multimedia/client/webrtc_demo/third/include/google/protobuf/stubs/bytestream.h

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// This file declares the ByteSink and ByteSource abstract interfaces. These
// interfaces represent objects that consume (ByteSink) or produce (ByteSource)
// a sequence of bytes. Using these abstract interfaces in your APIs can help
// make your code work with a variety of input and output types.
//
// This file also declares the following commonly used implementations of these
// interfaces.
//
// ByteSink:
// UncheckedArrayByteSink Writes to an array, without bounds checking
// CheckedArrayByteSink Writes to an array, with bounds checking
// GrowingArrayByteSink Allocates and writes to a growable buffer
// StringByteSink Writes to an STL string
// NullByteSink Consumes a never-ending stream of bytes
//
// ByteSource:
// ArrayByteSource Reads from an array or string/StringPiece
// LimitedByteSource Limits the number of bytes read from an
#ifndef GOOGLE_PROTOBUF_STUBS_BYTESTREAM_H_
#define GOOGLE_PROTOBUF_STUBS_BYTESTREAM_H_
#include <stddef.h>
#include <string>
#include <google/protobuf/stubs/common.h>
#include <google/protobuf/stubs/stringpiece.h>
#include <google/protobuf/port_def.inc>
class CordByteSink;
namespace google {
namespace protobuf {
namespace strings {
// An abstract interface for an object that consumes a sequence of bytes. This
// interface offers a way to append data as well as a Flush() function.
//
// Example:
//
// string my_data;
// ...
// ByteSink* sink = ...
// sink->Append(my_data.data(), my_data.size());
// sink->Flush();
//
class PROTOBUF_EXPORT ByteSink {
public:
ByteSink() {}
virtual ~ByteSink() {}
// Appends the "n" bytes starting at "bytes".
virtual void Append(const char* bytes, size_t n) = 0;
// Flushes internal buffers. The default implementation does nothing. ByteSink
// subclasses may use internal buffers that require calling Flush() at the end
// of the stream.
virtual void Flush();
private:
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ByteSink);
};
// An abstract interface for an object that produces a fixed-size sequence of
// bytes.
//
// Example:
//
// ByteSource* source = ...
// while (source->Available() > 0) {
// StringPiece data = source->Peek();
// ... do something with "data" ...
// source->Skip(data.length());
// }
//
class PROTOBUF_EXPORT ByteSource {
public:
ByteSource() {}
virtual ~ByteSource() {}
// Returns the number of bytes left to read from the source. Available()
// should decrease by N each time Skip(N) is called. Available() may not
// increase. Available() returning 0 indicates that the ByteSource is
// exhausted.
//
// Note: Size() may have been a more appropriate name as it's more
// indicative of the fixed-size nature of a ByteSource.
virtual size_t Available() const = 0;
// Returns a StringPiece of the next contiguous region of the source. Does not
// reposition the source. The returned region is empty iff Available() == 0.
//
// The returned region is valid until the next call to Skip() or until this
// object is destroyed, whichever occurs first.
//
// The length of the returned StringPiece will be <= Available().
virtual StringPiece Peek() = 0;
// Skips the next n bytes. Invalidates any StringPiece returned by a previous
// call to Peek().
//
// REQUIRES: Available() >= n
virtual void Skip(size_t n) = 0;
// Writes the next n bytes in this ByteSource to the given ByteSink, and
// advances this ByteSource past the copied bytes. The default implementation
// of this method just copies the bytes normally, but subclasses might
// override CopyTo to optimize certain cases.
//
// REQUIRES: Available() >= n
virtual void CopyTo(ByteSink* sink, size_t n);
private:
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ByteSource);
};
//
// Some commonly used implementations of ByteSink
//
// Implementation of ByteSink that writes to an unsized byte array. No
// bounds-checking is performed--it is the caller's responsibility to ensure
// that the destination array is large enough.
//
// Example:
//
// char buf[10];
// UncheckedArrayByteSink sink(buf);
// sink.Append("hi", 2); // OK
// sink.Append(data, 100); // WOOPS! Overflows buf[10].
//
class PROTOBUF_EXPORT UncheckedArrayByteSink : public ByteSink {
public:
explicit UncheckedArrayByteSink(char* dest) : dest_(dest) {}
virtual void Append(const char* data, size_t n) override;
// Returns the current output pointer so that a caller can see how many bytes
// were produced.
//
// Note: this method is not part of the ByteSink interface.
char* CurrentDestination() const { return dest_; }
private:
char* dest_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(UncheckedArrayByteSink);
};
// Implementation of ByteSink that writes to a sized byte array. This sink will
// not write more than "capacity" bytes to outbuf. Once "capacity" bytes are
// appended, subsequent bytes will be ignored and Overflowed() will return true.
// Overflowed() does not cause a runtime error (i.e., it does not CHECK fail).
