133 lines
4.0 KiB
C++
133 lines
4.0 KiB
C++
/*
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* Copyright 2011 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef EXAMPLES_PEERCONNECTION_CLIENT_PEER_CONNECTION_CLIENT_H_
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#define EXAMPLES_PEERCONNECTION_CLIENT_PEER_CONNECTION_CLIENT_H_
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#include <map>
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#include <memory>
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#include <string>
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#include "rtc_base/nethelpers.h"
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#include "rtc_base/physicalsocketserver.h"
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#include "rtc_base/signalthread.h"
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#include "rtc_base/third_party/sigslot/sigslot.h"
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typedef std::map<int, std::string> Peers;
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struct PeerConnectionClientObserver {
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virtual void OnSignedIn() = 0; // Called when we're logged on.
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virtual void OnDisconnected() = 0;
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virtual void OnPeerConnected(int id, const std::string& name) = 0;
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virtual void OnPeerDisconnected(int peer_id) = 0;
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virtual void OnMessageFromPeer(int peer_id, const std::string& message) = 0;
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virtual void OnMessageSent(int err) = 0;
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virtual void OnServerConnectionFailure() = 0;
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protected:
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virtual ~PeerConnectionClientObserver() {}
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};
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class PeerConnectionClient : public sigslot::has_slots<>,
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public rtc::MessageHandler {
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public:
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enum State {
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NOT_CONNECTED,
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RESOLVING,
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SIGNING_IN,
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CONNECTED,
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SIGNING_OUT_WAITING,
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SIGNING_OUT,
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};
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PeerConnectionClient();
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~PeerConnectionClient();
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int id() const;
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bool is_connected() const;
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const Peers& peers() const;
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void RegisterObserver(PeerConnectionClientObserver* callback);
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void Connect(const std::string& server,
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int port,
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const std::string& client_name);
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bool SendToPeer(int peer_id, const std::string& message);
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bool SendHangUp(int peer_id);
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bool IsSendingMessage();
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bool SignOut();
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// implements the MessageHandler interface
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void OnMessage(rtc::Message* msg);
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protected:
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void DoConnect();
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void Close();
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void InitSocketSignals();
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bool ConnectControlSocket();
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void OnConnect(rtc::AsyncSocket* socket);
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void OnHangingGetConnect(rtc::AsyncSocket* socket);
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void OnMessageFromPeer(int peer_id, const std::string& message);
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// Quick and dirty support for parsing HTTP header values.
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bool GetHeaderValue(const std::string& data,
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size_t eoh,
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const char* header_pattern,
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size_t* value);
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bool GetHeaderValue(const std::string& data,
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size_t eoh,
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const char* header_pattern,
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std::string* value);
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// Returns true if the whole response has been read.
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bool ReadIntoBuffer(rtc::AsyncSocket* socket,
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std::string* data,
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size_t* content_length);
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void OnRead(rtc::AsyncSocket* socket);
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void OnHangingGetRead(rtc::AsyncSocket* socket);
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// Parses a single line entry in the form "<name>,<id>,<connected>"
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bool ParseEntry(const std::string& entry,
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std::string* name,
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int* id,
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bool* connected);
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int GetResponseStatus(const std::string& response);
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bool ParseServerResponse(const std::string& response,
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size_t content_length,
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size_t* peer_id,
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size_t* eoh);
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void OnClose(rtc::AsyncSocket* socket, int err);
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void OnResolveResult(rtc::AsyncResolverInterface* resolver);
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PeerConnectionClientObserver* callback_;
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rtc::SocketAddress server_address_;
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rtc::AsyncResolver* resolver_;
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std::unique_ptr<rtc::AsyncSocket> control_socket_;
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std::unique_ptr<rtc::AsyncSocket> hanging_get_;
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std::string onconnect_data_;
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std::string control_data_;
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std::string notification_data_;
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std::string client_name_;
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Peers peers_;
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State state_;
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int my_id_;
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};
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#endif // EXAMPLES_PEERCONNECTION_CLIENT_PEER_CONNECTION_CLIENT_H_
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