171 lines
5.1 KiB
C
171 lines
5.1 KiB
C
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/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef RTC_BASE_SOCKET_ADAPTERS_H_
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#define RTC_BASE_SOCKET_ADAPTERS_H_
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#include <string>
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#include "api/array_view.h"
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#include "rtc_base/async_socket.h"
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#include "rtc_base/constructor_magic.h"
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#include "rtc_base/crypt_string.h"
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namespace rtc {
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struct HttpAuthContext;
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class ByteBufferReader;
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class ByteBufferWriter;
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///////////////////////////////////////////////////////////////////////////////
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// Implements a socket adapter that can buffer and process data internally,
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// as in the case of connecting to a proxy, where you must speak the proxy
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// protocol before commencing normal socket behavior.
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class BufferedReadAdapter : public AsyncSocketAdapter {
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public:
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BufferedReadAdapter(AsyncSocket* socket, size_t buffer_size);
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~BufferedReadAdapter() override;
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int Send(const void* pv, size_t cb) override;
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int Recv(void* pv, size_t cb, int64_t* timestamp) override;
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protected:
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int DirectSend(const void* pv, size_t cb) {
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return AsyncSocketAdapter::Send(pv, cb);
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}
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void BufferInput(bool on = true);
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virtual void ProcessInput(char* data, size_t* len) = 0;
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void OnReadEvent(AsyncSocket* socket) override;
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private:
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char* buffer_;
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size_t buffer_size_, data_len_;
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bool buffering_;
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RTC_DISALLOW_COPY_AND_ASSIGN(BufferedReadAdapter);
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};
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///////////////////////////////////////////////////////////////////////////////
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// Implements a socket adapter that performs the client side of a
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// fake SSL handshake. Used for "ssltcp" P2P functionality.
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class AsyncSSLSocket : public BufferedReadAdapter {
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public:
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static ArrayView<const uint8_t> SslClientHello();
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static ArrayView<const uint8_t> SslServerHello();
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explicit AsyncSSLSocket(AsyncSocket* socket);
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int Connect(const SocketAddress& addr) override;
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protected:
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void OnConnectEvent(AsyncSocket* socket) override;
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void ProcessInput(char* data, size_t* len) override;
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RTC_DISALLOW_COPY_AND_ASSIGN(AsyncSSLSocket);
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};
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///////////////////////////////////////////////////////////////////////////////
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// Implements a socket adapter that speaks the HTTP/S proxy protocol.
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class AsyncHttpsProxySocket : public BufferedReadAdapter {
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public:
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AsyncHttpsProxySocket(AsyncSocket* socket,
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const std::string& user_agent,
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const SocketAddress& proxy,
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const std::string& username,
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const CryptString& password);
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~AsyncHttpsProxySocket() override;
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// If connect is forced, the adapter will always issue an HTTP CONNECT to the
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// target address. Otherwise, it will connect only if the destination port
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// is not port 80.
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void SetForceConnect(bool force) { force_connect_ = force; }
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int Connect(const SocketAddress& addr) override;
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SocketAddress GetRemoteAddress() const override;
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int Close() override;
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ConnState GetState() const override;
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protected:
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void OnConnectEvent(AsyncSocket* socket) override;
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void OnCloseEvent(AsyncSocket* socket, int err) override;
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void ProcessInput(char* data, size_t* len) override;
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bool ShouldIssueConnect() const;
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void SendRequest();
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void ProcessLine(char* data, size_t len);
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void EndResponse();
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void Error(int error);
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private:
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SocketAddress proxy_, dest_;
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std::string agent_, user_, headers_;
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CryptString pass_;
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bool force_connect_;
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size_t content_length_;
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int defer_error_;
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bool expect_close_;
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enum ProxyState {
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PS_INIT,
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PS_LEADER,
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PS_AUTHENTICATE,
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PS_SKIP_HEADERS,
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PS_ERROR_HEADERS,
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PS_TUNNEL_HEADERS,
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PS_SKIP_BODY,
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PS_TUNNEL,
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PS_WAIT_CLOSE,
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PS_ERROR
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} state_;
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HttpAuthContext* context_;
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std::string unknown_mechanisms_;
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RTC_DISALLOW_COPY_AND_ASSIGN(AsyncHttpsProxySocket);
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};
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///////////////////////////////////////////////////////////////////////////////
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// Implements a socket adapter that speaks the SOCKS proxy protocol.
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class AsyncSocksProxySocket : public BufferedReadAdapter {
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public:
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AsyncSocksProxySocket(AsyncSocket* socket,
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const SocketAddress& proxy,
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const std::string& username,
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const CryptString& password);
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~AsyncSocksProxySocket() override;
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int Connect(const SocketAddress& addr) override;
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SocketAddress GetRemoteAddress() const override;
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int Close() override;
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ConnState GetState() const override;
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protected:
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void OnConnectEvent(AsyncSocket* socket) override;
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void ProcessInput(char* data, size_t* len) override;
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void SendHello();
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void SendConnect();
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void SendAuth();
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void Error(int error);
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private:
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enum State { SS_INIT, SS_HELLO, SS_AUTH, SS_CONNECT, SS_TUNNEL, SS_ERROR };
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State state_;
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SocketAddress proxy_, dest_;
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std::string user_;
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CryptString pass_;
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RTC_DISALLOW_COPY_AND_ASSIGN(AsyncSocksProxySocket);
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};
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} // namespace rtc
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#endif // RTC_BASE_SOCKET_ADAPTERS_H_
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