352 lines
12 KiB
C
352 lines
12 KiB
C
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// Protocol Buffers - Google's data interchange format
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// Copyright 2008 Google Inc. All rights reserved.
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// https://developers.google.com/protocol-buffers/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// This file declares the ByteSink and ByteSource abstract interfaces. These
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// interfaces represent objects that consume (ByteSink) or produce (ByteSource)
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// a sequence of bytes. Using these abstract interfaces in your APIs can help
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// make your code work with a variety of input and output types.
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//
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// This file also declares the following commonly used implementations of these
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// interfaces.
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//
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// ByteSink:
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// UncheckedArrayByteSink Writes to an array, without bounds checking
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// CheckedArrayByteSink Writes to an array, with bounds checking
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// GrowingArrayByteSink Allocates and writes to a growable buffer
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// StringByteSink Writes to an STL string
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// NullByteSink Consumes a never-ending stream of bytes
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//
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// ByteSource:
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// ArrayByteSource Reads from an array or string/StringPiece
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// LimitedByteSource Limits the number of bytes read from an
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#ifndef GOOGLE_PROTOBUF_STUBS_BYTESTREAM_H_
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#define GOOGLE_PROTOBUF_STUBS_BYTESTREAM_H_
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#include <stddef.h>
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#include <string>
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#include <google/protobuf/stubs/common.h>
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#include <google/protobuf/stubs/stringpiece.h>
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#include <google/protobuf/port_def.inc>
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class CordByteSink;
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namespace google {
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namespace protobuf {
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namespace strings {
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// An abstract interface for an object that consumes a sequence of bytes. This
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// interface offers a way to append data as well as a Flush() function.
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//
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// Example:
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//
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// string my_data;
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// ...
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// ByteSink* sink = ...
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// sink->Append(my_data.data(), my_data.size());
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// sink->Flush();
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//
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class PROTOBUF_EXPORT ByteSink {
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public:
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ByteSink() {}
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virtual ~ByteSink() {}
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// Appends the "n" bytes starting at "bytes".
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virtual void Append(const char* bytes, size_t n) = 0;
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// Flushes internal buffers. The default implementation does nothing. ByteSink
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// subclasses may use internal buffers that require calling Flush() at the end
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// of the stream.
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virtual void Flush();
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private:
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GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ByteSink);
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};
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// An abstract interface for an object that produces a fixed-size sequence of
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// bytes.
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//
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// Example:
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//
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// ByteSource* source = ...
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// while (source->Available() > 0) {
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// StringPiece data = source->Peek();
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// ... do something with "data" ...
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// source->Skip(data.length());
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// }
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//
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class PROTOBUF_EXPORT ByteSource {
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public:
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ByteSource() {}
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virtual ~ByteSource() {}
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// Returns the number of bytes left to read from the source. Available()
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// should decrease by N each time Skip(N) is called. Available() may not
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// increase. Available() returning 0 indicates that the ByteSource is
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// exhausted.
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//
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// Note: Size() may have been a more appropriate name as it's more
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// indicative of the fixed-size nature of a ByteSource.
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virtual size_t Available() const = 0;
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// Returns a StringPiece of the next contiguous region of the source. Does not
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// reposition the source. The returned region is empty iff Available() == 0.
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//
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// The returned region is valid until the next call to Skip() or until this
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// object is destroyed, whichever occurs first.
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//
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// The length of the returned StringPiece will be <= Available().
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virtual StringPiece Peek() = 0;
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// Skips the next n bytes. Invalidates any StringPiece returned by a previous
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// call to Peek().
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//
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// REQUIRES: Available() >= n
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virtual void Skip(size_t n) = 0;
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// Writes the next n bytes in this ByteSource to the given ByteSink, and
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// advances this ByteSource past the copied bytes. The default implementation
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// of this method just copies the bytes normally, but subclasses might
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// override CopyTo to optimize certain cases.
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//
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// REQUIRES: Available() >= n
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virtual void CopyTo(ByteSink* sink, size_t n);
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private:
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GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ByteSource);
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};
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//
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// Some commonly used implementations of ByteSink
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//
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// Implementation of ByteSink that writes to an unsized byte array. No
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// bounds-checking is performed--it is the caller's responsibility to ensure
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// that the destination array is large enough.
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//
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// Example:
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//
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// char buf[10];
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// UncheckedArrayByteSink sink(buf);
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// sink.Append("hi", 2); // OK
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// sink.Append(data, 100); // WOOPS! Overflows buf[10].
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//
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class PROTOBUF_EXPORT UncheckedArrayByteSink : public ByteSink {
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public:
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explicit UncheckedArrayByteSink(char* dest) : dest_(dest) {}
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virtual void Append(const char* data, size_t n) override;
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// Returns the current output pointer so that a caller can see how many bytes
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// were produced.
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//
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// Note: this method is not part of the ByteSink interface.
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char* CurrentDestination() const { return dest_; }
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private:
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char* dest_;
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GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(UncheckedArrayByteSink);
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};
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// Implementation of ByteSink that writes to a sized byte array. This sink will
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// not write more than "capacity" bytes to outbuf. Once "capacity" bytes are
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// appended, subsequent bytes will be ignored and Overflowed() will return true.
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// Overflowed() does not cause a runtime error (i.e., it does not CHECK fail).
