1707 lines
58 KiB
JavaScript
1707 lines
58 KiB
JavaScript
/**
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* Copyright (c) 2006-2012, JGraph Ltd
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*/
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/**
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* Registers shapes.
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*/
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(function()
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{
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// Cube Shape, supports size style
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function CubeShape()
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{
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mxCylinder.call(this);
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};
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mxUtils.extend(CubeShape, mxCylinder);
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CubeShape.prototype.size = 20;
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CubeShape.prototype.redrawPath = function(path, x, y, w, h, isForeground)
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{
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var s = Math.max(0, Math.min(w, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'size', this.size)))));
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if (isForeground)
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{
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path.moveTo(s, h);
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path.lineTo(s, s);
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path.lineTo(0, 0);
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path.moveTo(s, s);
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path.lineTo(w, s);
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path.end();
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}
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else
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{
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path.moveTo(0, 0);
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path.lineTo(w - s, 0);
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path.lineTo(w, s);
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path.lineTo(w, h);
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path.lineTo(s, h);
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path.lineTo(0, h - s);
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path.lineTo(0, 0);
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path.close();
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path.end();
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}
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};
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mxCellRenderer.prototype.defaultShapes['cube'] = CubeShape;
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// Note Shape, supports size style
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function NoteShape()
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{
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mxCylinder.call(this);
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};
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mxUtils.extend(NoteShape, mxCylinder);
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NoteShape.prototype.size = 30;
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NoteShape.prototype.redrawPath = function(path, x, y, w, h, isForeground)
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{
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var s = Math.max(0, Math.min(w, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'size', this.size)))));
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if (isForeground)
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{
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path.moveTo(w - s, 0);
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path.lineTo(w - s, s);
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path.lineTo(w, s);
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path.end();
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}
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else
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{
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path.moveTo(0, 0);
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path.lineTo(w - s, 0);
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path.lineTo(w, s);
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path.lineTo(w, h);
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path.lineTo(0, h);
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path.lineTo(0, 0);
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path.close();
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path.end();
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}
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};
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mxCellRenderer.prototype.defaultShapes['note'] = NoteShape;
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// Folder Shape, supports tabWidth, tabHeight styles
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function FolderShape()
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{
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mxCylinder.call(this);
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};
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mxUtils.extend(FolderShape, mxCylinder);
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FolderShape.prototype.tabWidth = 60;
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FolderShape.prototype.tabHeight = 20;
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FolderShape.prototype.tabPosition = 'right';
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FolderShape.prototype.redrawPath = function(path, x, y, w, h, isForeground)
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{
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var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'tabWidth', this.tabWidth))));
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var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'tabHeight', this.tabHeight))));
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var tp = mxUtils.getValue(this.style, 'tabPosition', this.tabPosition);
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if (isForeground)
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{
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if (tp == 'left')
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{
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path.moveTo(0, dy);
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path.lineTo(dx, dy);
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}
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// Right is default
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else
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{
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path.moveTo(w - dx, dy);
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path.lineTo(w, dy);
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}
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path.end();
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}
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else
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{
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if (tp == 'left')
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{
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path.moveTo(0, 0);
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path.lineTo(dx, 0);
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path.lineTo(dx, dy);
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path.lineTo(w, dy);
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}
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// Right is default
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else
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{
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path.moveTo(0, dy);
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path.lineTo(w - dx, dy);
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path.lineTo(w - dx, 0);
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path.lineTo(w, 0);
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}
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path.lineTo(w, h);
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path.lineTo(0, h);
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path.lineTo(0, dy);
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path.close();
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path.end();
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}
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};
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mxCellRenderer.prototype.defaultShapes['folder'] = FolderShape;
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// Card shape
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function CardShape()
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{
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mxActor.call(this);
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};
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mxUtils.extend(CardShape, mxActor);
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CardShape.prototype.size = 30;
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CardShape.prototype.redrawPath = function(c, x, y, w, h)
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{
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var s = Math.max(0, Math.min(w, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'size', this.size)))));
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var arcSize = mxUtils.getValue(this.style, mxConstants.STYLE_ARCSIZE, mxConstants.LINE_ARCSIZE) / 2;
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this.addPoints(c, [new mxPoint(s, 0), new mxPoint(w, 0), new mxPoint(w, h), new mxPoint(0, h), new mxPoint(0, s)],
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this.isRounded, arcSize, true);
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c.end();
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};
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mxCellRenderer.prototype.defaultShapes['card'] = CardShape;
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// Tape shape
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function TapeShape()
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{
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mxActor.call(this);
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};
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mxUtils.extend(TapeShape, mxActor);
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TapeShape.prototype.size = 0.4;
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TapeShape.prototype.redrawPath = function(c, x, y, w, h)
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{
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var dy = h * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
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var fy = 1.4;
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c.moveTo(0, dy / 2);
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c.quadTo(w / 4, dy * fy, w / 2, dy / 2);
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c.quadTo(w * 3 / 4, dy * (1 - fy), w, dy / 2);
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c.lineTo(w, h - dy / 2);
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c.quadTo(w * 3 / 4, h - dy * fy, w / 2, h - dy / 2);
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c.quadTo(w / 4, h - dy * (1 - fy), 0, h - dy / 2);
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c.lineTo(0, dy / 2);
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c.close();
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c.end();
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};
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mxCellRenderer.prototype.defaultShapes['tape'] = TapeShape;
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// Document shape
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function DocumentShape()
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{
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mxActor.call(this);
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};
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mxUtils.extend(DocumentShape, mxActor);
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DocumentShape.prototype.size = 0.3;
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DocumentShape.prototype.redrawPath = function(c, x, y, w, h)
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{
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var dy = h * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
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var fy = 1.4;
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c.moveTo(0, 0);
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c.lineTo(w, 0);
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c.lineTo(w, h - dy / 2);
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c.quadTo(w * 3 / 4, h - dy * fy, w / 2, h - dy / 2);
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c.quadTo(w / 4, h - dy * (1 - fy), 0, h - dy / 2);
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c.lineTo(0, dy / 2);
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c.close();
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c.end();
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};
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mxCellRenderer.prototype.defaultShapes['document'] = DocumentShape;
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// Parallelogram shape
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function ParallelogramShape()
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{
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mxActor.call(this);
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};
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mxUtils.extend(ParallelogramShape, mxActor);
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ParallelogramShape.prototype.size = 0.2;
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ParallelogramShape.prototype.redrawPath = function(c, x, y, w, h)
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{
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var dx = w * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
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var arcSize = mxUtils.getValue(this.style, mxConstants.STYLE_ARCSIZE, mxConstants.LINE_ARCSIZE) / 2;
