/* * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef AUDIO_AUDIO_STATE_H_ #define AUDIO_AUDIO_STATE_H_ #include #include #include #include "api/sequence_checker.h" #include "audio/audio_transport_impl.h" #include "audio/null_audio_poller.h" #include "call/audio_state.h" #include "rtc_base/ref_count.h" namespace webrtc { class AudioSendStream; class AudioReceiveStream; namespace internal { class AudioState : public webrtc::AudioState { public: explicit AudioState(const AudioState::Config& config); AudioState() = delete; AudioState(const AudioState&) = delete; AudioState& operator=(const AudioState&) = delete; ~AudioState() override; AudioProcessing* audio_processing() override; AudioTransport* audio_transport() override; void SetPlayout(bool enabled) override; void SetRecording(bool enabled) override; void SetStereoChannelSwapping(bool enable) override; AudioDeviceModule* audio_device_module() { RTC_DCHECK(config_.audio_device_module); return config_.audio_device_module.get(); } bool typing_noise_detected() const; void AddReceivingStream(webrtc::AudioReceiveStream* stream); void RemoveReceivingStream(webrtc::AudioReceiveStream* stream); void AddSendingStream(webrtc::AudioSendStream* stream, int sample_rate_hz, size_t num_channels); void RemoveSendingStream(webrtc::AudioSendStream* stream); private: void UpdateAudioTransportWithSendingStreams(); void UpdateNullAudioPollerState(); SequenceChecker thread_checker_; SequenceChecker process_thread_checker_; const webrtc::AudioState::Config config_; bool recording_enabled_ = true; bool playout_enabled_ = true; // Transports mixed audio from the mixer to the audio device and // recorded audio to the sending streams. AudioTransportImpl audio_transport_; // Null audio poller is used to continue polling the audio streams if audio // playout is disabled so that audio processing still happens and the audio // stats are still updated. std::unique_ptr null_audio_poller_; std::unordered_set receiving_streams_; struct StreamProperties { int sample_rate_hz = 0; size_t num_channels = 0; }; std::map sending_streams_; }; } // namespace internal } // namespace webrtc #endif // AUDIO_AUDIO_STATE_H_