multimedia/client/webrtc_demo/third/include/pc/media_protocol_names.h

36 lines
1.2 KiB
C++

/*
* Copyright 2019 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef PC_MEDIA_PROTOCOL_NAMES_H_
#define PC_MEDIA_PROTOCOL_NAMES_H_
#include <string>
namespace cricket {
// Names or name prefixes of protocols as defined by SDP specifications.
extern const char kMediaProtocolRtpPrefix[];
extern const char kMediaProtocolSctp[];
extern const char kMediaProtocolDtlsSctp[];
extern const char kMediaProtocolUdpDtlsSctp[];
extern const char kMediaProtocolTcpDtlsSctp[];
bool IsDtlsSctp(const std::string& protocol);
bool IsPlainSctp(const std::string& protocol);
// Returns true if the given media section protocol indicates use of RTP.
bool IsRtpProtocol(const std::string& protocol);
// Returns true if the given media section protocol indicates use of SCTP.
bool IsSctpProtocol(const std::string& protocol);
} // namespace cricket
#endif // PC_MEDIA_PROTOCOL_NAMES_H_