maxGraph/docs/js-api/files/util/mxVmlCanvas2D-js.html

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<div id=Content><div class="CClass"><div class=CTopic id=MainTopic><h1 class=CTitle><a name="mxVmlCanvas2D"></a>mxVmlCanvas2D</h1><div class=CBody><p>Implements a canvas to be used for rendering VML.&nbsp; Here is an example of implementing a fallback for SVG images which are not supported in VML-based browsers.</p><blockquote><pre class="prettyprint">var mxVmlCanvas2DImage = mxVmlCanvas2D.prototype.image;
mxVmlCanvas2D.prototype.image = function(x, y, w, h, src, aspect, flipH, flipV)
{
if (src.substring(src.length - 4, src.length) == '.svg')
{
src = 'http://www.jgraph.com/images/mxgraph.gif';
}
mxVmlCanvas2DImage.apply(this, arguments);
};</pre></blockquote><p>To disable anti-aliasing in the output, use the following code.</p><blockquote><pre class="prettyprint">document.createStyleSheet().cssText = mxClient.VML_PREFIX + '\\:*{antialias:false;)}';</pre></blockquote><p>A description of the public API is available in <a href="mxXmlCanvas2D-js.html#mxXmlCanvas2D" class=LClass id=link34 onMouseOver="ShowTip(event, 'tt32', 'link34')" onMouseOut="HideTip('tt32')">mxXmlCanvas2D</a>.&nbsp; Note that there is a known issue in VML where gradients are painted using the outer bounding box of rotated shapes, not the actual bounds of the shape.&nbsp; See also <a href="#mxVmlCanvas2D.text" class=LFunction id=link35 onMouseOver="ShowTip(event, 'tt27', 'link35')" onMouseOut="HideTip('tt27')">text</a> for plain text label restrictions in shapes for VML.</p><!--START_ND_SUMMARY--><div class=Summary><div class=STitle>Summary</div><div class=SBorder><table border=0 cellspacing=0 cellpadding=0 class=STable><tr class="SMain"><td class=SEntry><a href="#mxVmlCanvas2D" >mxVmlCanvas2D</a></td><td class=SDescription>Implements a canvas to be used for rendering VML. </td></tr><tr class="SGroup SIndent1"><td class=SEntry><a href="#mxVmlCanvas2D.Variables" >Variables</a></td><td class=SDescription></td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.root" id=link1 onMouseOver="ShowTip(event, 'tt1', 'link1')" onMouseOut="HideTip('tt1')">root</a></td><td class=SDescription>Reference to the container for the SVG content.</td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.path" >path</a></td><td class=SDescription>Holds the current DOM node.</td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.textEnabled" id=link2 onMouseOver="ShowTip(event, 'tt2', 'link2')" onMouseOut="HideTip('tt2')">textEnabled</a></td><td class=SDescription>Specifies if text output should be enabledetB. </td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.moveOp" id=link3 onMouseOver="ShowTip(event, 'tt3', 'link3')" onMouseOut="HideTip('tt3')">moveOp</a></td><td class=SDescription>Contains the string used for moving in paths. </td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.lineOp" id=link4 onMouseOver="ShowTip(event, 'tt4', 'link4')" onMouseOut="HideTip('tt4')">lineOp</a></td><td class=SDescription>Contains the string used for moving in paths. </td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.curveOp" id=link5 onMouseOver="ShowTip(event, 'tt5', 'link5')" onMouseOut="HideTip('tt5')">curveOp</a></td><td class=SDescription>Contains the string used for bezier curves. </td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.closeOp" id=link6 onMouseOver="ShowTip(event, 'tt6', 'link6')" onMouseOut="HideTip('tt6')">closeOp</a></td><td class=SDescription>Holds the operator for closing curves. </td></tr><tr class="SVariable SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.rotatedHtmlBackground" id=link7 onMouseOver="ShowTip(event, 'tt7', 'link7')" onMouseOut="HideTip('tt7')">rotatedHtmlBackground</a></td><td class=SDescription>Background color for rotated HTML. </td></tr><tr class="SVariable SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.vmlScale" id=link8 onMouseOver="ShowTip(event, 'tt8', 'link8')" onMouseOut="HideTip('tt8')">vmlScale</a></td><td class=SDescription>Specifies the scale used to draw VML shapes.</td></tr><tr class="SGroup SIndent1"><td class=SEntry><a href="#mxVmlCanvas2D.Functions" >Functions</a></td><td class=SDescription></td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.createElement" id=link9 onMouseOver="ShowTip(event, 'tt9', 'link9')" onMouseOut="HideTip('tt9')">createElement</a></td><td class=SDescription>Creates the given element using the document.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.createVmlElement" id=link10 onMouseOver="ShowTip(event, 'tt10', 'link10')" onMouseOut="HideTip('tt10')">createVmlElement</a></td><td class=SDescription>Creates a new element using <a href="#mxVmlCanvas2D.createElement" class=LFunction id=link11 onMouseOver="ShowTip(event, 'tt9', 'link11')" onMouseOut="HideTip('tt9')">createElement</a> and prefixes the given name with <a href="../mxClient-js.html#mxClient.VML_PREFIX" class=LVariable id=link12 onMouseOver="ShowTip(event, 'tt11', 'link12')" onMouseOut="HideTip('tt11')">mxClient.VML_PREFIX</a>.