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this.addPoints(c, [new mxPoint(0, h), new mxPoint(dx, 0), new mxPoint(w, 0), new mxPoint(w - dx, h)],
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this.isRounded, arcSize, true);
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c.end();
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};
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mxCellRenderer.prototype.defaultShapes['parallelogram'] = ParallelogramShape;
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// Trapezoid shape
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function TrapezoidShape()
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{
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mxActor.call(this);
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};
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mxUtils.extend(TrapezoidShape, mxActor);
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TrapezoidShape.prototype.size = 0.2;
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TrapezoidShape.prototype.redrawPath = function(c, x, y, w, h)
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{
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var dx = w * Math.max(0, Math.min(0.5, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
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var arcSize = mxUtils.getValue(this.style, mxConstants.STYLE_ARCSIZE, mxConstants.LINE_ARCSIZE) / 2;
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this.addPoints(c, [new mxPoint(0, h), new mxPoint(dx, 0), new mxPoint(w - dx, 0), new mxPoint(w, h)],
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this.isRounded, arcSize, true);
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};
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mxCellRenderer.prototype.defaultShapes['trapezoid'] = TrapezoidShape;
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// Curly Bracket shape
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function CurlyBracketShape()
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{
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mxActor.call(this);
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};
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mxUtils.extend(CurlyBracketShape, mxActor);
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CurlyBracketShape.prototype.size = 0.5;
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CurlyBracketShape.prototype.redrawPath = function(c, x, y, w, h)
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{
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c.setFillColor(null);
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var s = w * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
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var arcSize = mxUtils.getValue(this.style, mxConstants.STYLE_ARCSIZE, mxConstants.LINE_ARCSIZE) / 2;
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this.addPoints(c, [new mxPoint(w, 0), new mxPoint(s, 0), new mxPoint(s, h / 2),
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new mxPoint(0, h / 2), new mxPoint(s, h / 2), new mxPoint(s, h),
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new mxPoint(w, h)], this.isRounded, arcSize, false);
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c.end();
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};
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mxCellRenderer.prototype.defaultShapes['curlyBracket'] = CurlyBracketShape;
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// Parallel marker shape
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function ParallelMarkerShape()
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{
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mxActor.call(this);
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};
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mxUtils.extend(ParallelMarkerShape, mxActor);
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ParallelMarkerShape.prototype.redrawPath = function(c, x, y, w, h)
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{
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c.setStrokeWidth(1);
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c.setFillColor(this.stroke);
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var w2 = w / 5;
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c.rect(0, 0, w2, h);
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c.fillAndStroke();
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c.rect(2 * w2, 0, w2, h);
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c.fillAndStroke();
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c.rect(4 * w2, 0, w2, h);
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c.fillAndStroke();
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};
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mxCellRenderer.prototype.defaultShapes['parallelMarker'] = ParallelMarkerShape;
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// Process Shape
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function ProcessShape()
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{
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mxRectangleShape.call(this);
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};
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mxUtils.extend(ProcessShape, mxRectangleShape);
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ProcessShape.prototype.size = 0.1;
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ProcessShape.prototype.isHtmlAllowed = function()
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{
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return false;
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};
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ProcessShape.prototype.getLabelBounds = function(rect)
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{
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if (mxUtils.getValue(this.state.style, mxConstants.STYLE_HORIZONTAL, true) ==
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(this.direction == null ||
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this.direction == mxConstants.DIRECTION_EAST ||
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this.direction == mxConstants.DIRECTION_WEST))
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{
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var w = rect.width;
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var h = rect.height;
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var r = new mxRectangle(rect.x, rect.y, w, h);
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var inset = w * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
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if (this.isRounded)
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{
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var f = mxUtils.getValue(this.style, mxConstants.STYLE_ARCSIZE,
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mxConstants.RECTANGLE_ROUNDING_FACTOR * 100) / 100;
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inset = Math.max(inset, Math.min(w * f, h * f));
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}
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r.x += inset;
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r.width -= 2 * inset;
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return r;
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}
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return rect;
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};
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ProcessShape.prototype.paintForeground = function(c, x, y, w, h)
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{
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var inset = w * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
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if (this.isRounded)
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{
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var f = mxUtils.getValue(this.style, mxConstants.STYLE_ARCSIZE,
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mxConstants.RECTANGLE_ROUNDING_FACTOR * 100) / 100;
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inset = Math.max(inset, Math.min(w * f, h * f));
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}
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c.begin();
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c.moveTo(x + inset, y);
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c.lineTo(x + inset, y + h);
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c.moveTo(x + w - inset, y);
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c.lineTo(x + w - inset, y + h);
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c.end();
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c.stroke();
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mxRectangleShape.prototype.paintForeground.apply(this, arguments);
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};
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mxCellRenderer.prototype.defaultShapes['process'] = ProcessShape;
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// Step shape
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function StepShape()
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{
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mxActor.call(this);
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};
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mxUtils.extend(StepShape, mxActor);
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StepShape.prototype.size = 0.2;
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StepShape.prototype.redrawPath = function(c, x, y, w, h)
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{
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var s = w * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
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var arcSize = mxUtils.getValue(this.style, mxConstants.STYLE_ARCSIZE, mxConstants.LINE_ARCSIZE) / 2;
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this.addPoints(c, [new mxPoint(0, 0), new mxPoint(w - s, 0), new mxPoint(w, h / 2), new mxPoint(w - s, h),
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new mxPoint(0, h), new mxPoint(s, h / 2)], this.isRounded, arcSize, true);
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c.end();
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};
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mxCellRenderer.prototype.defaultShapes['step'] = StepShape;
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// Plus Shape
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function PlusShape()
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{
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mxRectangleShape.call(this);
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};
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mxUtils.extend(PlusShape, mxRectangleShape);
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PlusShape.prototype.isHtmlAllowed = function()
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{
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return false;
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};
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PlusShape.prototype.paintForeground = function(c, x, y, w, h)
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{
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var border = Math.min(w / 5, h / 5) + 1;
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c.begin();
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c.moveTo(x + w / 2, y + border);
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c.lineTo(x + w / 2, y + h - border);
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c.moveTo(x + border, y + h / 2);
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c.lineTo(x + w - border, y + h / 2);
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c.end();
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c.stroke();
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mxRectangleShape.prototype.paintForeground.apply(this, arguments);
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};
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mxCellRenderer.prototype.defaultShapes['plus'] = PlusShape;
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// Overrides painting of rhombus shape to allow for double style
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var mxRhombusPaintVertexShape = mxRhombus.prototype.paintVertexShape;
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mxRhombus.prototype.getLabelBounds = function(rect)
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{
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if (this.style['double'] == 1)
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{
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var margin = (Math.max(2, this.strokewidth + 1) * 2 + parseFloat(this.style[mxConstants.STYLE_MARGIN] || 0)) * this.scale;
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return new mxRectangle(rect.x + margin, rect.y + margin, rect.width - 2 * margin, rect.height - 2 * margin);
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}
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return rect;
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};
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mxRhombus.prototype.paintVertexShape = function(c, x, y, w, h)
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{
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mxRhombusPaintVertexShape.apply(this, arguments);
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if (!this.outline && this.style['double'] == 1)
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{
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var margin = Math.max(2, this.strokewidth + 1) * 2 + parseFloat(this.style[mxConstants.STYLE_MARGIN] || 0);
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x += margin;
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y += margin;
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w -= 2 * margin;
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h -= 2 * margin;
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if (w > 0 && h > 0)
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{
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c.setShadow(false);
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// Workaround for closure compiler bug where the lines with x and y above
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// are removed if arguments is used as second argument in call below.