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//
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// Example:
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//
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// char buf[10];
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// CheckedArrayByteSink sink(buf, 10);
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// sink.Append("hi", 2); // OK
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// sink.Append(data, 100); // Will only write 8 more bytes
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//
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class PROTOBUF_EXPORT CheckedArrayByteSink : public ByteSink {
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public:
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CheckedArrayByteSink(char* outbuf, size_t capacity);
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virtual void Append(const char* bytes, size_t n) override;
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// Returns the number of bytes actually written to the sink.
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size_t NumberOfBytesWritten() const { return size_; }
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// Returns true if any bytes were discarded, i.e., if there was an
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// attempt to write more than 'capacity' bytes.
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bool Overflowed() const { return overflowed_; }
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private:
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char* outbuf_;
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const size_t capacity_;
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size_t size_;
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bool overflowed_;
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GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CheckedArrayByteSink);
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};
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// Implementation of ByteSink that allocates an internal buffer (a char array)
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// and expands it as needed to accommodate appended data (similar to a string),
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// and allows the caller to take ownership of the internal buffer via the
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// GetBuffer() method. The buffer returned from GetBuffer() must be deleted by
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// the caller with delete[]. GetBuffer() also sets the internal buffer to be
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// empty, and subsequent appends to the sink will create a new buffer. The
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// destructor will free the internal buffer if GetBuffer() was not called.
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//
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// Example:
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//
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// GrowingArrayByteSink sink(10);
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// sink.Append("hi", 2);
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// sink.Append(data, n);
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// const char* buf = sink.GetBuffer(); // Ownership transferred
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// delete[] buf;
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//
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class PROTOBUF_EXPORT GrowingArrayByteSink : public strings::ByteSink {
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public:
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explicit GrowingArrayByteSink(size_t estimated_size);
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virtual ~GrowingArrayByteSink();
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virtual void Append(const char* bytes, size_t n) override;
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// Returns the allocated buffer, and sets nbytes to its size. The caller takes
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// ownership of the buffer and must delete it with delete[].
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char* GetBuffer(size_t* nbytes);
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private:
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void Expand(size_t amount);
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void ShrinkToFit();
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size_t capacity_;
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char* buf_;
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size_t size_;
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GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(GrowingArrayByteSink);
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};
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// Implementation of ByteSink that appends to the given string.
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// Existing contents of "dest" are not modified; new data is appended.
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//
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// Example:
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//
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// string dest = "Hello ";
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// StringByteSink sink(&dest);
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// sink.Append("World", 5);
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// assert(dest == "Hello World");
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//
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class PROTOBUF_EXPORT StringByteSink : public ByteSink {
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public:
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explicit StringByteSink(string* dest) : dest_(dest) {}
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virtual void Append(const char* data, size_t n) override;
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private:
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string* dest_;
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GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(StringByteSink);
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};
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// Implementation of ByteSink that discards all data.
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//
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// Example:
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//
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// NullByteSink sink;
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// sink.Append(data, data.size()); // All data ignored.
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//
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class PROTOBUF_EXPORT NullByteSink : public ByteSink {
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public:
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NullByteSink() {}
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void Append(const char* /*data*/, size_t /*n*/) override {}
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private:
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GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(NullByteSink);
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};
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//
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// Some commonly used implementations of ByteSource
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//
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// Implementation of ByteSource that reads from a StringPiece.
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//
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// Example:
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//
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// string data = "Hello";
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// ArrayByteSource source(data);
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// assert(source.Available() == 5);
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// assert(source.Peek() == "Hello");
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//
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class PROTOBUF_EXPORT ArrayByteSource : public ByteSource {
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public:
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explicit ArrayByteSource(StringPiece s) : input_(s) {}
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virtual size_t Available() const override;
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virtual StringPiece Peek() override;
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virtual void Skip(size_t n) override;
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private:
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StringPiece input_;
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GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayByteSource);
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};
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// Implementation of ByteSource that wraps another ByteSource, limiting the
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// number of bytes returned.
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//
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// The caller maintains ownership of the underlying source, and may not use the
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// underlying source while using the LimitByteSource object. The underlying
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// source's pointer is advanced by n bytes every time this LimitByteSource
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// object is advanced by n.
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//
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// Example:
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//
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// string data = "Hello World";
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// ArrayByteSource abs(data);
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// assert(abs.Available() == data.size());
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//
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// LimitByteSource limit(abs, 5);
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// assert(limit.Available() == 5);
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// assert(limit.Peek() == "Hello");
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//
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class PROTOBUF_EXPORT LimitByteSource : public ByteSource {
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public:
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// Returns at most "limit" bytes from "source".
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LimitByteSource(ByteSource* source, size_t limit);
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virtual size_t Available() const override;
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virtual StringPiece Peek() override;
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virtual void Skip(size_t n) override;
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// We override CopyTo so that we can forward to the underlying source, in
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// case it has an efficient implementation of CopyTo.
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virtual void CopyTo(ByteSink* sink, size_t n) override;
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private:
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ByteSource* source_;
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size_t limit_;
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};
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} // namespace strings
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} // namespace protobuf
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} // namespace google
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#include <google/protobuf/port_undef.inc>
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#endif // GOOGLE_PROTOBUF_STUBS_BYTESTREAM_H_
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