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.addNode" id=link13 onMouseOver="ShowTip(event, 'tt12', 'link13')" onMouseOut="HideTip('tt12')">addNode</a></td><td class=SDescription>Adds the current node to the <a href="#mxVmlCanvas2D.root" class=LVariable id=link14 onMouseOver="ShowTip(event, 'tt1', 'link14')" onMouseOut="HideTip('tt1')">root</a>.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.createTransparentFill" id=link15 onMouseOver="ShowTip(event, 'tt13', 'link15')" onMouseOut="HideTip('tt13')">createTransparentFill</a></td><td class=SDescription>Creates a transparent fill.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.createFill" id=link16 onMouseOver="ShowTip(event, 'tt14', 'link16')" onMouseOut="HideTip('tt14')">createFill</a></td><td class=SDescription>Creates a fill for the current state.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.createStroke" id=link17 onMouseOver="ShowTip(event, 'tt15', 'link17')" onMouseOut="HideTip('tt15')">createStroke</a></td><td class=SDescription>Creates a fill for the current state.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.getVmlDashPattern" >getVmlDashPattern</a></td><td class=SDescription>Returns a VML dash pattern for the current dashPattern. </td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.createShadow" id=link18 onMouseOver="ShowTip(event, 'tt16', 'link18')" onMouseOut="HideTip('tt16')">createShadow</a></td><td class=SDescription>Creates a shadow for the given node.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.createShadowFill" id=link19 onMouseOver="ShowTip(event, 'tt17', 'link19')" onMouseOut="HideTip('tt17')">createShadowFill</a></td><td class=SDescription>Creates the fill for the shadow.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.createShadowStroke" id=link20 onMouseOver="ShowTip(event, 'tt18', 'link20')" onMouseOut="HideTip('tt18')">createShadowStroke</a></td><td class=SDescription>Creates the stroke for the shadow.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.rotate" id=link21 onMouseOver="ShowTip(event, 'tt19', 'link21')" onMouseOut="HideTip('tt19')">rotate</a></td><td class=SDescription>Sets the rotation of the canvas. </td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.begin" id=link22 onMouseOver="ShowTip(event, 'tt20', 'link22')" onMouseOut="HideTip('tt20')">begin</a></td><td class=SDescription>Extends superclass to create path.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.quadTo" id=link23 onMouseOver="ShowTip(event, 'tt21', 'link23')" onMouseOut="HideTip('tt21')">quadTo</a></td><td class=SDescription>Replaces quadratic curve with bezier curve in VML.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.createRect" id=link24 onMouseOver="ShowTip(event, 'tt22', 'link24')" onMouseOut="HideTip('tt22')">createRect</a></td><td class=SDescription>Sets the glass gradient.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.rect" id=link25 onMouseOver="ShowTip(event, 'tt23', 'link25')" onMouseOut="HideTip('tt23')">rect</a></td><td class=SDescription>Sets the current path to a rectangle.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.roundrect" id=link26 onMouseOver="ShowTip(event, 'tt24', 'link26')" onMouseOut="HideTip('tt24')">roundrect</a></td><td class=SDescription>Sets the current path to a rounded rectangle.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.ellipse" id=link27 onMouseOver="ShowTip(event, 'tt25', 'link27')" onMouseOut="HideTip('tt25')">ellipse</a></td><td class=SDescription>Sets the current path to an ellipse.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.image" id=link28 onMouseOver="ShowTip(event, 'tt26', 'link28')" onMouseOut="HideTip('tt26')">image</a></td><td class=SDescription>Paints an image.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.createText" >createText</a></td><td class=SDescription>Creates the innermost element that contains the HTML text.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.text" id=link29 onMouseOver="ShowTip(event, 'tt27', 'link29')" onMouseOut="HideTip('tt27')">text</a></td><td class=SDescription>Paints the given text. </td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.plainText" id=link30 onMouseOver="ShowTip(event, 'tt28', 'link30')" onMouseOut="HideTip('tt28')">plainText</a></td><td class=SDescription>Paints the outline of the current path.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.stroke" id=link31 onMouseOver="ShowTip(event, 'tt29', 'link31')" onMouseOut="HideTip('tt29')">stroke</a></td><td class=SDescription>Paints the outline of the current path.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#mxVmlCanvas2D.fill" id=link32 onMouseOver="ShowTip(event, 'tt30', 'link32')" onMouseOut="HideTip('tt30')">fill</a></td><td class=SDescription>Fills the current path.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#mxVmlCanvas2D.fillAndStroke" id=link33 onMouseOver="ShowTip(event, 'tt31', 'link33')" onMouseOut="HideTip('tt31')">fillAndStroke</a></td><td class=SDescription>Fills and paints the outline of the current path.</td></tr></table></div></div><!--END_ND_SUMMARY--></div></div></div>
