multimedia/client/janus_gateway_win/janus_win/peer_connection_client.h

133 lines
4.0 KiB
C++

/*
* Copyright 2011 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef EXAMPLES_PEERCONNECTION_CLIENT_PEER_CONNECTION_CLIENT_H_
#define EXAMPLES_PEERCONNECTION_CLIENT_PEER_CONNECTION_CLIENT_H_
#include <map>
#include <memory>
#include <string>
#include "rtc_base/nethelpers.h"
#include "rtc_base/physicalsocketserver.h"
#include "rtc_base/signalthread.h"
#include "rtc_base/third_party/sigslot/sigslot.h"
typedef std::map<int, std::string> Peers;
struct PeerConnectionClientObserver {
virtual void OnSignedIn() = 0; // Called when we're logged on.
virtual void OnDisconnected() = 0;
virtual void OnPeerConnected(int id, const std::string& name) = 0;
virtual void OnPeerDisconnected(int peer_id) = 0;
virtual void OnMessageFromPeer(int peer_id, const std::string& message) = 0;
virtual void OnMessageSent(int err) = 0;
virtual void OnServerConnectionFailure() = 0;
protected:
virtual ~PeerConnectionClientObserver() {}
};
class PeerConnectionClient : public sigslot::has_slots<>,
public rtc::MessageHandler {
public:
enum State {
NOT_CONNECTED,
RESOLVING,
SIGNING_IN,
CONNECTED,
SIGNING_OUT_WAITING,
SIGNING_OUT,
};
PeerConnectionClient();
~PeerConnectionClient();
int id() const;
bool is_connected() const;
const Peers& peers() const;
void RegisterObserver(PeerConnectionClientObserver* callback);
void Connect(const std::string& server,
int port,
const std::string& client_name);
bool SendToPeer(int peer_id, const std::string& message);
bool SendHangUp(int peer_id);
bool IsSendingMessage();
bool SignOut();
// implements the MessageHandler interface
void OnMessage(rtc::Message* msg);
protected:
void DoConnect();
void Close();
void InitSocketSignals();
bool ConnectControlSocket();
void OnConnect(rtc::AsyncSocket* socket);
void OnHangingGetConnect(rtc::AsyncSocket* socket);
void OnMessageFromPeer(int peer_id, const std::string& message);
// Quick and dirty support for parsing HTTP header values.
bool GetHeaderValue(const std::string& data,
size_t eoh,
const char* header_pattern,
size_t* value);
bool GetHeaderValue(const std::string& data,
size_t eoh,
const char* header_pattern,
std::string* value);
// Returns true if the whole response has been read.
bool ReadIntoBuffer(rtc::AsyncSocket* socket,
std::string* data,
size_t* content_length);
void OnRead(rtc::AsyncSocket* socket);
void OnHangingGetRead(rtc::AsyncSocket* socket);
// Parses a single line entry in the form "<name>,<id>,<connected>"
bool ParseEntry(const std::string& entry,
std::string* name,
int* id,
bool* connected);
int GetResponseStatus(const std::string& response);
bool ParseServerResponse(const std::string& response,
size_t content_length,
size_t* peer_id,
size_t* eoh);
void OnClose(rtc::AsyncSocket* socket, int err);
void OnResolveResult(rtc::AsyncResolverInterface* resolver);
PeerConnectionClientObserver* callback_;
rtc::SocketAddress server_address_;
rtc::AsyncResolver* resolver_;
std::unique_ptr<rtc::AsyncSocket> control_socket_;
std::unique_ptr<rtc::AsyncSocket> hanging_get_;
std::string onconnect_data_;
std::string control_data_;
std::string notification_data_;
std::string client_name_;
Peers peers_;
State state_;
int my_id_;
};
#endif // EXAMPLES_PEERCONNECTION_CLIENT_PEER_CONNECTION_CLIENT_H_