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mxRhombusPaintVertexShape.apply(this, [c, x, y, w, h]);
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}
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}
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};
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// CompositeShape
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function ExtendedShape()
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{
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mxRectangleShape.call(this);
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};
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mxUtils.extend(ExtendedShape, mxRectangleShape);
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ExtendedShape.prototype.isHtmlAllowed = function()
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{
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return false;
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};
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ExtendedShape.prototype.getLabelBounds = function(rect)
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{
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if (this.style['double'] == 1)
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{
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var margin = (Math.max(2, this.strokewidth + 1) + parseFloat(this.style[mxConstants.STYLE_MARGIN] || 0)) * this.scale;
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return new mxRectangle(rect.x + margin, rect.y + margin, rect.width - 2 * margin, rect.height - 2 * margin);
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}
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return rect;
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};
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ExtendedShape.prototype.paintForeground = function(c, x, y, w, h)
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{
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if (this.style != null)
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{
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if (!this.outline && this.style['double'] == 1)
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{
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var margin = Math.max(2, this.strokewidth + 1) + parseFloat(this.style[mxConstants.STYLE_MARGIN] || 0);
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x += margin;
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y += margin;
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w -= 2 * margin;
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h -= 2 * margin;
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if (w > 0 && h > 0)
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{
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mxRectangleShape.prototype.paintBackground.apply(this, arguments);
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}
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}
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c.setDashed(false);
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// Draws the symbols defined in the style. The symbols are
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// numbered from 1...n. Possible postfixes are align,
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// verticalAlign, spacing, arcSpacing, width, height
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var counter = 0;
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var shape = null;
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do
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{
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shape = mxCellRenderer.prototype.defaultShapes[this.style['symbol' + counter]];
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if (shape != null)
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{
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var align = this.style['symbol' + counter + 'Align'];
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var valign = this.style['symbol' + counter + 'VerticalAlign'];
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var width = this.style['symbol' + counter + 'Width'];
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var height = this.style['symbol' + counter + 'Height'];
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var spacing = this.style['symbol' + counter + 'Spacing'] || 0;
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var arcspacing = this.style['symbol' + counter + 'ArcSpacing'];
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if (arcspacing != null)
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{
|
|
spacing += this.getArcSize(w + this.strokewidth, h + this.strokewidth) * arcspacing;
|
|
}
|
|
|
|
var x2 = x;
|
|
var y2 = y;
|
|
|
|
if (align == mxConstants.ALIGN_CENTER)
|
|
{
|
|
x2 += (w - width) / 2;
|
|
}
|
|
else if (align == mxConstants.ALIGN_RIGHT)
|
|
{
|
|
x2 += w - width - spacing;
|
|
}
|
|
else
|
|
{
|
|
x2 += spacing;
|
|
}
|
|
|
|
if (valign == mxConstants.ALIGN_MIDDLE)
|
|
{
|
|
y2 += (h - height) / 2;
|
|
}
|
|
else if (valign == mxConstants.ALIGN_BOTTOM)
|
|
{
|
|
y2 += h - height - spacing;
|
|
}
|
|
else
|
|
{
|
|
y2 += spacing;
|
|
}
|
|
|
|
c.save();
|
|
|
|
// Small hack to pass style along into subshape
|
|
var tmp = new shape();
|
|
// TODO: Clone style and override settings (eg. strokewidth)
|
|
tmp.style = this.style;
|
|
shape.prototype.paintVertexShape.call(tmp, c, x2, y2, width, height);
|
|
c.restore();
|
|
}
|
|
|
|
counter++;
|
|
}
|
|
while (shape != null);
|
|
}
|
|
|
|
// Paints glass effect
|
|
mxRectangleShape.prototype.paintForeground.apply(this, arguments);
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['ext'] = ExtendedShape;
|
|
|
|
// Tape Shape, supports size style
|
|
function MessageShape()
|
|
{
|
|
mxCylinder.call(this);
|
|
};
|
|
mxUtils.extend(MessageShape, mxCylinder);
|
|
MessageShape.prototype.redrawPath = function(path, x, y, w, h, isForeground)
|
|
{
|
|
if (isForeground)
|
|
{
|
|
path.moveTo(0, 0);
|
|
path.lineTo(w / 2, h / 2);
|
|
path.lineTo(w, 0);
|
|
path.end();
|
|
}
|
|
else
|
|
{
|
|
path.moveTo(0, 0);
|
|
path.lineTo(w, 0);
|
|
path.lineTo(w, h);
|
|
path.lineTo(0, h);
|
|
path.close();
|
|
}
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['message'] = MessageShape;
|
|
|
|
// UML Actor Shape
|
|
function UmlActorShape()
|
|
{
|
|
mxShape.call(this);
|
|
};
|
|
mxUtils.extend(UmlActorShape, mxShape);
|
|
UmlActorShape.prototype.paintBackground = function(c, x, y, w, h)
|
|
{
|
|
c.translate(x, y);
|
|
|
|
// Head
|
|
c.ellipse(w / 4, 0, w / 2, h / 4);
|
|
c.fillAndStroke();
|
|
|
|
c.begin();
|
|
c.moveTo(w / 2, h / 4);
|
|
c.lineTo(w / 2, 2 * h / 3);
|
|
|
|
// Arms
|
|
c.moveTo(w / 2, h / 3);
|
|
c.lineTo(0, h / 3);
|
|
c.moveTo(w / 2, h / 3);
|
|
c.lineTo(w, h / 3);
|
|
|
|
// Legs
|
|
c.moveTo(w / 2, 2 * h / 3);
|
|
c.lineTo(0, h);
|
|
c.moveTo(w / 2, 2 * h / 3);
|
|
c.lineTo(w, h);
|
|
c.end();
|
|
|
|
c.stroke();
|
|
};
|
|
|
|
// Replaces existing actor shape
|
|
mxCellRenderer.prototype.defaultShapes['umlActor'] = UmlActorShape;
