123 lines
16 KiB
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123 lines
16 KiB
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<title>mxGraph: Class List</title>
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<div id="projectname">mxGraph
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<!-- Generated by Doxygen 1.7.6.1 -->
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<ul class="tablist">
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<li><a href="index.html"><span>Main Page</span></a></li>
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<li><a href="namespaces.html"><span>Namespaces</span></a></li>
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<li class="current"><a href="annotated.html"><span>Classes</span></a></li>
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<li class="current"><a href="annotated.html"><span>Class List</span></a></li>
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<li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li>
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<li><a href="functions.html"><span>Class Members</span></a></li>
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<div class="header">
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<div class="title">Class List</div> </div>
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<div class="contents">
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<div class="textblock">Here are the classes, structs, unions and interfaces with brief descriptions:</div><table>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxCellRenderer_1_1CanvasFactory.html">com.mxgraph.mxCellRenderer.CanvasFactory</a></td><td class="indexvalue">Defines the requirements for a class that can create canvases </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxGdiCanvas2D_1_1CanvasState.html">com.mxgraph.mxGdiCanvas2D.CanvasState</a></td><td class="indexvalue"></td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxCellRenderer_1_1ImageCanvasFactory.html">com.mxgraph.mxCellRenderer.ImageCanvasFactory</a></td><td class="indexvalue">FIXME: Use anonymous class in CreateImage with invocation parameters in factory method code </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxBasicCanvas.html">com.mxgraph.mxBasicCanvas</a></td><td class="indexvalue">Basic implementation of a canvas that draws a graph </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxCell.html">com.mxgraph.mxCell</a></td><td class="indexvalue">Cells are the elements of the graph model. They represent the state of the groups, vertices and edges in a graph </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxCellCodec.html">com.mxgraph.mxCellCodec</a></td><td class="indexvalue">Codec for mxCells. This class is created and registered dynamically at load time and used implicitely via <a class="el" href="classcom_1_1mxgraph_1_1mxCodec.html" title="XML codec for .NET object graphs. In order to resolve forward references when reading files the XML d...">mxCodec</a> and the <a class="el" href="classcom_1_1mxgraph_1_1mxCodecRegistry.html" title="Static class that acts as a global registry for codecs. See mxCodec for an example of using this clas...">mxCodecRegistry</a> </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxCellPath.html">com.mxgraph.mxCellPath</a></td><td class="indexvalue">Implements a mechanism for temporary cell Ids </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxCellRenderer.html">com.mxgraph.mxCellRenderer</a></td><td class="indexvalue">Class that can draw an independent array of cells </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxCellState.html">com.mxgraph.mxCellState</a></td><td class="indexvalue">Represents the current state of a cell in a given graph view </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxCodec.html">com.mxgraph.mxCodec</a></td><td class="indexvalue">XML codec for .NET object graphs. In order to resolve forward references when reading files the XML document that contains the data must be passed to the constructor </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxCodecRegistry.html">com.mxgraph.mxCodecRegistry</a></td><td class="indexvalue">Static class that acts as a global registry for codecs. See <a class="el" href="classcom_1_1mxgraph_1_1mxCodec.html" title="XML codec for .NET object graphs. In order to resolve forward references when reading files the XML d...">mxCodec</a> for an example of using this class </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxConnectionConstraint.html">com.mxgraph.mxConnectionConstraint</a></td><td class="indexvalue">Defines an object that contains the constraints about how to connect one side of an edge to its terminal </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxConstants.html">com.mxgraph.mxConstants</a></td><td class="indexvalue">Defines various global constants </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxEdgeStyle.html">com.mxgraph.mxEdgeStyle</a></td><td class="indexvalue">Provides various edge styles to be used as the values for <a class="el" href="classcom_1_1mxgraph_1_1mxConstants.html#a5782062c7c61ac2fea2bcb1b61a7b5f2" title="Takes a function that creates points. Possible values are the functions defined in mxEdgeStyle...">mxConstants.STYLE_EDGE</a> in a cell style </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxFastOrganicLayout.html">com.mxgraph.mxFastOrganicLayout</a></td><td class="indexvalue">Fast organic layout algorithm </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxGdiCanvas.html">com.mxgraph.mxGdiCanvas</a></td><td class="indexvalue">Implementation of a canvas that uses GDI for painting </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxGdiCanvas2D.html">com.mxgraph.mxGdiCanvas2D</a></td><td class="indexvalue">Used for exporting images. To render to an image from a given XML string, graph size and and background color, the following code is used: </p>
