multimedia/client/webrtc_demo/third/include/common_audio/ring_buffer.h

80 lines
2.9 KiB
C

/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
// A ring buffer to hold arbitrary data. Provides no thread safety. Unless
// otherwise specified, functions return 0 on success and -1 on error.
#ifndef COMMON_AUDIO_RING_BUFFER_H_
#define COMMON_AUDIO_RING_BUFFER_H_
// TODO(alessiob): Used by AEC, AECm and AudioRingBuffer. Remove when possible.
#ifdef __cplusplus
extern "C" {
#endif
#include <stddef.h> // size_t
enum Wrap { SAME_WRAP, DIFF_WRAP };
typedef struct RingBuffer {
size_t read_pos;
size_t write_pos;
size_t element_count;
size_t element_size;
enum Wrap rw_wrap;
char* data;
} RingBuffer;
// Creates and initializes the buffer. Returns null on failure.
RingBuffer* WebRtc_CreateBuffer(size_t element_count, size_t element_size);
void WebRtc_InitBuffer(RingBuffer* handle);
void WebRtc_FreeBuffer(void* handle);
// Reads data from the buffer. Returns the number of elements that were read.
// The |data_ptr| will point to the address where the read data is located.
// If no data can be read, |data_ptr| is set to |NULL|. If all data can be read
// without buffer wrap around then |data_ptr| will point to the location in the
// buffer. Otherwise, the data will be copied to |data| (memory allocation done
// by the user) and |data_ptr| points to the address of |data|. |data_ptr| is
// only guaranteed to be valid until the next call to WebRtc_WriteBuffer().
//
// To force a copying to |data|, pass a null |data_ptr|.
//
// Returns number of elements read.
size_t WebRtc_ReadBuffer(RingBuffer* handle,
void** data_ptr,
void* data,
size_t element_count);
// Writes |data| to buffer and returns the number of elements written.
size_t WebRtc_WriteBuffer(RingBuffer* handle,
const void* data,
size_t element_count);
// Moves the buffer read position and returns the number of elements moved.
// Positive |element_count| moves the read position towards the write position,
// that is, flushing the buffer. Negative |element_count| moves the read
// position away from the the write position, that is, stuffing the buffer.
// Returns number of elements moved.
int WebRtc_MoveReadPtr(RingBuffer* handle, int element_count);
// Returns number of available elements to read.
size_t WebRtc_available_read(const RingBuffer* handle);
// Returns number of available elements for write.
size_t WebRtc_available_write(const RingBuffer* handle);
#ifdef __cplusplus
}
#endif
#endif // COMMON_AUDIO_RING_BUFFER_H_