|
|
|
|
// UML Lifeline Shape
|
|
function UmlLifeline()
|
|
{
|
|
mxRectangleShape.call(this);
|
|
};
|
|
mxUtils.extend(UmlLifeline, mxRectangleShape);
|
|
UmlLifeline.prototype.size = 40;
|
|
UmlLifeline.prototype.isHtmlAllowed = function()
|
|
{
|
|
return false;
|
|
};
|
|
UmlLifeline.prototype.getLabelBounds = function(rect)
|
|
{
|
|
var size = Math.max(0, Math.min(rect.height, parseFloat(mxUtils.getValue(this.style, 'size', this.size)) * this.scale));
|
|
|
|
return new mxRectangle(rect.x, rect.y, rect.width, size);
|
|
};
|
|
UmlLifeline.prototype.paintBackground = function(c, x, y, w, h)
|
|
{
|
|
var size = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
|
|
mxRectangleShape.prototype.paintBackground.call(this, c, x, y, w, size);
|
|
|
|
if (size < h)
|
|
{
|
|
c.setDashed(true);
|
|
c.begin();
|
|
c.moveTo(x + w / 2, y + size);
|
|
c.lineTo(x + w / 2, y + h);
|
|
c.end();
|
|
c.stroke();
|
|
}
|
|
};
|
|
UmlLifeline.prototype.paintForeground = function(c, x, y, w, h)
|
|
{
|
|
var size = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
|
|
mxRectangleShape.prototype.paintForeground.call(this, c, x, y, w, Math.min(h, size));
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['umlLifeline'] = UmlLifeline;
|
|
|
|
mxPerimeter.LifelinePerimeter = function (bounds, vertex, next, orthogonal)
|
|
{
|
|
var size = mxUtils.getValue(vertex.style, 'size', UmlLifeline.prototype.size) * vertex.view.scale;
|
|
|
|
return new mxPoint(bounds.getCenterX(), Math.min(bounds.y + bounds.height,
|
|
Math.max(bounds.y + size, next.y)));
|
|
};
|
|
|
|
mxStyleRegistry.putValue('lifelinePerimeter', mxPerimeter.LifelinePerimeter);
|
|
|
|
// Lollipop Shape
|
|
function LollipopShape()
|
|
{
|
|
mxShape.call(this);
|
|
};
|
|
mxUtils.extend(LollipopShape, mxShape);
|
|
LollipopShape.prototype.size = 10;
|
|
LollipopShape.prototype.paintBackground = function(c, x, y, w, h)
|
|
{
|
|
var sz = parseFloat(mxUtils.getValue(this.style, 'size', this.size));
|
|
c.translate(x, y);
|
|
|
|
c.ellipse((w - sz) / 2, 0, sz, sz);
|
|
c.fillAndStroke();
|
|
|
|
c.begin();
|
|
c.moveTo(w / 2, sz);
|
|
c.lineTo(w / 2, h);
|
|
c.end();
|
|
c.stroke();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['lollipop'] = LollipopShape;
|
|
|
|
// Lollipop Shape
|
|
function RequiresShape()
|
|
{
|
|
mxShape.call(this);
|
|
};
|
|
mxUtils.extend(RequiresShape, mxShape);
|
|
RequiresShape.prototype.size = 10;
|
|
RequiresShape.prototype.inset = 2;
|
|
RequiresShape.prototype.paintBackground = function(c, x, y, w, h)
|
|
{
|
|
var sz = parseFloat(mxUtils.getValue(this.style, 'size', this.size));
|
|
var inset = parseFloat(mxUtils.getValue(this.style, 'inset', this.inset)) + this.strokewidth;
|
|
c.translate(x, y);
|
|
|
|
c.begin();
|
|
c.moveTo(w / 2, sz + inset);
|
|
c.lineTo(w / 2, h);
|
|
c.end();
|
|
c.stroke();
|
|
|
|
c.begin();
|
|
c.moveTo((w - sz) / 2 - inset, sz / 2);
|
|
c.quadTo((w - sz) / 2 - inset, sz + inset, w / 2, sz + inset);
|
|
c.quadTo((w + sz) / 2 + inset, sz + inset, (w + sz) / 2 + inset, sz / 2);
|
|
c.end();
|
|
c.stroke();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['requires'] = RequiresShape;
|
|
|
|
// Component shape
|
|
function ComponentShape()
|
|
{
|
|
mxCylinder.call(this);
|
|
};
|
|
mxUtils.extend(ComponentShape, mxCylinder);
|
|
ComponentShape.prototype.jettyWidth = 32;
|
|
ComponentShape.prototype.jettyHeight = 12;
|
|
ComponentShape.prototype.redrawPath = function(path, x, y, w, h, isForeground)
|
|
{
|
|
var dx = parseFloat(mxUtils.getValue(this.style, 'jettyWidth', this.jettyWidth));
|
|
var dy = parseFloat(mxUtils.getValue(this.style, 'jettyHeight', this.jettyHeight));
|
|
var x0 = dx / 2;
|
|
var x1 = x0 + dx / 2;
|
|
var y0 = 0.3 * h - dy / 2;
|
|
var y1 = 0.7 * h - dy / 2;
|
|
|
|
if (isForeground)
|
|
{
|
|
path.moveTo(x0, y0);
|
|
path.lineTo(x1, y0);
|
|
path.lineTo(x1, y0 + dy);
|
|
path.lineTo(x0, y0 + dy);
|
|
path.moveTo(x0, y1);
|
|
path.lineTo(x1, y1);
|
|
path.lineTo(x1, y1 + dy);
|
|
path.lineTo(x0, y1 + dy);
|
|
path.end();
|
|
}
|
|
else
|
|
{
|
|
path.moveTo(x0, 0);
|
|
path.lineTo(w, 0);
|
|
path.lineTo(w, h);
|
|
path.lineTo(x0, h);
|
|
path.lineTo(x0, y1 + dy);
|
|
path.lineTo(0, y1 + dy);
|
|
path.lineTo(0, y1);
|
|
path.lineTo(x0, y1);
|
|
path.lineTo(x0, y0 + dy);
|
|
path.lineTo(0, y0 + dy);
|
|
path.lineTo(0, y0);
|
|
path.lineTo(x0, y0);
|
|
path.close();
|
|
path.end();
|
|
}
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['component'] = ComponentShape;
|
|
|
|
// State Shapes derives from double ellipse
|
|
function StateShape()
|
|
{
|
|
mxDoubleEllipse.call(this);
|
|
};
|
|
mxUtils.extend(StateShape, mxDoubleEllipse);
|
|
StateShape.prototype.outerStroke = true;
|
|
StateShape.prototype.paintVertexShape = function(c, x, y, w, h)
|
|
{
|
|
var inset = Math.min(4, Math.min(w / 5, h / 5));
|
|
|
|
if (w > 0 && h > 0)
|
|
{
|
|
c.ellipse(x + inset, y + inset, w - 2 * inset, h - 2 * inset);
|
|
c.fillAndStroke();
|
|
}
|
|
|
|
c.setShadow(false);
|
|
|
|
if (this.outerStroke)
|
|
{
|
|
c.ellipse(x, y, w, h);
|
|
c.stroke();
|
|
}
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['endState'] = StateShape;
|
|
|
|
function StartStateShape()
|
|
{
|
|
StateShape.call(this);
|
|
};
|
|
mxUtils.extend(StartStateShape, StateShape);
|
|
StartStateShape.prototype.outerStroke = false;
|
|
|
|
mxCellRenderer.prototype.defaultShapes['startState'] = StartStateShape;
|
|
|
|
// Defines custom edge shape
|
|
function LinkShape()
|
|
{
|
|
mxArrow.call(this);
|
|
};
|
|
mxUtils.extend(LinkShape, mxArrow);
|
|
LinkShape.prototype.paintEdgeShape = function(c, pts)
|
|
{
|
|
var width = 10 + Math.max(0, this.strokewidth - 1) * 4;
|
|
|
|
// Base vector (between end points)
|
|
var p0 = pts[0];
|
|
var pe = pts[pts.length - 1];
|
|
|
|
var dx = pe.x - p0.x;
|
|
var dy = pe.y - p0.y;
|
|
var dist = Math.sqrt(dx * dx + dy * dy);
|
|
var length = dist;
|
|
|
|
// Computes the norm and the inverse norm
|
|
var nx = dx / dist;
|
|
var ny = dy / dist;
|
|
var basex = length * nx;
|
|
var basey = length * ny;
|
|
var floorx = width * ny/3;
|
|
var floory = -width * nx/3;
|
|
|
|
// Computes points
|
|
var p0x = p0.x - floorx / 2;
|
|
var p0y = p0.y - floory / 2;
|
|
var p1x = p0x + floorx;
|
|
var p1y = p0y + floory;
|
|
var p2x = p1x + basex;
|
|
var p2y = p1y + basey;
|
|
var p3x = p2x + floorx;
|
|
var p3y = p2y + floory;
|
|
// p4 not necessary
|
|
var p5x = p3x - 3 * floorx;
|
|
var p5y = p3y - 3 * floory;
|
|
|
|
c.begin();
|
|
c.moveTo(p1x, p1y);
|
|
c.lineTo(p2x, p2y);
|
|
c.moveTo(p5x + floorx, p5y + floory);
|
|
c.lineTo(p0x, p0y);
|
|
c.stroke();
|
|
};
|
|
|
|
// Registers the link shape
|
|
mxCellRenderer.prototype.defaultShapes['link'] = LinkShape;
|
|
|
|
// Manual Input shape
|
|
function ManualInputShape()
|
|
{
|
|
mxActor.call(this);
|
|
};
|
|
mxUtils.extend(ManualInputShape, mxActor);
|
|
ManualInputShape.prototype.size = 30;
|
|
ManualInputShape.prototype.redrawPath = function(c, x, y, w, h)
|
|
{
|
|
var s = Math.min(h, parseFloat(mxUtils.getValue(this.style, 'size', this.size)));
|
|
var arcSize = mxUtils.getValue(this.style, mxConstants.STYLE_ARCSIZE, mxConstants.LINE_ARCSIZE) / 2;
|
|
