293 lines
9.8 KiB
C
293 lines
9.8 KiB
C
/******************************************************************************
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Copyright (C), 2009-2019, Huawei Tech. Co., Ltd.
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******************************************************************************
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File Name : hi_math.h
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Version : Initial Draft
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Author : c55300
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Created : 2009/04/09
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Last Modified :
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Description : mathematical functions.
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Function List :
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History :
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1.Date : 2009/04/09
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Author : c55300
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Modification: Created file
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2.Date : 2009/05/04
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Author : c55300
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Modification: Add ENDIAN and VALUE_BETWEEN.
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3.Date : 2009/05/21
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Author : c55300
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Modification: Add macro of FRACTION operation and CMP.
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******************************************************************************/
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#ifndef __HI_MATH_H__
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#define __HI_MATH_H__
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#include "hi_type.h"
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#ifdef __cplusplus
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#if __cplusplus
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extern "C"{
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#endif
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#endif /* __cplusplus */
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/******************************************************************************
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** ABS(x) absolute value of x
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** SIGN(x) sign of x
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** CMP(x,y) 0 if x==y; 1 if x>y; -1 if x<y
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******************************************************************************/
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#define ABS(x) ( (x) >= 0 ? (x) : (-(x)) )
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#define SIGN(x) ( (x) >= 0 ? 1 : -1 )
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#define CMP(x,y) (((x) == (y)) ? 0 : (((x) > (y)) ? 1 : -1))
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/******************************************************************************
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** MAX2(x,y) maximum of x and y
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** MIN2(x,y) minimum of x and y
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** MAX3(x,y,z) maximum of x, y and z
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** MIN3(x,y,z) minimun of x, y and z
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** MEDIAN(x,y,z) median of x,y,z
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** MEAN2(x,y) mean of x,y
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******************************************************************************/
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#define MAX2(x,y) ( (x)>(y) ? (x):(y) )
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#define MIN2(x,y) ( (x)<(y) ? (x):(y) )
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#define MAX3(x,y,z) ( (x)>(y) ? MAX2(x,z) : MAX2(y,z) )
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#define MIN3(x,y,z) ( (x)<(y) ? MIN2(x,z) : MIN2(y,z) )
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#define MEDIAN(x,y,z) (((x)+(y)+(z) - MAX3(x,y,z)) - MIN3(x,y,z) )
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#define MEAN2(x,y) (((x)+(y)) >> 1 )
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/******************************************************************************
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** CLIP3(x,min,max) clip x within [min,max]
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** WRAP_MAX(x,max,min) wrap to min if x equal max
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** WRAP_MIN(x,min,max) wrap to max if x equal min
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** VALUE_BETWEEN(x,min.max) True if x is between [min,max] inclusively.
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******************************************************************************/
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#define CLIP3(x,min,max) ( (x)< (min) ? (min) : ((x)>(max)?(max):(x)) )
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#define WRAP_MAX(x,max,min) ( (x)>=(max) ? (min) : (x) )
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#define WRAP_MIN(x,min,max) ( (x)<=(min) ? (max) : (x) )
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#define VALUE_BETWEEN(x,min,max) (((x)>=(min)) && ((x) <= (max)))
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/******************************************************************************
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** MULTI_OF_2_POWER(x,a) whether x is multiple of a(a must be power of 2)
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** CEILING_2_POWER(x,a) ceiling x to multiple of a(a must be power of 2)
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** FLOOR_2_POWER(x,a) floor x to multiple of a(a must be power of 2)
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** HIALIGN(x, a) align x to multiple of a
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**
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** Example:
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** CEILING_2_POWER(5,4) = 8
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** FLOOR_2_POWER(5,4) = 4
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******************************************************************************/
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#define MULTI_OF_2_POWER(x,a) (!((x) & ((a) - 1) ) )
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#define CEILING_2_POWER(x,a) ( ((x) + ((a) - 1) ) & ( ~((a) - 1) ) )
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#define FLOOR_2_POWER(x,a) ( (x) & (~((a) - 1) ) )
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#define HIALIGN(x, a) ((a) * (((x) + (a) - 1) / (a)))
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#define HICEILING(x, a) (((x)+(a)-1)/(a))
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/******************************************************************************