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<div class="fragment"><pre class="fragment"> <a class="code" href="classcom_1_1mxgraph_1_1mxGdiCanvas2D.html#a1f4bdd89121fc399ef9aaee7efb678dd" title="Draws an image.">Image</a> image = mxUtils.CreateImage(width, height, background);
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Graphics g = Graphics.FromImage(image);
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g.SmoothingMode = SmoothingMode.HighQuality;
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mxSaxOutputHandler handler = <span class="keyword">new</span> mxSaxOutputHandler(<span class="keyword">new</span> <a class="code" href="classcom_1_1mxgraph_1_1mxGdiCanvas2D.html#a33b4d37b4d8978f0d63ae01cfeb76110">mxGdiCanvas2D</a>(g));
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handler.Read(<span class="keyword">new</span> XmlTextReader(<span class="keyword">new</span> StringReader(xml)));
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</pre></div> Text rendering is available for plain text only, with optional word wrapping </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxGeometry.html">com.mxgraph.mxGeometry</a></td><td class="indexvalue">Represents the geometry of a cell. For vertices, the geometry consists of the x- and y-location, as well as the width and height. For edges, the edge either defines the source- and target-terminal, or the geometry defines the respective terminal points </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxGraph.html">com.mxgraph.mxGraph</a></td><td class="indexvalue">Implements a graph object that allows to create diagrams from a graph model and stylesheet </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxGraphModel.html">com.mxgraph.mxGraphModel</a></td><td class="indexvalue">Implements a graph model. The graph model acts as a wrapper around the cells which are in charge of storing the actual graph datastructure. The model acts as a transactional wrapper with event notification for all changes, whereas the cells contain the atomic operations for updating the actual datastructure </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxGraphView.html">com.mxgraph.mxGraphView</a></td><td class="indexvalue">Implements a view for the graph. This class is in charge of computing the absolute coordinates for the relative child geometries, the points for perimeters and edge styles and keeping them cached in mxCellStates for faster retrieval. The states are updated whenever the model or the view state (translate, scale) changes. The scale and translate are honoured in the bounds </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxGraphViewImageReader.html">com.mxgraph.mxGraphViewImageReader</a></td><td class="indexvalue">A converter that renders display XML data onto a GDI canvas </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxGraphViewReader.html">com.mxgraph.mxGraphViewReader</a></td><td class="indexvalue">An abstract converter that renders display XML data onto a canvas </td></tr>
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<tr><td class="indexkey"><a class="el" href="interfacecom_1_1mxgraph_1_1mxICanvas.html">com.mxgraph.mxICanvas</a></td><td class="indexvalue">Defines the requirements for a canvas that paints the vertices and edges of a graph </td></tr>
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<tr><td class="indexkey"><a class="el" href="interfacecom_1_1mxgraph_1_1mxICanvas2D.html">com.mxgraph.mxICanvas2D</a></td><td class="indexvalue">Defines the requirements for a canvas that paints the vertices and edges of a graph </td></tr>
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<tr><td class="indexkey"><a class="el" href="interfacecom_1_1mxgraph_1_1mxICell.html">com.mxgraph.mxICell</a></td><td class="indexvalue">Defines the requirements for a cell that can be used in an <a class="el" href="classcom_1_1mxgraph_1_1mxGraphModel.html" title="Implements a graph model. The graph model acts as a wrapper around the cells which are in charge of s...">mxGraphModel</a> </td></tr>
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<tr><td class="indexkey"><a class="el" href="interfacecom_1_1mxgraph_1_1mxIGraphLayout.html">com.mxgraph.mxIGraphLayout</a></td><td class="indexvalue">Defines the requirements for an object that implements a graph layout </td></tr>
