242 lines
8.7 KiB
C++
242 lines
8.7 KiB
C++
// Protocol Buffers - Google's data interchange format
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// Copyright 2008 Google Inc. All rights reserved.
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// https://developers.google.com/protocol-buffers/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef GOOGLE_PROTOBUF_STUBS_LOGGING_H_
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#define GOOGLE_PROTOBUF_STUBS_LOGGING_H_
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#include <google/protobuf/stubs/macros.h>
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#include <google/protobuf/stubs/port.h>
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#include <google/protobuf/port_def.inc>
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// ===================================================================
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// emulates google3/base/logging.h
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namespace google {
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namespace protobuf {
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enum LogLevel {
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LOGLEVEL_INFO, // Informational. This is never actually used by
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// libprotobuf.
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LOGLEVEL_WARNING, // Warns about issues that, although not technically a
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// problem now, could cause problems in the future. For
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// example, a // warning will be printed when parsing a
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// message that is near the message size limit.
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LOGLEVEL_ERROR, // An error occurred which should never happen during
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// normal use.
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LOGLEVEL_FATAL, // An error occurred from which the library cannot
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// recover. This usually indicates a programming error
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// in the code which calls the library, especially when
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// compiled in debug mode.
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#ifdef NDEBUG
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LOGLEVEL_DFATAL = LOGLEVEL_ERROR
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#else
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LOGLEVEL_DFATAL = LOGLEVEL_FATAL
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#endif
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};
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class StringPiece;
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namespace util {
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class Status;
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}
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class uint128;
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namespace internal {
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class LogFinisher;
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class PROTOBUF_EXPORT LogMessage {
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public:
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LogMessage(LogLevel level, const char* filename, int line);
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~LogMessage();
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LogMessage& operator<<(const std::string& value);
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LogMessage& operator<<(const char* value);
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LogMessage& operator<<(char value);
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LogMessage& operator<<(int value);
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LogMessage& operator<<(uint value);
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LogMessage& operator<<(long value);
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LogMessage& operator<<(unsigned long value);
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LogMessage& operator<<(long long value);
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LogMessage& operator<<(unsigned long long value);
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LogMessage& operator<<(double value);
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LogMessage& operator<<(void* value);
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LogMessage& operator<<(const StringPiece& value);
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LogMessage& operator<<(const util::Status& status);
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LogMessage& operator<<(const uint128& value);
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private:
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friend class LogFinisher;
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void Finish();
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LogLevel level_;
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const char* filename_;
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int line_;
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std::string message_;
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};
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// Used to make the entire "LOG(BLAH) << etc." expression have a void return
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// type and print a newline after each message.
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class PROTOBUF_EXPORT LogFinisher {
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public:
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void operator=(LogMessage& other);
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};
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template<typename T>
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bool IsOk(T status) { return status.ok(); }
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template<>
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inline bool IsOk(bool status) { return status; }
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} // namespace internal
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// Undef everything in case we're being mixed with some other Google library
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// which already defined them itself. Presumably all Google libraries will
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// support the same syntax for these so it should not be a big deal if they
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// end up using our definitions instead.
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#undef GOOGLE_LOG
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#undef GOOGLE_LOG_IF
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#undef GOOGLE_CHECK
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#undef GOOGLE_CHECK_OK
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#undef GOOGLE_CHECK_EQ
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#undef GOOGLE_CHECK_NE
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#undef GOOGLE_CHECK_LT
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#undef GOOGLE_CHECK_LE
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#undef GOOGLE_CHECK_GT
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#undef GOOGLE_CHECK_GE
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#undef GOOGLE_CHECK_NOTNULL
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#undef GOOGLE_DLOG
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#undef GOOGLE_DCHECK
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#undef GOOGLE_DCHECK_OK
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#undef GOOGLE_DCHECK_EQ
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#undef GOOGLE_DCHECK_NE
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#undef GOOGLE_DCHECK_LT
