></div><div class=CToolTip id="tt35"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.createClip = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Creates a clip for the given coordinates.</div></div><div class=CToolTip id="tt36"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxSvgCanvas2D.prototype.addTextBackground = function(</td><td class=PParameter nowrap>node,</td></tr><tr><td></td><td class=PParameter nowrap>str,</td></tr><tr><td></td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>align,</td></tr><tr><td></td><td class=PParameter nowrap>valign,</td></tr><tr><td></td><td class=PParameter nowrap>overflow</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Background color and border</div></div><div class=CToolTip id="tt37"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.stroke = function()</td></tr></table></blockquote>Paints the outline of the current path.</div></div><div class=CToolTip id="tt38"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.fill = function()</td></tr></table></blockquote>Fills the current path.</div></div><div class=CToolTip id="tt39"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxSvgCanvas2D.prototype.fillAndStroke = function()</td></tr></table></blockquote>Fills and paints the outline of the current path.</div></div><div class=CToolTip id="tt40"><div class=CClass>Base class for all canvases. </div></div><!--END_ND_TOOLTIPS-->
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