this.addPoints(c, [new mxPoint(0, h), new mxPoint(0, s), new mxPoint(w, 0), new mxPoint(w, h)],
|
|
this.isRounded, arcSize, true);
|
|
c.end();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['manualInput'] = ManualInputShape;
|
|
|
|
// Internal storage
|
|
function InternalStorageShape()
|
|
{
|
|
mxRectangleShape.call(this);
|
|
};
|
|
mxUtils.extend(InternalStorageShape, mxRectangleShape);
|
|
InternalStorageShape.prototype.dx = 20;
|
|
InternalStorageShape.prototype.dy = 20;
|
|
InternalStorageShape.prototype.isHtmlAllowed = function()
|
|
{
|
|
return false;
|
|
};
|
|
InternalStorageShape.prototype.paintForeground = function(c, x, y, w, h)
|
|
{
|
|
mxRectangleShape.prototype.paintForeground.apply(this, arguments);
|
|
var inset = 0;
|
|
|
|
if (this.isRounded)
|
|
{
|
|
var f = mxUtils.getValue(this.style, mxConstants.STYLE_ARCSIZE,
|
|
mxConstants.RECTANGLE_ROUNDING_FACTOR * 100) / 100;
|
|
inset = Math.max(inset, Math.min(w * f, h * f));
|
|
}
|
|
|
|
var dx = Math.max(inset, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
|
|
var dy = Math.max(inset, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
|
|
|
|
c.begin();
|
|
c.moveTo(x, y + dy);
|
|
c.lineTo(x + w, y + dy);
|
|
c.end();
|
|
c.stroke();
|
|
|
|
c.begin();
|
|
c.moveTo(x + dx, y);
|
|
c.lineTo(x + dx, y + h);
|
|
c.end();
|
|
c.stroke();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['internalStorage'] = InternalStorageShape;
|
|
|
|
// Internal storage
|
|
function CornerShape()
|
|
{
|
|
mxActor.call(this);
|
|
};
|
|
mxUtils.extend(CornerShape, mxActor);
|
|
CornerShape.prototype.dx = 20;
|
|
CornerShape.prototype.dy = 20;
|
|
|
|
// Corner
|
|
CornerShape.prototype.redrawPath = function(c, x, y, w, h)
|
|
{
|
|
var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
|
|
var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
|
|
|
|
var s = Math.min(w / 2, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
|
|
var arcSize = mxUtils.getValue(this.style, mxConstants.STYLE_ARCSIZE, mxConstants.LINE_ARCSIZE) / 2;
|
|
this.addPoints(c, [new mxPoint(0, 0), new mxPoint(w, 0), new mxPoint(w, dy), new mxPoint(dx, dy),
|
|
new mxPoint(dx, h), new mxPoint(0, h)], this.isRounded, arcSize, true);
|
|
c.end();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['corner'] = CornerShape;
|
|
|
|
// Internal storage
|
|
function TeeShape()
|
|
{
|
|
mxActor.call(this);
|
|
};
|
|
mxUtils.extend(TeeShape, mxActor);
|
|
TeeShape.prototype.dx = 20;
|
|
TeeShape.prototype.dy = 20;
|
|
|
|
// Corner
|
|
TeeShape.prototype.redrawPath = function(c, x, y, w, h)
|
|
{
|
|
var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
|
|
var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
|
|
var w2 = Math.abs(w - dx) / 2;
|
|
|
|
var s = Math.min(w / 2, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
|
|
var arcSize = mxUtils.getValue(this.style, mxConstants.STYLE_ARCSIZE, mxConstants.LINE_ARCSIZE) / 2;
|
|
this.addPoints(c, [new mxPoint(0, 0), new mxPoint(w, 0), new mxPoint(w, dy), new mxPoint((w + dx) / 2, dy),
|
|
new mxPoint((w + dx) / 2, h), new mxPoint((w - dx) / 2, h), new mxPoint((w - dx) / 2, dy),
|
|
new mxPoint(0, dy)], this.isRounded, arcSize, true);
|
|
c.end();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['tee'] = TeeShape;
|
|
|
|
// Arrow
|
|
function SingleArrowShape()
|
|
{
|
|
mxActor.call(this);
|
|
};
|
|
mxUtils.extend(SingleArrowShape, mxActor);
|
|
SingleArrowShape.prototype.arrowWidth = 0.3;
|
|
SingleArrowShape.prototype.arrowSize = 0.2;
|
|
SingleArrowShape.prototype.redrawPath = function(c, x, y, w, h)
|
|
{
|
|
var aw = h * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'arrowWidth', this.arrowWidth))));
|
|
var as = w * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'arrowSize', this.arrowSize))));
|
|
var at = (h - aw) / 2;
|
|
var ab = at + aw;
|
|
|
|
c.moveTo(0, at);
|
|
c.lineTo(w - as, at);
|
|
c.lineTo(w - as, 0);
|
|
c.lineTo(w, h / 2);
|
|
c.lineTo(w - as, h);
|
|
c.lineTo(w - as, ab);
|
|
c.lineTo(0, ab);
|
|
c.close();
|
|
c.end();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['singleArrow'] = SingleArrowShape;
|
|
|
|
// Arrow
|
|
function DoubleArrowShape()
|
|
{
|
|
mxActor.call(this);
|
|
};
|
|
mxUtils.extend(DoubleArrowShape, mxActor);
|
|
DoubleArrowShape.prototype.redrawPath = function(c, x, y, w, h)
|
|
{
|
|
var aw = h * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'arrowWidth', SingleArrowShape.prototype.arrowWidth))));
|
|
var as = w * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'arrowSize', SingleArrowShape.prototype.arrowSize))));
|
|
var at = (h - aw) / 2;
|
|
var ab = at + aw;
|
|
|
|
c.moveTo(0, h / 2);
|
|
c.lineTo(as, 0);
|
|
c.lineTo(as, at);
|
|
c.lineTo(w - as, at);
|
|
c.lineTo(w - as, 0);
|
|
c.lineTo(w, h / 2);
|
|
c.lineTo(w - as, h);
|
|
c.lineTo(w - as, ab);
|
|
c.lineTo(as, ab);
|
|
c.lineTo(as, h);
|
|
c.close();
|
|
c.end();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['doubleArrow'] = DoubleArrowShape;
|
|
|
|
// Data storage
|
|
function DataStorageShape()
|
|
{
|
|
mxActor.call(this);
|
|
};
|
|
mxUtils.extend(DataStorageShape, mxActor);
|
|
DataStorageShape.prototype.size = 0.1;
|
|
DataStorageShape.prototype.redrawPath = function(c, x, y, w, h)
|
|
{
|
|
var s = w * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
|
|
|
|
c.moveTo(s, 0);
|
|
c.lineTo(w, 0);
|
|
c.quadTo(w - s * 2, h / 2, w, h);
|
|
c.lineTo(s, h);
|
|
c.quadTo(s - s * 2, h / 2, s, 0);
|
|
c.close();
|
|
c.end();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['dataStorage'] = DataStorageShape;
|
|
|
|
// Or
|
|
function OrShape()
|
|
{
|
|
mxActor.call(this);
|
|
};
|
|
mxUtils.extend(OrShape, mxActor);
|
|
OrShape.prototype.redrawPath = function(c, x, y, w, h)
|
|
{
|
|
c.moveTo(0, 0);
|
|
c.quadTo(w, 0, w, h / 2);
|
|
c.quadTo(w, h, 0, h);
|
|
c.close();
|
|
c.end();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['or'] = OrShape;
|
|
|
|
// Xor
|
|
function XorShape()
|
|
{
|
|
mxActor.call(this);
|
|
};
|
|
mxUtils.extend(XorShape, mxActor);
|
|
XorShape.prototype.redrawPath = function(c, x, y, w, h)
|
|
{
|
|
c.moveTo(0, 0);
|
|
c.quadTo(w, 0, w, h / 2);
|
|
c.quadTo(w, h, 0, h);
|
|
c.quadTo(w / 2, h / 2, 0, 0);
|
|
c.close();
|
|
c.end();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['xor'] = XorShape;
|
|
|
|
// Loop limit
|
|
function LoopLimitShape()
|
|
{
|
|
mxActor.call(this);
|
|
};
|
|
mxUtils.extend(LoopLimitShape, mxActor);
|
|
LoopLimitShape.prototype.size = 20;
|
|
LoopLimitShape.prototype.redrawPath = function(c, x, y, w, h)
|
|
{
|
|
var s = Math.min(w / 2, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
|
|
var arcSize = mxUtils.getValue(this.style, mxConstants.STYLE_ARCSIZE, mxConstants.LINE_ARCSIZE) / 2;
|
|
this.addPoints(c, [new mxPoint(s, 0), new mxPoint(w - s, 0), new mxPoint(w, s * 0.8), new mxPoint(w, h),
|
|
new mxPoint(0, h), new mxPoint(0, s * 0.8)], this.isRounded, arcSize, true);
|
|
c.end();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['loopLimit'] = LoopLimitShape;
|
|
|
|
// Off page connector
|
|
function OffPageConnectorShape()
|
|
{
|
|
mxActor.call(this);
|
|
};
|
|
mxUtils.extend(OffPageConnectorShape, mxActor);
|
|
OffPageConnectorShape.prototype.size = 3 / 8;
|
|