<div class="CGroup"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.Variables"></a>Variables</h3></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.root"></a>root</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.root</td></tr></table></blockquote><p>Reference to the container for the SVG content.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.path"></a>path</h3><div class=CBody><p>Holds the current DOM node.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.textEnabled"></a>textEnabled</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.textEnabled</td></tr></table></blockquote><p>Specifies if text output should be enabledetB.&nbsp; Default is true.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.moveOp"></a>moveOp</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.moveOp</td></tr></table></blockquote><p>Contains the string used for moving in paths.&nbsp; Default is &lsquo;m&rsquo;.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.lineOp"></a>lineOp</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.lineOp</td></tr></table></blockquote><p>Contains the string used for moving in paths.&nbsp; Default is &lsquo;l&rsquo;.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.curveOp"></a>curveOp</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.curveOp</td></tr></table></blockquote><p>Contains the string used for bezier curves.&nbsp; Default is &lsquo;c&rsquo;.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.closeOp"></a>closeOp</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.closeOp</td></tr></table></blockquote><p>Holds the operator for closing curves.&nbsp; Default is &lsquo;x e&rsquo;.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.rotatedHtmlBackground"></a>rotatedHtmlBackground</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.rotatedHtmlBackground</td></tr></table></blockquote><p>Background color for rotated HTML.&nbsp; Default is &lsquo;&rsquo;.&nbsp; This can be set to eg. white to improve rendering of rotated text in VML for IE9.</p></div></div></div>
<div class="CVariable"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.vmlScale"></a>vmlScale</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.vmlScale</td></tr></table></blockquote><p>Specifies the scale used to draw VML shapes.</p></div></div></div>
<div class="CGroup"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.Functions"></a>Functions</h3></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createElement"></a>createElement</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.createElement = function(</td><td class=PParameter nowrap>name</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates the given element using the document.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createVmlElement"></a>createVmlElement</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.createVmlElement = function(</td><td class=PParameter nowrap>name</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates a new element using <a href="#mxVmlCanvas2D.createElement" class=LFunction id=link36 onMouseOver="ShowTip(event, 'tt9', 'link36')" onMouseOut="HideTip('tt9')">createElement</a> and prefixes the given name with <a href="../mxClient-js.html#mxClient.VML_PREFIX" class=LVariable id=link37 onMouseOver="ShowTip(event, 'tt11', 'link37')" onMouseOut="HideTip('tt11')">mxClient.VML_PREFIX</a>.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.addNode"></a>addNode</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.addNode = function(</td><td class=PParameter nowrap>filled,</td></tr><tr><td></td><td class=PParameter nowrap>stroked</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Adds the current node to the <a href="#mxVmlCanvas2D.root" class=LVariable id=link38 onMouseOver="ShowTip(event, 'tt1', 'link38')" onMouseOut="HideTip('tt1')">root</a>.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createTransparentFill"></a>createTransparentFill</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createTransparentFill = function()</td></tr></table></blockquote><p>Creates a transparent fill.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createFill"></a>createFill</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createFill = function()</td></tr></table></blockquote><p>Creates a fill for the current state.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createStroke"></a>createStroke</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createStroke = function()</td></tr></table></blockquote><p>Creates a fill for the current state.