172 lines
5.2 KiB
C++
172 lines
5.2 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef RTC_BASE_BYTE_BUFFER_H_
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#define RTC_BASE_BYTE_BUFFER_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <string>
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#include "rtc_base/buffer.h"
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#include "rtc_base/byte_order.h"
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#include "rtc_base/constructor_magic.h"
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// Reads/Writes from/to buffer using network byte order (big endian)
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namespace rtc {
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template <class BufferClassT>
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class ByteBufferWriterT {
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public:
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ByteBufferWriterT() { Construct(nullptr, kDefaultCapacity); }
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ByteBufferWriterT(const char* bytes, size_t len) { Construct(bytes, len); }
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const char* Data() const { return buffer_.data(); }
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size_t Length() const { return buffer_.size(); }
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size_t Capacity() const { return buffer_.capacity(); }
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// Write value to the buffer. Resizes the buffer when it is
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// neccessary.
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void WriteUInt8(uint8_t val) {
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WriteBytes(reinterpret_cast<const char*>(&val), 1);
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}
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void WriteUInt16(uint16_t val) {
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uint16_t v = HostToNetwork16(val);
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WriteBytes(reinterpret_cast<const char*>(&v), 2);
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}
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void WriteUInt24(uint32_t val) {
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uint32_t v = HostToNetwork32(val);
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char* start = reinterpret_cast<char*>(&v);
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++start;
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WriteBytes(start, 3);
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}
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void WriteUInt32(uint32_t val) {
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uint32_t v = HostToNetwork32(val);
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WriteBytes(reinterpret_cast<const char*>(&v), 4);
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}
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void WriteUInt64(uint64_t val) {
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uint64_t v = HostToNetwork64(val);
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WriteBytes(reinterpret_cast<const char*>(&v), 8);
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}
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// Serializes an unsigned varint in the format described by
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// https://developers.google.com/protocol-buffers/docs/encoding#varints
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// with the caveat that integers are 64-bit, not 128-bit.
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void WriteUVarint(uint64_t val) {
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while (val >= 0x80) {
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// Write 7 bits at a time, then set the msb to a continuation byte
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// (msb=1).
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char byte = static_cast<char>(val) | 0x80;
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WriteBytes(&byte, 1);
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val >>= 7;
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}
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char last_byte = static_cast<char>(val);
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WriteBytes(&last_byte, 1);
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}
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void WriteString(const std::string& val) {
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WriteBytes(val.c_str(), val.size());
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}
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void WriteBytes(const char* val, size_t len) { buffer_.AppendData(val, len); }
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// Reserves the given number of bytes and returns a char* that can be written
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// into. Useful for functions that require a char* buffer and not a
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// ByteBufferWriter.
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char* ReserveWriteBuffer(size_t len) {
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buffer_.SetSize(buffer_.size() + len);
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return buffer_.data();
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}
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// Resize the buffer to the specified |size|.
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void Resize(size_t size) { buffer_.SetSize(size); }
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// Clears the contents of the buffer. After this, Length() will be 0.
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void Clear() { buffer_.Clear(); }
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private:
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static constexpr size_t kDefaultCapacity = 4096;
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void Construct(const char* bytes, size_t size) {
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if (bytes) {
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buffer_.AppendData(bytes, size);
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} else {
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buffer_.EnsureCapacity(size);
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}
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}
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BufferClassT buffer_;
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// There are sensible ways to define these, but they aren't needed in our code
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// base.
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RTC_DISALLOW_COPY_AND_ASSIGN(ByteBufferWriterT);
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};
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class ByteBufferWriter : public ByteBufferWriterT<BufferT<char>> {
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public:
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ByteBufferWriter();
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ByteBufferWriter(const char* bytes, size_t len);
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private:
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RTC_DISALLOW_COPY_AND_ASSIGN(ByteBufferWriter);
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};
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// The ByteBufferReader references the passed data, i.e. the pointer must be
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// valid during the lifetime of the reader.
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class ByteBufferReader {
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public:
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ByteBufferReader(const char* bytes, size_t len);
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// Initializes buffer from a zero-terminated string.
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explicit ByteBufferReader(const char* bytes);
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explicit ByteBufferReader(const Buffer& buf);
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explicit ByteBufferReader(const ByteBufferWriter& buf);
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// Returns start of unprocessed data.
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const char* Data() const { return bytes_ + start_; }
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// Returns number of unprocessed bytes.
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size_t Length() const { return end_ - start_; }
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// Read a next value from the buffer. Return false if there isn't
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// enough data left for the specified type.
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bool ReadUInt8(uint8_t* val);
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bool ReadUInt16(uint16_t* val);
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bool ReadUInt24(uint32_t* val);
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bool ReadUInt32(uint32_t* val);
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bool ReadUInt64(uint64_t* val);
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bool ReadUVarint(uint64_t* val);
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bool ReadBytes(char* val, size_t len);
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// Appends next |len| bytes from the buffer to |val|. Returns false
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// if there is less than |len| bytes left.
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bool ReadString(std::string* val, size_t len);
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// Moves current position |size| bytes forward. Returns false if
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// there is less than |size| bytes left in the buffer. Consume doesn't
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// permanently remove data, so remembered read positions are still valid
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// after this call.
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bool Consume(size_t size);
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protected:
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void Construct(const char* bytes, size_t size);
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const char* bytes_;
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size_t size_;
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size_t start_;
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size_t end_;
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private:
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RTC_DISALLOW_COPY_AND_ASSIGN(ByteBufferReader);
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};
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} // namespace rtc
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#endif // RTC_BASE_BYTE_BUFFER_H_
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