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<tr><td class="indexkey"><a class="el" href="interfacecom_1_1mxgraph_1_1mxIGraphModel.html">com.mxgraph.mxIGraphModel</a></td><td class="indexvalue">Defines the requirements for a graph model to be used with <a class="el" href="classcom_1_1mxgraph_1_1mxGraph.html" title="Implements a graph object that allows to create diagrams from a graph model and stylesheet.">mxGraph</a> </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxImageBundle.html">com.mxgraph.mxImageBundle</a></td><td class="indexvalue">Maps from keys to base64 encoded images or file locations. All values must be URLs or use the format data:image/format followed by a comma and the base64 encoded image data, eg. "data:image/gif,XYZ", where XYZ is the base64 encoded image data </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxImageCanvas.html">com.mxgraph.mxImageCanvas</a></td><td class="indexvalue">Implements a canvas that draws onto an image </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxModelCodec.html">com.mxgraph.mxModelCodec</a></td><td class="indexvalue">Codec for mxGraphModels. This class is created and registered dynamically at load time and used implicitely via <a class="el" href="classcom_1_1mxgraph_1_1mxCodec.html" title="XML codec for .NET object graphs. In order to resolve forward references when reading files the XML d...">mxCodec</a> and the <a class="el" href="classcom_1_1mxgraph_1_1mxCodecRegistry.html" title="Static class that acts as a global registry for codecs. See mxCodec for an example of using this clas...">mxCodecRegistry</a> </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxObjectCodec.html">com.mxgraph.mxObjectCodec</a></td><td class="indexvalue">Generic codec for C# objects. See below for a detailed description of the encoding/decoding scheme. Note: Since booleans are numbers in JavaScript, all boolean values are encoded into 1 for true and 0 for false </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxPerimeter.html">com.mxgraph.mxPerimeter</a></td><td class="indexvalue">Provides various perimeter functions to be used in a style as the value of <a class="el" href="classcom_1_1mxgraph_1_1mxConstants.html#af02509c433cf83e3f2e0c54dd0ec299a" title="Defines the key for the perimeter style. Possible values are the functions defined in mxPerimeter...">mxConstants.STYLE_PERIMETER</a> </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxPoint.html">com.mxgraph.mxPoint</a></td><td class="indexvalue">Implements a 2-dimensional point with double precision coordinates </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxRectangle.html">com.mxgraph.mxRectangle</a></td><td class="indexvalue">Implements a 2-dimensional rectangle with double precision coordinates </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxSaxOutputHandler.html">com.mxgraph.mxSaxOutputHandler</a></td><td class="indexvalue"></td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxSession.html">com.mxgraph.mxSession</a></td><td class="indexvalue">Implements a session that may be attached to a shared diagram </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxSharedDiagram.html">com.mxgraph.mxSharedDiagram</a></td><td class="indexvalue">Implements a diagram that may be shared among multiple sessions </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxStencil.html">com.mxgraph.mxStencil</a></td><td class="indexvalue">Implements a stencil for the given XML definition. This class implements the <a class="el" href="classcom_1_1mxgraph_1_1mxGraph.html" title="Implements a graph object that allows to create diagrams from a graph model and stylesheet.">mxGraph</a> stencil schema </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxStencilRegistry.html">com.mxgraph.mxStencilRegistry</a></td><td class="indexvalue"></td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxStyleRegistry.html">com.mxgraph.mxStyleRegistry</a></td><td class="indexvalue">Static class that acts as a global registry for codecs. See <a class="el" href="classcom_1_1mxgraph_1_1mxCodec.html" title="XML codec for .NET object graphs. In order to resolve forward references when reading files the XML d...">mxCodec</a> for an example of using this class </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxStylesheet.html">com.mxgraph.mxStylesheet</a></td><td class="indexvalue">Defines the appearance of the cells in a graph </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxStylesheetCodec.html">com.mxgraph.mxStylesheetCodec</a></td><td class="indexvalue">Codec for mxStylesheets. This class is created and registered dynamically at load time and used implicitely via <a class="el" href="classcom_1_1mxgraph_1_1mxCodec.html" title="XML codec for .NET object graphs. In order to resolve forward references when reading files the XML d...">mxCodec</a> and the <a class="el" href="classcom_1_1mxgraph_1_1mxCodecRegistry.html" title="Static class that acts as a global registry for codecs. See mxCodec for an example of using this clas...">mxCodecRegistry</a> </td></tr>
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<tr><td class="indexkey"><a class="el" href="classcom_1_1mxgraph_1_1mxUtils.html">com.mxgraph.mxUtils</a></td><td class="indexvalue">Contains various helper methods for use with <a class="el" href="classcom_1_1mxgraph_1_1mxGraph.html" title="Implements a graph object that allows to create diagrams from a graph model and stylesheet.">mxGraph</a> </td></tr>
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</a> 1.7.6.1
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