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.getVmlDashPattern"></a>getVmlDashPattern</h3><div class=CBody><p>Returns a VML dash pattern for the current dashPattern.&nbsp; See <a href="http://msdn.microsoft.com/en-us/library/bb264085" class=LURL target=_top>http://msdn.microsoft.com/en-us/library/bb264085</a>(v=vs.85).aspx</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createShadow"></a>createShadow</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.createShadow = function(</td><td class=PParameter nowrap>node,</td></tr><tr><td></td><td class=PParameter nowrap>filled,</td></tr><tr><td></td><td class=PParameter nowrap>stroked</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Creates a shadow for the given node.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createShadowFill"></a>createShadowFill</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createShadowFill = function()</td></tr></table></blockquote><p>Creates the fill for the shadow.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createShadowStroke"></a>createShadowStroke</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createShadowStroke = function()</td></tr></table></blockquote><p>Creates the stroke for the shadow.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.rotate"></a>rotate</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.rotate = function(</td><td class=PParameter nowrap>theta,</td></tr><tr><td></td><td class=PParameter nowrap>flipH,</td></tr><tr><td></td><td class=PParameter nowrap>flipV,</td></tr><tr><td></td><td class=PParameter nowrap>cx,</td></tr><tr><td></td><td class=PParameter nowrap>cy</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Sets the rotation of the canvas.&nbsp; Note that rotation cannot be concatenated.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.begin"></a>begin</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.begin = function()</td></tr></table></blockquote><p>Extends superclass to create path.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.quadTo"></a>quadTo</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.quadTo = function(</td><td class=PParameter nowrap>x1,</td></tr><tr><td></td><td class=PParameter nowrap>y1,</td></tr><tr><td></td><td class=PParameter nowrap>x2,</td></tr><tr><td></td><td class=PParameter nowrap>y2</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Replaces quadratic curve with bezier curve in VML.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createRect"></a>createRect</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.createRect = function(</td><td class=PParameter nowrap>nodeName,</td></tr><tr><td></td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Sets the glass gradient.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.rect"></a>rect</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.rect = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Sets the current path to a rectangle.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.roundrect"></a>roundrect</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.roundrect = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>dx,</td></tr><tr><td></td><td class=PParameter nowrap>dy</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Sets the current path to a rounded rectangle.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.ellipse"></a>ellipse</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.ellipse = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Sets the current path to an ellipse.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.image"></a>image</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.image = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>src,</td></tr><tr><td></td><td class=PParameter nowrap>aspect,</td></tr><tr><td></td><td class=PParameter nowrap>flipH,</td></tr><tr><td></td><td class=PParameter nowrap>flipV</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Paints an image.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.createText"></a>createText</h3><div class=CBody><p>Creates the innermost element that contains the HTML text.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.text"></a>text</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.text = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>str,</td></tr><tr><td></td><td class=PParameter nowrap>align,</td></tr><tr><td></td><td class=PParameter nowrap>valign,</td></tr><tr><td></td><td class=PParameter nowrap>wrap,</td></tr><tr><td></td><td class=PParameter nowrap>format,</td></tr><tr><td></td><td class=PParameter nowrap>overflow,</td></tr><tr><td></td><td class=PParameter nowrap>clip,</td></tr><tr><td></td><td class=PParameter nowrap>rotation</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Paints the given text.&nbsp; Possible values for format are empty string for plain text and html for HTML markup.&nbsp; Clipping, text background and border are not supported for plain text in VML.