OffPageConnectorShape.prototype.redrawPath = function(c, x, y, w, h)
|
|
{
|
|
var s = h * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
|
|
var arcSize = mxUtils.getValue(this.style, mxConstants.STYLE_ARCSIZE, mxConstants.LINE_ARCSIZE) / 2;
|
|
this.addPoints(c, [new mxPoint(0, 0), new mxPoint(w, 0), new mxPoint(w, h - s), new mxPoint(w / 2, h),
|
|
new mxPoint(0, h - s)], this.isRounded, arcSize, true);
|
|
c.end();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['offPageConnector'] = OffPageConnectorShape;
|
|
|
|
// Internal storage
|
|
function TapeDataShape()
|
|
{
|
|
mxEllipse.call(this);
|
|
};
|
|
mxUtils.extend(TapeDataShape, mxEllipse);
|
|
TapeDataShape.prototype.paintVertexShape = function(c, x, y, w, h)
|
|
{
|
|
mxEllipse.prototype.paintVertexShape.apply(this, arguments);
|
|
|
|
c.begin();
|
|
c.moveTo(x + w / 2, y + h);
|
|
c.lineTo(x + w, y + h);
|
|
c.end();
|
|
c.stroke();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['tapeData'] = TapeDataShape;
|
|
|
|
// Delay
|
|
function DelayShape()
|
|
{
|
|
mxActor.call(this);
|
|
};
|
|
mxUtils.extend(DelayShape, mxActor);
|
|
DelayShape.prototype.redrawPath = function(c, x, y, w, h)
|
|
{
|
|
var dx = Math.min(w, h / 2);
|
|
c.moveTo(0, 0);
|
|
c.lineTo(w - dx, 0);
|
|
c.quadTo(w, 0, w, h / 2);
|
|
c.quadTo(w, h, w - dx, h);
|
|
c.lineTo(0, h);
|
|
c.close();
|
|
c.end();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['delay'] = DelayShape;
|
|
|
|
// Cross Shape
|
|
function CrossShape()
|
|
{
|
|
mxActor.call(this);
|
|
};
|
|
mxUtils.extend(CrossShape, mxActor);
|
|
CrossShape.prototype.size = 0.2;
|
|
CrossShape.prototype.redrawPath = function(c, x, y, w, h)
|
|
{
|
|
var m = Math.min(h, w);
|
|
var size = Math.max(0, Math.min(m, m * parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
|
|
var t = (h - size) / 2;
|
|
var b = t + size;
|
|
var l = (w - size) / 2;
|
|
var r = l + size;
|
|
|
|
c.moveTo(0, t);
|
|
c.lineTo(l, t);
|
|
c.lineTo(l, 0);
|
|
c.lineTo(r, 0);
|
|
c.lineTo(r, t);
|
|
c.lineTo(w, t);
|
|
c.lineTo(w, b);
|
|
c.lineTo(r, b);
|
|
c.lineTo(r, h);
|
|
c.lineTo(l, h);
|
|
c.lineTo(l, b);
|
|
c.lineTo(0, b);
|
|
c.close();
|
|
c.end();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['cross'] = CrossShape;
|
|
|
|
// Display
|
|
function DisplayShape()
|
|
{
|
|
mxActor.call(this);
|
|
};
|
|
mxUtils.extend(DisplayShape, mxActor);
|
|
DisplayShape.prototype.size = 0.25;
|
|
DisplayShape.prototype.redrawPath = function(c, x, y, w, h)
|
|
{
|
|
var dx = Math.min(w, h / 2);
|
|
var s = Math.min(w - dx, Math.max(0, parseFloat(mxUtils.getValue(this.style, 'size', this.size))) * w);
|
|
|
|
c.moveTo(0, h / 2);
|
|
c.lineTo(s, 0);
|
|
c.lineTo(w - dx, 0);
|
|
c.quadTo(w, 0, w, h / 2);
|
|
c.quadTo(w, h, w - dx, h);
|
|
c.lineTo(s, h);
|
|
c.close();
|
|
c.end();
|
|
};
|
|
|
|
mxCellRenderer.prototype.defaultShapes['display'] = DisplayShape;
|
|
|
|
// Registers and defines the custom marker
|
|
mxMarker.addMarker('dash', function(canvas, shape, type, pe, unitX, unitY, size, source, sw, filled)
|
|
{
|
|
var nx = unitX * (size + sw + 1);
|
|
var ny = unitY * (size + sw + 1);
|
|
|
|
return function()
|
|
{
|
|
canvas.begin();
|
|
canvas.moveTo(pe.x - nx / 2 - ny / 2, pe.y - ny / 2 + nx / 2);
|
|
canvas.lineTo(pe.x + ny / 2 - 3 * nx / 2, pe.y - 3 * ny / 2 - nx / 2);
|
|
canvas.stroke();
|
|
};
|
|
});
|
|
|
|
// Handlers are only added if mxVertexHandler is defined (ie. not in embedded graph)
|
|
if (typeof(mxVertexHandler) != 'undefined')
|
|
{
|
|
function createHandle(state, keys, getPositionFn, setPositionFn, ignoreGrid)
|
|
{
|
|
var handle = new mxHandle(state, null, mxVertexHandler.prototype.secondaryHandleImage);
|
|
|
|
handle.execute = function()
|
|
{
|
|
for (var i = 0; i < keys.length; i++)
|
|
{
|
|
this.copyStyle(keys[i]);
|
|
}
|
|
};
|
|
|
|
handle.getPosition = getPositionFn;
|
|
handle.setPosition = setPositionFn;
|
|
handle.ignoreGrid = (ignoreGrid != null) ? ignoreGrid : true;
|
|
|
|
return handle;
|
|
};
|
|
|
|
function createTrapezoidHandleFunction(max)
|
|
{
|
|
return function(state)
|
|
{
|
|
return [createHandle(state, ['size'], function(bounds)
|
|
{
|
|
var size = Math.max(0, Math.min(max, parseFloat(mxUtils.getValue(this.state.style, 'size', TrapezoidShape.prototype.size))));
|
|
|
|
return new mxPoint(bounds.x + size * bounds.width * 0.75, bounds.y + bounds.height / 4);
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style['size'] = Math.max(0, Math.min(max, (pt.x - bounds.x) / (bounds.width * 0.75)));
|
|
})];
|
|
};
|
|
};
|
|
|
|
function createDisplayHandleFunction(defaultValue)
|
|
{
|
|
return function(state)
|
|
{
|
|
return [createHandle(state, ['size'], function(bounds)
|
|
{
|
|
var size = parseFloat(mxUtils.getValue(this.state.style, 'size', defaultValue));
|
|
|
|
return new mxPoint(bounds.x + size * bounds.width, bounds.getCenterY());
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style['size'] = Math.max(0, Math.min(1, (pt.x - bounds.x) / bounds.width));
|
|
})];
|
|
};
|
|
};
|
|
|
|
function createCubeHandleFunction(factor, defaultValue)
|
|
{
|
|
return function(state)
|
|
{
|
|
return [createHandle(state, ['size'], function(bounds)
|
|
{
|
|
var size = Math.max(0, Math.min(bounds.width, Math.min(bounds.height, parseFloat(
|
|
mxUtils.getValue(this.state.style, 'size', defaultValue))))) * factor;
|
|
|
|
return new mxPoint(bounds.x + size, bounds.y + size);
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style['size'] = Math.round(Math.max(0, Math.min(Math.min(bounds.width, pt.x - bounds.x),
|
|
Math.min(bounds.height, pt.y - bounds.y))) / factor);
|
|
})];
|
|
};
|
|
};
|
|
|
|
function createArrowHandleFunction(maxSize)
|
|
{
|
|
return function(state)
|
|
{
|
|
return [createHandle(state, ['arrowWidth', 'arrowSize'], function(bounds)
|
|
{
|
|
var aw = Math.max(0, Math.min(1, mxUtils.getValue(this.state.style, 'arrowWidth', SingleArrowShape.prototype.arrowWidth)));
|
|
var as = Math.max(0, Math.min(maxSize, mxUtils.getValue(this.state.style, 'arrowSize', SingleArrowShape.prototype.arrowSize)));
|
|
|
|
return new mxPoint(bounds.x + (1 - as) * bounds.width, bounds.y + (1 - aw) * bounds.height / 2);
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style['arrowWidth'] = Math.max(0, Math.min(1, Math.abs(bounds.y + bounds.height / 2 - pt.y) / bounds.height * 2));
|
|
this.state.style['arrowSize'] = Math.max(0, Math.min(maxSize, (bounds.x + bounds.width - pt.x) / (bounds.width)));
|
|
})];
|
|
};
|
|
};
|
|
|
|
var handleFactory = {
|
|
'swimlane': function(state)
|
|
{
|
|
return [createHandle(state, [mxConstants.STYLE_STARTSIZE], function(bounds)
|
|
{
|
|
var size = parseFloat(mxUtils.getValue(this.state.style, mxConstants.STYLE_STARTSIZE, mxConstants.DEFAULT_STARTSIZE));
|
|
|
|
if (mxUtils.getValue(this.state.style, mxConstants.STYLE_HORIZONTAL, 1) == 1)
|
|
{
|
|
return new mxPoint(bounds.getCenterX(), bounds.y + Math.max(0, Math.min(bounds.height, size)));
|
|
}
|
|
else
|
|
{
|
|
return new mxPoint(bounds.x + Math.max(0, Math.min(bounds.width, size)), bounds.getCenterY());
|
|
}
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style[mxConstants.STYLE_STARTSIZE] =
|
|
(mxUtils.getValue(this.state.style, mxConstants.STYLE_HORIZONTAL, 1) == 1) ?
