multimedia/client/qt_gl_/yuvgl/media/screen_capture.cpp

179 lines
5.5 KiB
C++

#include "screen_capture.h"
#include <conio.h>
#include <stdio.h>
#include <QDebug>
#include <QString>
#if _MSC_VER >= 1600
#pragma execution_character_set("utf-8")
#endif
#define WIDEN2(x) L ## x
#define WIDEN(x) WIDEN2(x)
#define __WFILE__ WIDEN(__FILE__)
#define HRCHECK(__expr) {hr=(__expr);if(FAILED(hr)){wprintf(L"FAILURE 0x%08X (%i)\n\tline: %u file: '%s'\n\texpr: '" WIDEN(#__expr) L"'\n",hr, hr, __LINE__,__WFILE__);goto cleanup;}}
#define RELEASE(__p) {if(__p!=nullptr){__p->Release();__p=nullptr;}}
// ȱenum·½·¨
// https://www.gamedev.net/forums/topic/132636-enum-displaymode--dx9--false/
HRESULT SavePixelsToFile32bppPBGRA(UINT width, UINT height, UINT stride,
LPBYTE pixels, LPWSTR filePath, const GUID &format)
{
if (!filePath || !pixels)
return E_INVALIDARG;
HRESULT hr = S_OK;
IWICImagingFactory *factory = nullptr;
IWICBitmapEncoder *encoder = nullptr;
IWICBitmapFrameEncode *frame = nullptr;
IWICStream *stream = nullptr;
GUID pf = GUID_WICPixelFormat32bppPBGRA;
BOOL coInit = CoInitialize(nullptr);
HRCHECK(CoCreateInstance(CLSID_WICImagingFactory, nullptr, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&factory)));
HRCHECK(factory->CreateStream(&stream));
HRCHECK(stream->InitializeFromFilename(filePath, GENERIC_WRITE));
HRCHECK(factory->CreateEncoder(format, nullptr, &encoder));
HRCHECK(encoder->Initialize(stream, WICBitmapEncoderNoCache));
HRCHECK(encoder->CreateNewFrame(&frame, nullptr)); // we don't use options here
HRCHECK(frame->Initialize(nullptr)); // we dont' use any options here
HRCHECK(frame->SetSize(width, height));
HRCHECK(frame->SetPixelFormat(&pf));
HRCHECK(frame->WritePixels(height, stride, stride * height, pixels));
HRCHECK(frame->Commit());
HRCHECK(encoder->Commit());
cleanup:
RELEASE(stream);
RELEASE(frame);
RELEASE(encoder);
RELEASE(factory);
if (coInit) CoUninitialize();
return hr;
}
HRESULT Direct3D9TakeScreenshots(UINT adapter, UINT count)
{
HRESULT hr = S_OK;
IDirect3D9 *d3d = nullptr;
IDirect3DDevice9 *device = nullptr;
IDirect3DSurface9 *surface = nullptr;
D3DPRESENT_PARAMETERS parameters = { 0 };
D3DDISPLAYMODE mode;
D3DLOCKED_RECT rc;
UINT pitch;
SYSTEMTIME st;
LPBYTE *shots = nullptr;
// init D3D and get screen size
d3d = Direct3DCreate9(D3D_SDK_VERSION);
HRCHECK(d3d->GetAdapterDisplayMode(adapter, &mode));
parameters.Windowed = TRUE;
parameters.BackBufferCount = 1;
parameters.BackBufferHeight = mode.Height;
parameters.BackBufferWidth = mode.Width;
parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
parameters.hDeviceWindow = NULL;
// create device & capture surface
HRCHECK(d3d->CreateDevice(adapter, D3DDEVTYPE_HAL, NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &parameters, &device));
HRCHECK(device->CreateOffscreenPlainSurface(mode.Width, mode.Height, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, &surface, nullptr));
// compute the required buffer size
HRCHECK(surface->LockRect(&rc, NULL, 0));
pitch = rc.Pitch;
HRCHECK(surface->UnlockRect());
// allocate screenshots buffers
shots = new LPBYTE[count];
for (UINT i = 0; i < count; i++)
{
shots[i] = new BYTE[pitch * mode.Height];
}
GetSystemTime(&st); // measure the time we spend doing <count> captures
wprintf(L"%i:%i:%i.%i\n", st.wHour, st.wMinute, st.wSecond, st.wMilliseconds);
for (UINT i = 0; i < count; i++)
{
// get the data
HRCHECK(device->GetFrontBufferData(0, surface));
// copy it into our buffers
HRCHECK(surface->LockRect(&rc, NULL, 0));
CopyMemory(shots[i], rc.pBits, rc.Pitch * mode.Height);
HRCHECK(surface->UnlockRect());
}
GetSystemTime(&st);
wprintf(L"%i:%i:%i.%i\n", st.wHour, st.wMinute, st.wSecond, st.wMilliseconds);
// save all screenshots
for (UINT i = 0; i < count; i++)
{
WCHAR file[100];
wsprintf(file, L"cap%i.png", i);
HRCHECK(SavePixelsToFile32bppPBGRA(mode.Width, mode.Height, pitch, shots[i], file, GUID_ContainerFormatPng));
}
cleanup:
if (shots != nullptr)
{
for (UINT i = 0; i < count; i++)
{
delete shots[i];
}
delete[] shots;
}
RELEASE(surface);
RELEASE(device);
RELEASE(d3d);
return hr;
}
ScreenCapture::ScreenCapture()
{
m_d3d9_dev = ::Direct3DCreate9(D3D_SDK_VERSION);
}
BOOL CALLBACK MonitorEnumProc(HMONITOR hMonitor,HDC hdcMonitor,
LPRECT lprcMonitor,LPARAM dwData)
{
MONITORINFOEX mi;
mi.cbSize=sizeof(MONITORINFOEX);
GetMonitorInfo(hMonitor,&mi);
qDebug()<<QString::asprintf("Device name:%s\t",mi.szDevice);
if(mi.dwFlags==MONITORINFOF_PRIMARY) printf("Primary monitor!\n");
else printf("\n");
qDebug()<<QString::asprintf("Monitor rectangle:(%d,%d,%d,%d)\n",mi.rcMonitor.left,mi.rcMonitor.top,
mi.rcMonitor.right,mi.rcMonitor.bottom);
qDebug()<<QString::asprintf("Work rectangle:(%d,%d,%d,%d)\n",mi.rcWork.left,mi.rcWork.top,
mi.rcWork.right,mi.rcWork.bottom);
return true;
}
void ScreenCapture::EnumScreen()
{
// EnumDisplayMonitors(NULL,NULL,MonitorEnumProc,NULL);
if(m_d3d9_dev == NULL)
{
return;
}
D3DADAPTER_IDENTIFIER9 adapterID; // Used to store device info
char strBuffer[20480];
DWORD dwDisplayCount = m_d3d9_dev->GetAdapterCount();
for(DWORD i = 0; i < dwDisplayCount; i++)
{
if( m_d3d9_dev->GetAdapterIdentifier( i/*D3DADAPTER_DEFAULT*/, 0,&adapterID ) != D3D_OK )
{
return;
}
qDebug()<<adapterID.DeviceName;
}
}