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#undef GOOGLE_DCHECK_LE
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#undef GOOGLE_DCHECK_GT
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#undef GOOGLE_DCHECK_GE
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#define GOOGLE_LOG(LEVEL) \
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::google::protobuf::internal::LogFinisher() = \
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::google::protobuf::internal::LogMessage( \
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::google::protobuf::LOGLEVEL_##LEVEL, __FILE__, __LINE__)
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#define GOOGLE_LOG_IF(LEVEL, CONDITION) \
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!(CONDITION) ? (void)0 : GOOGLE_LOG(LEVEL)
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#define GOOGLE_CHECK(EXPRESSION) \
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GOOGLE_LOG_IF(FATAL, !(EXPRESSION)) << "CHECK failed: " #EXPRESSION ": "
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#define GOOGLE_CHECK_OK(A) GOOGLE_CHECK(::google::protobuf::internal::IsOk(A))
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#define GOOGLE_CHECK_EQ(A, B) GOOGLE_CHECK((A) == (B))
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#define GOOGLE_CHECK_NE(A, B) GOOGLE_CHECK((A) != (B))
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#define GOOGLE_CHECK_LT(A, B) GOOGLE_CHECK((A) < (B))
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#define GOOGLE_CHECK_LE(A, B) GOOGLE_CHECK((A) <= (B))
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#define GOOGLE_CHECK_GT(A, B) GOOGLE_CHECK((A) > (B))
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#define GOOGLE_CHECK_GE(A, B) GOOGLE_CHECK((A) >= (B))
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namespace internal {
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template<typename T>
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T* CheckNotNull(const char* /* file */, int /* line */,
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const char* name, T* val) {
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if (val == nullptr) {
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GOOGLE_LOG(FATAL) << name;
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}
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return val;
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}
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} // namespace internal
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#define GOOGLE_CHECK_NOTNULL(A) \
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::google::protobuf::internal::CheckNotNull( \
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__FILE__, __LINE__, "'" #A "' must not be nullptr", (A))
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#ifdef NDEBUG
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#define GOOGLE_DLOG(LEVEL) GOOGLE_LOG_IF(LEVEL, false)
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#define GOOGLE_DCHECK(EXPRESSION) while(false) GOOGLE_CHECK(EXPRESSION)
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#define GOOGLE_DCHECK_OK(E) GOOGLE_DCHECK(::google::protobuf::internal::IsOk(E))
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#define GOOGLE_DCHECK_EQ(A, B) GOOGLE_DCHECK((A) == (B))
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#define GOOGLE_DCHECK_NE(A, B) GOOGLE_DCHECK((A) != (B))
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#define GOOGLE_DCHECK_LT(A, B) GOOGLE_DCHECK((A) < (B))
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#define GOOGLE_DCHECK_LE(A, B) GOOGLE_DCHECK((A) <= (B))
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#define GOOGLE_DCHECK_GT(A, B) GOOGLE_DCHECK((A) > (B))
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#define GOOGLE_DCHECK_GE(A, B) GOOGLE_DCHECK((A) >= (B))
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#else // NDEBUG
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#define GOOGLE_DLOG GOOGLE_LOG
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#define GOOGLE_DCHECK GOOGLE_CHECK
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#define GOOGLE_DCHECK_OK GOOGLE_CHECK_OK
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#define GOOGLE_DCHECK_EQ GOOGLE_CHECK_EQ
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#define GOOGLE_DCHECK_NE GOOGLE_CHECK_NE
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#define GOOGLE_DCHECK_LT GOOGLE_CHECK_LT
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#define GOOGLE_DCHECK_LE GOOGLE_CHECK_LE
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#define GOOGLE_DCHECK_GT GOOGLE_CHECK_GT
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#define GOOGLE_DCHECK_GE GOOGLE_CHECK_GE
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#endif // !NDEBUG
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typedef void LogHandler(LogLevel level, const char* filename, int line,
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const std::string& message);
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// The protobuf library sometimes writes warning and error messages to
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// stderr. These messages are primarily useful for developers, but may
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// also help end users figure out a problem. If you would prefer that
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// these messages be sent somewhere other than stderr, call SetLogHandler()
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// to set your own handler. This returns the old handler. Set the handler
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// to nullptr to ignore log messages (but see also LogSilencer, below).
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//
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// Obviously, SetLogHandler is not thread-safe. You should only call it
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// at initialization time, and probably not from library code. If you
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// simply want to suppress log messages temporarily (e.g. because you
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// have some code that tends to trigger them frequently and you know
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// the warnings are not important to you), use the LogSilencer class
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// below.
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PROTOBUF_EXPORT LogHandler* SetLogHandler(LogHandler* new_func);
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// Create a LogSilencer if you want to temporarily suppress all log
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// messages. As long as any LogSilencer objects exist, non-fatal
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// log messages will be discarded (the current LogHandler will *not*
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// be called). Constructing a LogSilencer is thread-safe. You may
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// accidentally suppress log messages occurring in another thread, but
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// since messages are generally for debugging purposes only, this isn't
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// a big deal. If you want to intercept log messages, use SetLogHandler().
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class PROTOBUF_EXPORT LogSilencer {
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public:
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LogSilencer();
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~LogSilencer();
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};
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} // namespace protobuf
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} // namespace google
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#include <google/protobuf/port_undef.inc>
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#endif // GOOGLE_PROTOBUF_STUBS_LOGGING_H_
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