|
|
Math.round(Math.max(0, Math.min(bounds.height, pt.y - bounds.y))) :
|
|
Math.round(Math.max(0, Math.min(bounds.width, pt.x - bounds.x)));
|
|
})];
|
|
},
|
|
'umlLifeline': function(state)
|
|
{
|
|
return [createHandle(state, ['size'], function(bounds)
|
|
{
|
|
var size = Math.max(0, Math.min(bounds.height, parseFloat(mxUtils.getValue(this.state.style, 'size', UmlLifeline.prototype.size))));
|
|
|
|
return new mxPoint(bounds.getCenterX(), bounds.y + size);
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style['size'] = Math.round(Math.max(0, Math.min(bounds.height, pt.y - bounds.y)));
|
|
})];
|
|
},
|
|
'process': function(state)
|
|
{
|
|
return [createHandle(state, ['size'], function(bounds)
|
|
{
|
|
var size = Math.max(0, Math.min(0.5, parseFloat(mxUtils.getValue(this.state.style, 'size', ProcessShape.prototype.size))));
|
|
|
|
return new mxPoint(bounds.x + bounds.width * size, bounds.y + bounds.height / 4);
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style['size'] = Math.max(0, Math.min(0.5, (pt.x - bounds.x) / bounds.width));
|
|
})];
|
|
},
|
|
'cross': function(state)
|
|
{
|
|
return [createHandle(state, ['size'], function(bounds)
|
|
{
|
|
var m = Math.min(bounds.width, bounds.height);
|
|
var size = Math.max(0, Math.min(1, mxUtils.getValue(this.state.style, 'size', CrossShape.prototype.size))) * m / 2;
|
|
|
|
return new mxPoint(bounds.getCenterX() - size, bounds.getCenterY() - size);
|
|
}, function(bounds, pt)
|
|
{
|
|
var m = Math.min(bounds.width, bounds.height);
|
|
this.state.style['size'] = Math.max(0, Math.min(1, Math.min((Math.max(0, bounds.getCenterY() - pt.y) / m) * 2,
|
|
(Math.max(0, bounds.getCenterX() - pt.x) / m) * 2)));
|
|
})];
|
|
},
|
|
'note': function(state)
|
|
{
|
|
return [createHandle(state, ['size'], function(bounds)
|
|
{
|
|
var size = Math.max(0, Math.min(bounds.width, Math.min(bounds.height, parseFloat(
|
|
mxUtils.getValue(this.state.style, 'size', NoteShape.prototype.size)))));
|
|
|
|
return new mxPoint(bounds.x + bounds.width - size, bounds.y + size);
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style['size'] = Math.round(Math.max(0, Math.min(Math.min(bounds.width, bounds.x + bounds.width - pt.x),
|
|
Math.min(bounds.height, pt.y - bounds.y))));
|
|
})];
|
|
},
|
|
'manualInput': function(state)
|
|
{
|
|
return [createHandle(state, ['size'], function(bounds)
|
|
{
|
|
var size = Math.max(0, Math.min(bounds.height, mxUtils.getValue(this.state.style, 'size', ManualInputShape.prototype.size)));
|
|
|
|
return new mxPoint(bounds.x + bounds.width / 4, bounds.y + size * 3 / 4);
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style['size'] = Math.round(Math.max(0, Math.min(bounds.height, (pt.y - bounds.y) * 4 / 3)));
|
|
})];
|
|
},
|
|
'dataStorage': function(state)
|
|
{
|
|
return [createHandle(state, ['size'], function(bounds)
|
|
{
|
|
var size = Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'size', DataStorageShape.prototype.size))));
|
|
|
|
return new mxPoint(bounds.x + (1 - size) * bounds.width, bounds.getCenterY());
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style['size'] = Math.max(0, Math.min(1, (bounds.x + bounds.width - pt.x) / bounds.width));
|
|
})];
|
|
},
|
|
'internalStorage': function(state)
|
|
{
|
|
return [createHandle(state, ['dx', 'dy'], function(bounds)
|
|
{
|
|
var dx = Math.max(0, Math.min(bounds.width, mxUtils.getValue(this.state.style, 'dx', InternalStorageShape.prototype.dx)));
|
|
var dy = Math.max(0, Math.min(bounds.height, mxUtils.getValue(this.state.style, 'dy', InternalStorageShape.prototype.dy)));
|
|
|
|
return new mxPoint(bounds.x + dx, bounds.y + dy);
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style['dx'] = Math.round(Math.max(0, Math.min(bounds.width, pt.x - bounds.x)));
|
|
this.state.style['dy'] = Math.round(Math.max(0, Math.min(bounds.height, pt.y - bounds.y)));
|
|
})];
|
|
},
|
|
'corner': function(state)
|
|
{
|
|
return [createHandle(state, ['dx', 'dy'], function(bounds)
|
|
{
|
|
var dx = Math.max(0, Math.min(bounds.width, mxUtils.getValue(this.state.style, 'dx', CornerShape.prototype.dx)));
|
|
var dy = Math.max(0, Math.min(bounds.height, mxUtils.getValue(this.state.style, 'dy', CornerShape.prototype.dy)));
|
|
|
|
return new mxPoint(bounds.x + dx, bounds.y + dy);
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style['dx'] = Math.round(Math.max(0, Math.min(bounds.width, pt.x - bounds.x)));
|
|
this.state.style['dy'] = Math.round(Math.max(0, Math.min(bounds.height, pt.y - bounds.y)));
|
|
})];
|
|
},
|
|
'tee': function(state)
|
|
{
|
|
return [createHandle(state, ['dx', 'dy'], function(bounds)
|
|
{
|
|
var dx = Math.max(0, Math.min(bounds.width, mxUtils.getValue(this.state.style, 'dx', TeeShape.prototype.dx)));
|
|
var dy = Math.max(0, Math.min(bounds.height, mxUtils.getValue(this.state.style, 'dy', TeeShape.prototype.dy)));
|
|
|
|
return new mxPoint(bounds.x + (bounds.width + dx) / 2, bounds.y + dy);
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style['dx'] = Math.round(Math.max(0, Math.min(bounds.width / 2, (pt.x - bounds.x - bounds.width / 2)) * 2));
|
|
this.state.style['dy'] = Math.round(Math.max(0, Math.min(bounds.height, pt.y - bounds.y)));
|
|
})];
|
|
},
|
|
'singleArrow': createArrowHandleFunction(1),
|
|
'doubleArrow': createArrowHandleFunction(0.5),
|
|
'folder': function(state)
|
|
{
|
|
return [createHandle(state, ['tabWidth', 'tabHeight'], function(bounds)
|
|
{
|
|
var tw = Math.max(0, Math.min(bounds.width, mxUtils.getValue(this.state.style, 'tabWidth', FolderShape.prototype.tabWidth)));
|
|
var th = Math.max(0, Math.min(bounds.height, mxUtils.getValue(this.state.style, 'tabHeight', FolderShape.prototype.tabHeight)));
|
|
|
|
if (mxUtils.getValue(this.state.style, 'tabPosition', FolderShape.prototype.tabPosition) == mxConstants.ALIGN_RIGHT)
|
|
{
|
|
tw = bounds.width - tw;
|
|
}
|
|
|
|
return new mxPoint(bounds.x + tw, bounds.y + th);
|
|
}, function(bounds, pt)
|
|
{
|
|
var tw = Math.max(0, Math.min(bounds.width, pt.x - bounds.x));
|
|
|
|
if (mxUtils.getValue(this.state.style, 'tabPosition', FolderShape.prototype.tabPosition) == mxConstants.ALIGN_RIGHT)
|
|
{
|
|
tw = bounds.width - tw;
|
|
}
|
|
|
|
this.state.style['tabWidth'] = Math.round(tw);
|
|
this.state.style['tabHeight'] = Math.round(Math.max(0, Math.min(bounds.height, pt.y - bounds.y)));
|
|
})];
|
|
},
|
|
'document': function(state)
|
|
{
|
|
return [createHandle(state, ['size'], function(bounds)
|
|
{
|
|
var size = Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'size', DocumentShape.prototype.size))));
|
|
|
|
return new mxPoint(bounds.x + 3 * bounds.width / 4, bounds.y + (1 - size) * bounds.height);
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style['size'] = Math.max(0, Math.min(1, (bounds.y + bounds.height - pt.y) / bounds.height));
|
|
})];
|
|
},
|
|
'tape': function(state)
|
|
{
|
|
return [createHandle(state, ['size'], function(bounds)
|
|
{
|
|
var size = Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'size', TapeShape.prototype.size))));
|
|
|
|
return new mxPoint(bounds.getCenterX(), bounds.y + size * bounds.height / 2);
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style['size'] = Math.max(0, Math.min(1, ((pt.y - bounds.y) / bounds.height) * 2));
|
|
})];
|
|
},
|
|
'offPageConnector': function(state)
|
|
{
|
|
return [createHandle(state, ['size'], function(bounds)
|
|
{
|
|
var size = Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'size', OffPageConnectorShape.prototype.size))));
|
|
|
|
return new mxPoint(bounds.getCenterX(), bounds.y + (1 - size) * bounds.height);
|
|
}, function(bounds, pt)
|
|
{
|
|
this.state.style['size'] = Math.max(0, Math.min(1, (bounds.y + bounds.height - pt.y) / bounds.height));
|
|
})];
|
|
},
|
|
'step': createDisplayHandleFunction(StepShape.prototype.size),
|
|
'curlyBracket': createDisplayHandleFunction(CurlyBracketShape.prototype.size),
|
|
'display': createDisplayHandleFunction(DisplayShape.prototype.size),
|
|
'cube': createCubeHandleFunction(1, CubeShape.prototype.size),
|
|
'card': createCubeHandleFunction(0.5, CardShape.prototype.size),
|
|
'loopLimit': createCubeHandleFunction(0.5, LoopLimitShape.prototype.size),
|
|
'trapezoid': createTrapezoidHandleFunction(0.5),
|
|
'parallelogram': createTrapezoidHandleFunction(1)
|
|
};
|
|
|
|
mxVertexHandler.prototype.createCustomHandles = function()
|
|
{
|
|
// Not rotatable means locked
|
|
if (this.graph.isCellRotatable(this.state.cell))
|
|
{
|
|
var fn = handleFactory[this.state.style['shape']];
|
|
|
|
if (fn != null)
|
|
{
|
|
return fn(this.state);
|
|
}
|
|
}
|
|
|
|
return null;
|
|
};
|
|
}
|
|
|
|
mxRectangleShape.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0.25, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0.75, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.25), true),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.5), true),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.75), true),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.25), true),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.5), true),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.75), true),
|
|
new mxConnectionConstraint(new mxPoint(0.25, 1), true),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 1), true),
|
|
new mxConnectionConstraint(new mxPoint(0.75, 1), true)];
|
|