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** Get the span between two unsinged number, such as
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** SPAN(HI_U32, 100, 200) is 200 - 100 = 100
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** SPAN(HI_U32, 200, 100) is 0xFFFFFFFF - 200 + 100
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** SPAN(HI_U64, 200, 100) is 0xFFFFFFFFFFFFFFFF - 200 + 100
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******************************************************************************/
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#define SPAN(type, begin, end)\
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({ \
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type b = (begin); \
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type e = (end); \
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(type)((b >= e) ? (b - e) : (b + ((~((type)0))-e))); \
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})
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/******************************************************************************
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** ENDIAN32(x,y) little endian <---> big endian
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** IS_LITTLE_END() whether the system is little end mode
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******************************************************************************/
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#define ENDIAN32( x ) \
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( ( (x) << 24 ) | \
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( ( (x) & 0x0000ff00 ) << 8 ) | \
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( ( (x) & 0x00ff0000 ) >> 8 ) | \
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( ( (x) >> 24 ) & 0x000000ff ) )
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__inline static HI_BOOL IS_LITTLE_END(void)
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{
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union unEND_TEST_U
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{
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HI_CHAR cTest[4];
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HI_U32 u32Test;
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} unEndTest;
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unEndTest.cTest[0] = 0x01;
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unEndTest.cTest[1] = 0x02;
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unEndTest.cTest[2] = 0x03;
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unEndTest.cTest[3] = 0x04;
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return (unEndTest.u32Test > 0x01020304) ? (HI_TRUE) : (HI_FALSE);
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}
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/******************************************************************************
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** FRACTION32(de,nu) fraction: nu(minator) / de(nominator).
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** NUMERATOR32(x) of x(x is fraction)
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** DENOMINATOR32(x) Denominator of x(x is fraction)
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** represent fraction in 32 bit. LSB 16 is numerator, MSB 16 is denominator
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** It is integer if denominator is 0.
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******************************************************************************/
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#define FRACTION32(de,nu) ( ((de) << 16) | (nu) )
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#define NUMERATOR32(x) ( (x) & 0xffff)
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#define DENOMINATOR32(x) ( (x) >> 16 )
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/******************************************************************************
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** RGB(r,g,b) assemble the r,g,b to 24bit color
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** RGB_R(c) get RED from 24bit color
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** RGB_G(c) get GREEN from 24bit color
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** RGB_B(c) get BLUE from 24bit color
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******************************************************************************/
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#define RGB(r,g,b) ((((r) & 0xff) << 16) | (((g) & 0xff) << 8) | ((b) & 0xff))
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#define RGB_R(c) ( ((c) & 0xff0000) >> 16)
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#define RGB_G(c) ( ((c) & 0xff00) >> 8)
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#define RGB_B(c) ( (c) & 0xff)
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/******************************************************************************
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** YUV(y,u,v) assemble the y,u,v to 24bit color
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** YUV_Y(c) get Y from 24bit color
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** YUV_U(c) get U from 24bit color
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** YUV_V(c) get V from 24bit color
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******************************************************************************/
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#define YUV(y,u,v) ((((y) & 0xff) << 16) | (((u) & 0xff) << 8) | ((v) & 0xff))
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#define YUV_Y(c) ( ((c) & 0xff0000) >> 16)
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#define YUV_U(c) ( ((c) & 0xff00) >> 8)
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#define YUV_V(c) ( (c) & 0xff)
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/******************************************************************************
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** Rgb2Yc(r, g, b, *y, *u, *u) convert r,g,b to y,u,v
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** Rgb2Yuv(rgb, *yuv) convert rgb to yuv
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******************************************************************************/
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__inline static HI_VOID Rgb2Yc(HI_U8 r, HI_U8 g, HI_U8 b, HI_U8 * py, HI_U8 * pcb, HI_U8 * pcr)
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{
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/* Y */
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*py = (HI_U8)(((r*66+g*129+b*25) >> 8) + 16);
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/* Cb */
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*pcb = (HI_U8)((((b*112-r*38)-g*74) >> 8) + 128);
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/* Cr */
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*pcr = (HI_U8)((((r*112-g*94)-b*18) >> 8) + 128);
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}
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__inline static HI_U32 Rgb2Yuv(HI_U32 u32Rgb)
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{