//
// Example:
//
// char buf[10];
// CheckedArrayByteSink sink(buf, 10);
// sink.Append("hi", 2); // OK
// sink.Append(data, 100); // Will only write 8 more bytes
//
class PROTOBUF_EXPORT CheckedArrayByteSink : public ByteSink {
public:
CheckedArrayByteSink(char* outbuf, size_t capacity);
virtual void Append(const char* bytes, size_t n) override;
// Returns the number of bytes actually written to the sink.
size_t NumberOfBytesWritten() const { return size_; }
// Returns true if any bytes were discarded, i.e., if there was an
// attempt to write more than 'capacity' bytes.
bool Overflowed() const { return overflowed_; }
private:
char* outbuf_;
const size_t capacity_;
size_t size_;
bool overflowed_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CheckedArrayByteSink);
};
// Implementation of ByteSink that allocates an internal buffer (a char array)
// and expands it as needed to accommodate appended data (similar to a string),
// and allows the caller to take ownership of the internal buffer via the
// GetBuffer() method. The buffer returned from GetBuffer() must be deleted by
// the caller with delete[]. GetBuffer() also sets the internal buffer to be
// empty, and subsequent appends to the sink will create a new buffer. The
// destructor will free the internal buffer if GetBuffer() was not called.
//
// Example:
//
// GrowingArrayByteSink sink(10);
// sink.Append("hi", 2);
// sink.Append(data, n);
// const char* buf = sink.GetBuffer(); // Ownership transferred
// delete[] buf;
//
class PROTOBUF_EXPORT GrowingArrayByteSink : public strings::ByteSink {
public:
explicit GrowingArrayByteSink(size_t estimated_size);
virtual ~GrowingArrayByteSink();
virtual void Append(const char* bytes, size_t n) override;
// Returns the allocated buffer, and sets nbytes to its size. The caller takes
// ownership of the buffer and must delete it with delete[].
char* GetBuffer(size_t* nbytes);
private:
void Expand(size_t amount);
void ShrinkToFit();
size_t capacity_;
char* buf_;
size_t size_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(GrowingArrayByteSink);
};
// Implementation of ByteSink that appends to the given string.
// Existing contents of "dest" are not modified; new data is appended.
//
// Example:
//
// string dest = "Hello ";
// StringByteSink sink(&dest);
// sink.Append("World", 5);
// assert(dest == "Hello World");
//
class PROTOBUF_EXPORT StringByteSink : public ByteSink {
public:
explicit StringByteSink(string* dest) : dest_(dest) {}
virtual void Append(const char* data, size_t n) override;
private:
string* dest_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(StringByteSink);
};
// Implementation of ByteSink that discards all data.
//
// Example:
//
// NullByteSink sink;
// sink.Append(data, data.size()); // All data ignored.
//
class PROTOBUF_EXPORT NullByteSink : public ByteSink {
public:
NullByteSink() {}
void Append(const char* /*data*/, size_t /*n*/) override {}
private:
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(NullByteSink);
};
//
// Some commonly used implementations of ByteSource
//
// Implementation of ByteSource that reads from a StringPiece.
//
// Example:
//
// string data = "Hello";
// ArrayByteSource source(data);
// assert(source.Available() == 5);
// assert(source.Peek() == "Hello");
//
class PROTOBUF_EXPORT ArrayByteSource : public ByteSource {
public:
explicit ArrayByteSource(StringPiece s) : input_(s) {}
virtual size_t Available() const override;
virtual StringPiece Peek() override;
virtual void Skip(size_t n) override;
private:
StringPiece input_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayByteSource);
};
// Implementation of ByteSource that wraps another ByteSource, limiting the
// number of bytes returned.
//
// The caller maintains ownership of the underlying source, and may not use the
// underlying source while using the LimitByteSource object. The underlying
// source's pointer is advanced by n bytes every time this LimitByteSource
// object is advanced by n.
//
// Example:
//
// string data = "Hello World";
// ArrayByteSource abs(data);
// assert(abs.Available() == data.size());
//
// LimitByteSource limit(abs, 5);
// assert(limit.Available() == 5);
// assert(limit.Peek() == "Hello");
//
class PROTOBUF_EXPORT LimitByteSource : public ByteSource {
public:
// Returns at most "limit" bytes from "source".
LimitByteSource(ByteSource* source, size_t limit);
virtual size_t Available() const override;
virtual StringPiece Peek() override;
virtual void Skip(size_t n) override;
// We override CopyTo so that we can forward to the underlying source, in
// case it has an efficient implementation of CopyTo.
virtual void CopyTo(ByteSink* sink, size_t n) override;
private:
ByteSource* source_;
size_t limit_;
};
} // namespace strings
} // namespace protobuf
} // namespace google
#include <google/protobuf/port_undef.inc>
#endif // GOOGLE_PROTOBUF_STUBS_BYTESTREAM_H_