#ifndef GLPLAYWIDGET_H #define GLPLAYWIDGET_H #include #include #include #include #include #include #define ATTRIB_VERTEX 3 #define ATTRIB_TEXTURE 4 class CPlayWidget:public QOpenGLWidget,protected QOpenGLFunctions { Q_OBJECT public slots: void OnUpdateFrame(); public: CPlayWidget(QWidget* parent); ~CPlayWidget(); void PlayOneFrame(); protected: QTimer tm; void initializeGL() Q_DECL_OVERRIDE; void resizeGL(int w, int h) Q_DECL_OVERRIDE; void paintGL() Q_DECL_OVERRIDE; private: GLuint textureUniformY; //y纹理数据位置 GLuint textureUniformU; //u纹理数据位置 GLuint textureUniformV; //v纹理数据位置 GLuint id_y; GLuint id_u; GLuint id_v; //v纹理对象ID QOpenGLTexture* m_pTextureY; //y纹理对象 QOpenGLTexture* m_pTextureU; //u纹理对象 QOpenGLTexture* m_pTextureV; //v纹理对象 QOpenGLShader *m_pVSHader; //顶点着色器程序对象 QOpenGLShader *m_pFSHader; //片段着色器对象 QOpenGLShaderProgram *m_pShaderProgram; //着色器程序容器 int m_nVideoW; //视频分辨率宽 int m_nVideoH; //视频分辨率高 unsigned char* m_pBufYuv420p; FILE* m_pYuvFile; }; #endif