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HI_U8 y,u,v;
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Rgb2Yc(RGB_R(u32Rgb), RGB_G(u32Rgb), RGB_B(u32Rgb), &y, &u, &v);
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return YUV(y,u,v);
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}
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/******************************************************************************
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** GetYCFromRGB(rgb, *y, *cbcr) convert rgb to yyyy, uvuv,
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******************************************************************************/
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__inline static HI_VOID GetYCFromRGB(HI_U32 rgb, HI_U32 * pY, HI_U32 * pC)
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{
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HI_U8 y, cb, cr;
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HI_U32 color_y, color_c, tmp;
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Rgb2Yc(RGB_R(rgb), RGB_G(rgb), RGB_B(rgb), &y, &cb, &cr);
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tmp = y & 0xFF;
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color_y = (tmp<<24) + (tmp<<16) + (tmp<<8) + tmp;
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tmp = cb & 0xFF;
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color_c = (tmp<<24) + (tmp<<8);
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tmp = cr & 0xFF;
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color_c = color_c + (tmp<<16) + tmp;
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*pY = color_y;
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*pC = color_c;
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}
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/*******************************************************************************
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** FpsControl Useing Sample:
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** FPS_CTRL_S g_stFpsCtrl;
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**
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** Take 12 frame uniform in 25.
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** InitFps(&g_stFpsCtrl, 25, 12);
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**
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** {
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** if(FpsControl(&g_stFpsCtrl)) printf("Yes, this frmae should be token");
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** }
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**
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*******************************************************************************/
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typedef struct hiFPS_CTRL_S
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{
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HI_U32 u32Ffps; /* Full frame rate */
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HI_U32 u32Tfps; /* Target frame rate */
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HI_U32 u32FrmKey; /* update key frame */
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} FPS_CTRL_S;
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__inline static HI_VOID InitFps(FPS_CTRL_S *pFrmCtrl, HI_U32 u32FullFps,
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HI_U32 u32TagFps)
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{
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pFrmCtrl->u32Ffps = u32FullFps;
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pFrmCtrl->u32Tfps = u32TagFps;
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pFrmCtrl->u32FrmKey = 0;
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}
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__inline static HI_BOOL FpsControl(FPS_CTRL_S *pFrmCtrl)
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{
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HI_BOOL bReturn = HI_FALSE;
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pFrmCtrl->u32FrmKey += pFrmCtrl->u32Tfps;
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if (pFrmCtrl->u32FrmKey >= pFrmCtrl->u32Ffps)
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{
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pFrmCtrl->u32FrmKey -= pFrmCtrl->u32Ffps;
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bReturn = HI_TRUE;
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}
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return bReturn;
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}
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/*******************************************************************************
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** GetSysTimeBySec
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** GetSysTimeByUsec
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*******************************************************************************/
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#ifdef __KERNEL__
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#include <linux/time.h>
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#else
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#include <sys/time.h>
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#endif
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__inline static HI_U32 GetSysTimeBySec(void)
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{
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struct timeval stTime;
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#ifdef __KERNEL__
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do_gettimeofday(&stTime);
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#else
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gettimeofday(&stTime, NULL);
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#endif
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return stTime.tv_sec;
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}
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__inline static HI_U64 GetSysTimeByUsec(void)
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{
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struct timeval stTime;
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#ifdef __KERNEL__
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do_gettimeofday(&stTime);
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#else
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gettimeofday(&stTime, NULL);
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#endif
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return (stTime.tv_sec * 1000000LLU) + stTime.tv_usec;
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}
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#ifdef __cplusplus
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#if __cplusplus
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}
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#endif
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#endif /* __cplusplus */
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#endif /* __HI_MATH_H__ */
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