285 lines
8.4 KiB
HTML
285 lines
8.4 KiB
HTML
<!--
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Copyright (c) 2006-2013, JGraph Ltd
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Tree example for mxGraph. This example demonstrates folding
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of subtrees in a acyclic graph (tree).
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-->
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<html>
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<head>
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<title>Tree example for mxGraph</title>
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<!-- Sets the basepath for the library if not in same directory -->
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<script type="text/javascript">
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mxBasePath = '../src';
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</script>
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<!-- Loads and initializes the library -->
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<script type="text/javascript" src="../src/js/mxClient.js"></script>
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<script type="text/javascript">
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/*
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Defines a custom shape for the tree node that includes the
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upper half of the outgoing edge(s).
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*/
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function TreeNodeShape() { };
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TreeNodeShape.prototype = new mxCylinder();
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TreeNodeShape.prototype.constructor = TreeNodeShape;
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// Defines the length of the upper edge segment.
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TreeNodeShape.prototype.segment = 20;
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// Needs access to the cell state for rendering
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TreeNodeShape.prototype.apply = function(state)
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{
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mxCylinder.prototype.apply.apply(this, arguments);
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this.state = state;
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};
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TreeNodeShape.prototype.redrawPath = function(path, x, y, w, h, isForeground)
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{
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var graph = this.state.view.graph;
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var hasChildren = graph.model.getOutgoingEdges(this.state.cell).length > 0;
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if (isForeground)
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{
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if (hasChildren)
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{
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// Painting outside of vertex bounds is used here
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path.moveTo(w / 2, h + this.segment);
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path.lineTo(w / 2, h);
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path.end();
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}
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}
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else
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{
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path.moveTo(0, 0);
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path.lineTo(w, 0);
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path.lineTo(w, h);
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path.lineTo(0, h);
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path.close();
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}
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};
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mxCellRenderer.prototype.defaultShapes['treenode'] = TreeNodeShape;
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// Defines a custom perimeter for the nodes in the tree
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mxGraphView.prototype.updateFloatingTerminalPoint = function(edge, start, end, source)
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{
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var pt = null;
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if (source)
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{
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pt = new mxPoint(start.x + start.width / 2,
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start.y + start.height + TreeNodeShape.prototype.segment);
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}
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else
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{
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pt = new mxPoint(start.x + start.width / 2, start.y);
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}
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edge.setAbsoluteTerminalPoint(pt, source);
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};
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</script>
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<!-- Example code -->
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<script type="text/javascript">
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// Program starts here. Creates a sample graph in the
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// DOM node with the specified ID. This function is invoked
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// from the onLoad event handler of the document (see below).
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function main()
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{
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// Checks if browser is supported
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if (!mxClient.isBrowserSupported())
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{
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// Displays an error message if the browser is
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// not supported.
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mxUtils.error('Browser is not supported!', 200, false);
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}
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else
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{
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// Sets the collapse and expand icons. The values below are the default
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// values, but this is how to replace them if you need to.
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mxGraph.prototype.collapsedImage = new mxImage(mxClient.imageBasePath + '/collapsed.gif', 9, 9);
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mxGraph.prototype.expandedImage = new mxImage(mxClient.imageBasePath + '/expanded.gif', 9, 9);
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// Workaround for Internet Explorer ignoring certain styles
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var container = document.createElement('div');
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container.style.position = 'absolute';
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container.style.overflow = 'hidden';
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container.style.left = '0px';
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container.style.top = '0px';
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container.style.right = '0px';
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container.style.bottom = '0px';
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if (mxClient.IS_IE)
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{
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new mxDivResizer(container);
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}
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document.body.appendChild(container);
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// Creates the graph inside the given container
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var graph = new mxGraph(container);
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// Set some stylesheet options for the visual appearance
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var style = graph.getStylesheet().getDefaultVertexStyle();
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style[mxConstants.STYLE_SHAPE] = 'treenode';
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style[mxConstants.STYLE_GRADIENTCOLOR] = 'white';
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style[mxConstants.STYLE_SHADOW] = true;
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style = graph.getStylesheet().getDefaultEdgeStyle();
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style[mxConstants.STYLE_EDGE] = mxEdgeStyle.TopToBottom;
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style[mxConstants.STYLE_ROUNDED] = true;
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// Enables automatic sizing for vertices after editing and
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// panning by using the left mouse button.
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graph.setAutoSizeCells(true);
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graph.setPanning(true);
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graph.panningHandler.useLeftButtonForPanning = true;
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// Stops editing on enter or escape keypress
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var keyHandler = new mxKeyHandler(graph);
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// Enables automatic layout on the graph and installs
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// a tree layout for all groups who's children are
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// being changed, added or removed.