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.plainText"></a>plainText</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.plainText = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>str,</td></tr><tr><td></td><td class=PParameter nowrap>align,</td></tr><tr><td></td><td class=PParameter nowrap>valign,</td></tr><tr><td></td><td class=PParameter nowrap>wrap,</td></tr><tr><td></td><td class=PParameter nowrap>format,</td></tr><tr><td></td><td class=PParameter nowrap>overflow,</td></tr><tr><td></td><td class=PParameter nowrap>clip,</td></tr><tr><td></td><td class=PParameter nowrap>rotation</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote><p>Paints the outline of the current path.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.stroke"></a>stroke</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.stroke = function()</td></tr></table></blockquote><p>Paints the outline of the current path.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.fill"></a>fill</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.fill = function()</td></tr></table></blockquote><p>Fills the current path.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="mxVmlCanvas2D.fillAndStroke"></a>fillAndStroke</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.fillAndStroke = function()</td></tr></table></blockquote><p>Fills and paints the outline of the current path.</p></div></div></div>
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<div class=CToolTip id="tt1"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>this.root</td></tr></table></blockquote>Reference to the container for the SVG content.</div></div><div class=CToolTip id="tt2"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.textEnabled</td></tr></table></blockquote>Specifies if text output should be enabledetB. </div></div><div class=CToolTip id="tt3"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.moveOp</td></tr></table></blockquote>Contains the string used for moving in paths. </div></div><div class=CToolTip id="tt4"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.lineOp</td></tr></table></blockquote>Contains the string used for moving in paths. </div></div><div class=CToolTip id="tt5"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.curveOp</td></tr></table></blockquote>Contains the string used for bezier curves. </div></div><div class=CToolTip id="tt6"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.closeOp</td></tr></table></blockquote>Holds the operator for closing curves. </div></div><div class=CToolTip id="tt7"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.rotatedHtmlBackground</td></tr></table></blockquote>Background color for rotated HTML. </div></div><div class=CToolTip id="tt8"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.vmlScale</td></tr></table></blockquote>Specifies the scale used to draw VML shapes.</div></div><div class=CToolTip id="tt9"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.createElement = function(</td><td class=PParameter nowrap>name</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Creates the given element using the document.</div></div><div class=CToolTip id="tt10"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.createVmlElement = function(</td><td class=PParameter nowrap>name</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Creates a new element using createElement and prefixes the given name with mxClient.VML_PREFIX.</div></div><div class=CToolTip id="tt11"><div class=CVariable>Prefix for VML namespace in node names. </div></div><div class=CToolTip id="tt12"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.addNode = function(</td><td class=PParameter nowrap>filled,</td></tr><tr><td></td><td class=PParameter nowrap>stroked</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Adds the current node to the root.</div></div><div class=CToolTip id="tt13"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createTransparentFill = function()</td></tr></table></blockquote>Creates a transparent fill.</div></div><div class=CToolTip id="tt14"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createFill = function()</td></tr></table></blockquote>Creates a fill for the current state.</div></div><div class=CToolTip id="tt15"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createStroke = function()</td></tr></table></blockquote>Creates a fill for the current state.</div></div><div class=CToolTip id="tt16"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.createShadow = function(</td><td class=PParameter nowrap>node,</td></tr><tr><td></td><td class=PParameter nowrap>filled,</td></tr><tr><td></td><td class=PParameter nowrap>stroked</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Creates a shadow for the given node.</div></div><div class=CToolTip id="tt17"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createShadowFill = function()</td></tr></table></blockquote>Creates the fill for the shadow.