mxEllipse.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0, 0), true), new mxConnectionConstraint(new mxPoint(1, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0, 1), true), new mxConnectionConstraint(new mxPoint(1, 1), true),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 0), true), new mxConnectionConstraint(new mxPoint(0.5, 1), true),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.5), true), new mxConnectionConstraint(new mxPoint(1, 0.5))];
|
|
mxLabel.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
mxImageShape.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
mxSwimlane.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
PlusShape.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
NoteShape.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
CardShape.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
CubeShape.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
FolderShape.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
InternalStorageShape.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
DataStorageShape.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
TapeDataShape.prototype.constraints = mxEllipse.prototype.constraints;
|
|
ManualInputShape.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
DelayShape.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
DisplayShape.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
LoopLimitShape.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
OffPageConnectorShape.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
mxCylinder.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0.15, 0.05), false),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0.85, 0.05), false),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.3), true),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.5), true),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.7), true),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.3), true),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.5), true),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.7), true),
|
|
new mxConnectionConstraint(new mxPoint(0.15, 0.95), false),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 1), true),
|
|
new mxConnectionConstraint(new mxPoint(0.85, 0.95), false)];
|
|
UmlActorShape.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0.25, 0.1), false),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 0), false),
|
|
new mxConnectionConstraint(new mxPoint(0.75, 0.1), false),
|
|
new mxConnectionConstraint(new mxPoint(0, 1/3), false),
|
|
new mxConnectionConstraint(new mxPoint(0, 1), false),
|
|
new mxConnectionConstraint(new mxPoint(1, 1/3), false),
|
|
new mxConnectionConstraint(new mxPoint(1, 1), false),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 0.5), false)];
|
|
ComponentShape.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0.25, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0.75, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.3), true),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.7), true),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.25), true),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.5), true),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.75), true),
|
|
new mxConnectionConstraint(new mxPoint(0.25, 1), true),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 1), true),
|
|
new mxConnectionConstraint(new mxPoint(0.75, 1), true)];
|
|
mxActor.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0.5, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0.25, 0.2), false),
|
|
new mxConnectionConstraint(new mxPoint(0.1, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.75), true),
|
|
new mxConnectionConstraint(new mxPoint(0.75, 0.25), false),
|
|
new mxConnectionConstraint(new mxPoint(0.9, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.75), true),
|
|
new mxConnectionConstraint(new mxPoint(0.25, 1), true),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 1), true),
|
|
new mxConnectionConstraint(new mxPoint(0.75, 1), true)];
|
|
TapeShape.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0, 0.35), false),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.65), false),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.35), false),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.65), false),
|
|
new mxConnectionConstraint(new mxPoint(0.25, 1), false),
|
|
new mxConnectionConstraint(new mxPoint(0.75, 0), false)];
|
|
// TODO: Relative ports
|
|
StepShape.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0.25, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0.75, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0.25, 1), true),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 1), true),
|
|
new mxConnectionConstraint(new mxPoint(0.75, 1), true),
|
|
new mxConnectionConstraint(new mxPoint(0.1, 0.25), false),
|
|
new mxConnectionConstraint(new mxPoint(0.2, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(0.1, 0.75), false),
|
|
new mxConnectionConstraint(new mxPoint(0.9, 0.25), false),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(0.9, 0.75), false)];
|
|
mxLine.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(0.25, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(0.75, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.5), false)];
|
|
LollipopShape.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0.5, 0), false),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 1), false)];
|
|
mxDoubleEllipse.prototype.constraints = mxEllipse.prototype.constraints;
|
|
mxRhombus.prototype.constraints = mxEllipse.prototype.constraints;
|
|
mxTriangle.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0, 0.25), true),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.5), true),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.75), true),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 1), true),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.5), true)];
|
|
mxHexagon.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0.375, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0.625, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0.125, 0.25), false),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.5), true),
|
|
new mxConnectionConstraint(new mxPoint(0.125, 0.75), false),
|
|
new mxConnectionConstraint(new mxPoint(0.875, 0.25), false),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.5), true),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.5), true),
|
|
new mxConnectionConstraint(new mxPoint(0.875, 0.75), false),
|
|
new mxConnectionConstraint(new mxPoint(0.375, 1), true),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 1), true),
|
|
new mxConnectionConstraint(new mxPoint(0.625, 1), true)];
|
|
mxCloud.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0.25, 0.25), false),
|
|
new mxConnectionConstraint(new mxPoint(0.4, 0.1), false),
|
|
new mxConnectionConstraint(new mxPoint(0.16, 0.55), false),
|
|
new mxConnectionConstraint(new mxPoint(0.07, 0.4), false),
|
|
new mxConnectionConstraint(new mxPoint(0.31, 0.8), false),
|
|
new mxConnectionConstraint(new mxPoint(0.13, 0.77), false),
|
|
new mxConnectionConstraint(new mxPoint(0.8, 0.8), false),
|
|
new mxConnectionConstraint(new mxPoint(0.55, 0.95), false),
|
|
new mxConnectionConstraint(new mxPoint(0.875, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(0.96, 0.7), false),
|
|
new mxConnectionConstraint(new mxPoint(0.625, 0.2), false),
|
|
new mxConnectionConstraint(new mxPoint(0.88, 0.25), false)];
|
|
ParallelogramShape.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
TrapezoidShape.prototype.constraints = mxRectangleShape.prototype.constraints;
|
|
DocumentShape.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0.25, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0.75, 0), true),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.25), true),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.5), true),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.75), true),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.25), true),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.5), true),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.75), true)];
|
|
mxArrow.prototype.constraints = null;
|
|
SingleArrowShape.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.5), false)];
|
|
DoubleArrowShape.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.5), false)];
|
|
CrossShape.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 0), false),
|
|
new mxConnectionConstraint(new mxPoint(0.5, 1), false)];
|
|
UmlLifeline.prototype.constraints = null;
|
|
OrShape.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0, 0.25), false),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(0, 0.75), false),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(0.7, 0.1), false),
|
|
new mxConnectionConstraint(new mxPoint(0.7, 0.9), false)];
|
|
XorShape.prototype.constraints = [new mxConnectionConstraint(new mxPoint(0.175, 0.25), false),
|
|
new mxConnectionConstraint(new mxPoint(0.25, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(0.175, 0.75), false),
|
|
new mxConnectionConstraint(new mxPoint(1, 0.5), false),
|
|
new mxConnectionConstraint(new mxPoint(0.7, 0.1), false),
|
|
new mxConnectionConstraint(new mxPoint(0.7, 0.9), false)];
|
|
})();
|