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var layout = new mxCompactTreeLayout(graph, false);
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layout.useBoundingBox = false;
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layout.edgeRouting = false;
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layout.levelDistance = 30;
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layout.nodeDistance = 10;
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var layoutMgr = new mxLayoutManager(graph);
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layoutMgr.getLayout = function(cell)
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{
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if (cell.getChildCount() > 0)
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{
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return layout;
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}
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};
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// Disallow any selections
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graph.setCellsSelectable(false);
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// Defines the condition for showing the folding icon
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graph.isCellFoldable = function(cell)
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{
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return this.model.getOutgoingEdges(cell).length > 0;
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};
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// Defines the position of the folding icon
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graph.cellRenderer.getControlBounds = function(state)
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{
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if (state.control != null)
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{
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var oldScale = state.control.scale;
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var w = state.control.bounds.width / oldScale;
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var h = state.control.bounds.height / oldScale;
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var s = state.view.scale;
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return new mxRectangle(state.x + state.width / 2 - w / 2 * s,
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state.y + state.height + TreeNodeShape.prototype.segment * s - h / 2 * s,
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w * s, h * s);
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}
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return null;
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};
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// Implements the click on a folding icon
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graph.foldCells = function(collapse, recurse, cells)
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{
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this.model.beginUpdate();
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try
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{
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toggleSubtree(this, cells[0], !collapse);
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this.model.setCollapsed(cells[0], collapse);
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// Executes the layout for the new graph since
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// changes to visiblity and collapsed state do
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// not trigger a layout in the current manager.
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layout.execute(graph.getDefaultParent());
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}
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finally
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{
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this.model.endUpdate();
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}
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};
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// Gets the default parent for inserting new cells. This
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// is normally the first child of the root (ie. layer 0).
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var parent = graph.getDefaultParent();
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// Adds the root vertex of the tree
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graph.getModel().beginUpdate();
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try
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{
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var w = graph.container.offsetWidth;
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var root = graph.insertVertex(parent, 'treeRoot', 'Root', w/2 - 30, 20, 60, 40);
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var v1 = graph.insertVertex(parent, 'v1', 'Child 1', 0, 0, 60, 40);
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graph.insertEdge(parent, null, '', root, v1);
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var v2 = graph.insertVertex(parent, 'v2', 'Child 2', 0, 0, 60, 40);
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graph.insertEdge(parent, null, '', root, v2);
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var v3 = graph.insertVertex(parent, 'v3', 'Child 3', 0, 0, 60, 40);
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graph.insertEdge(parent, null, '', root, v3);
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var v11 = graph.insertVertex(parent, 'v11', 'Child 1.1', 0, 0, 60, 40);
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graph.insertEdge(parent, null, '', v1, v11);
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var v12 = graph.insertVertex(parent, 'v12', 'Child 1.2', 0, 0, 60, 40);
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graph.insertEdge(parent, null, '', v1, v12);
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var v21 = graph.insertVertex(parent, 'v21', 'Child 2.1', 0, 0, 60, 40);
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graph.insertEdge(parent, null, '', v2, v21);
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var v22 = graph.insertVertex(parent, 'v22', 'Child 2.2', 0, 0, 60, 40);
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graph.insertEdge(parent, null, '', v2, v22);
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var v221 = graph.insertVertex(parent, 'v221', 'Child 2.2.1', 0, 0, 60, 40);
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graph.insertEdge(parent, null, '', v22, v221);
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var v222 = graph.insertVertex(parent, 'v222', 'Child 2.2.2', 0, 0, 60, 40);
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graph.insertEdge(parent, null, '', v22, v222);
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var v31 = graph.insertVertex(parent, 'v31', 'Child 3.1', 0, 0, 60, 40);
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graph.insertEdge(parent, null, '', v3, v31);
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}
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finally
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{
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// Updates the display
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graph.getModel().endUpdate();
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}
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}
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};
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// Updates the visible state of a given subtree taking into
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// account the collapsed state of the traversed branches
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function toggleSubtree(graph, cell, show)
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{
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show = (show != null) ? show : true;
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var cells = [];
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graph.traverse(cell, true, function(vertex)
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{
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if (vertex != cell)
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{
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cells.push(vertex);
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}
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// Stops recursion if a collapsed cell is seen
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return vertex == cell || !graph.isCellCollapsed(vertex);
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});
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graph.toggleCells(show, cells, true);
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};
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</script>
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</head>
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<!-- Calls the main function after the page has loaded. Container is dynamically created. -->
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<body onload="main();">
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</body>
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</html>
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