</div></div><div class=CToolTip id="tt18"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.createShadowStroke = function()</td></tr></table></blockquote>Creates the stroke for the shadow.</div></div><div class=CToolTip id="tt19"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.rotate = function(</td><td class=PParameter nowrap>theta,</td></tr><tr><td></td><td class=PParameter nowrap>flipH,</td></tr><tr><td></td><td class=PParameter nowrap>flipV,</td></tr><tr><td></td><td class=PParameter nowrap>cx,</td></tr><tr><td></td><td class=PParameter nowrap>cy</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the rotation of the canvas. </div></div><div class=CToolTip id="tt20"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.begin = function()</td></tr></table></blockquote>Extends superclass to create path.</div></div><div class=CToolTip id="tt21"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.quadTo = function(</td><td class=PParameter nowrap>x1,</td></tr><tr><td></td><td class=PParameter nowrap>y1,</td></tr><tr><td></td><td class=PParameter nowrap>x2,</td></tr><tr><td></td><td class=PParameter nowrap>y2</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Replaces quadratic curve with bezier curve in VML.</div></div><div class=CToolTip id="tt22"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.createRect = function(</td><td class=PParameter nowrap>nodeName,</td></tr><tr><td></td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the glass gradient.</div></div><div class=CToolTip id="tt23"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.rect = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the current path to a rectangle.</div></div><div class=CToolTip id="tt24"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.roundrect = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>dx,</td></tr><tr><td></td><td class=PParameter nowrap>dy</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the current path to a rounded rectangle.</div></div><div class=CToolTip id="tt25"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.ellipse = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the current path to an ellipse.</div></div><div class=CToolTip id="tt26"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.image = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>src,</td></tr><tr><td></td><td class=PParameter nowrap>aspect,</td></tr><tr><td></td><td class=PParameter nowrap>flipH,</td></tr><tr><td></td><td class=PParameter nowrap>flipV</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Paints an image.</div></div><div class=CToolTip id="tt27"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.text = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>str,</td></tr><tr><td></td><td class=PParameter nowrap>align,</td></tr><tr><td></td><td class=PParameter nowrap>valign,</td></tr><tr><td></td><td class=PParameter nowrap>wrap,</td></tr><tr><td></td><td class=PParameter nowrap>format,</td></tr><tr><td></td><td class=PParameter nowrap>overflow,</td></tr><tr><td></td><td class=PParameter nowrap>clip,</td></tr><tr><td></td><td class=PParameter nowrap>rotation</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Paints the given text. </div></div><div class=CToolTip id="tt28"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>mxVmlCanvas2D.prototype.plainText = function(</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PParameter nowrap>y,</td></tr><tr><td></td><td class=PParameter nowrap>w,</td></tr><tr><td></td><td class=PParameter nowrap>h,</td></tr><tr><td></td><td class=PParameter nowrap>str,</td></tr><tr><td></td><td class=PParameter nowrap>align,</td></tr><tr><td></td><td class=PParameter nowrap>valign,</td></tr><tr><td></td><td class=PParameter nowrap>wrap,</td></tr><tr><td></td><td class=PParameter nowrap>format,</td></tr><tr><td></td><td class=PParameter nowrap>overflow,</td></tr><tr><td></td><td class=PParameter nowrap>clip,</td></tr><tr><td></td><td class=PParameter nowrap>rotation</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Paints the outline of the current path.</div></div><div class=CToolTip id="tt29"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.stroke = function()</td></tr></table></blockquote>Paints the outline of the current path.</div></div><div class=CToolTip id="tt30"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.fill = function()</td></tr></table></blockquote>Fills the current path.</div></div><div class=CToolTip id="tt31"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype prettyprint"><tr><td>mxVmlCanvas2D.prototype.fillAndStroke = function()</td></tr></table></blockquote>Fills and paints the outline of the current path.</div></div><div class=CToolTip id="tt32"><div class=CClass>Base class for all canvases. </div></div><!--END_ND_TOOLTIPS-->
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