multimedia/client/webrtc_demo/third/include/rtc_base/socket_unittest.h

106 lines
3.8 KiB
C++

/*
* Copyright 2009 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef RTC_BASE_SOCKET_UNITTEST_H_
#define RTC_BASE_SOCKET_UNITTEST_H_
#include "rtc_base/gunit.h"
#include "rtc_base/thread.h"
namespace rtc {
// Generic socket tests, to be used when testing individual socketservers.
// Derive your specific test class from SocketTest, install your
// socketserver, and call the SocketTest test methods.
class SocketTest : public ::testing::Test {
protected:
SocketTest()
: kIPv4Loopback(INADDR_LOOPBACK),
kIPv6Loopback(in6addr_loopback),
ss_(nullptr) {}
void SetUp() override;
void TestConnectIPv4();
void TestConnectIPv6();
void TestConnectWithDnsLookupIPv4();
void TestConnectWithDnsLookupIPv6();
void TestConnectFailIPv4();
void TestConnectFailIPv6();
void TestConnectWithDnsLookupFailIPv4();
void TestConnectWithDnsLookupFailIPv6();
void TestConnectWithClosedSocketIPv4();
void TestConnectWithClosedSocketIPv6();
void TestConnectWhileNotClosedIPv4();
void TestConnectWhileNotClosedIPv6();
void TestServerCloseDuringConnectIPv4();
void TestServerCloseDuringConnectIPv6();
void TestClientCloseDuringConnectIPv4();
void TestClientCloseDuringConnectIPv6();
void TestServerCloseIPv4();
void TestServerCloseIPv6();
void TestCloseInClosedCallbackIPv4();
void TestCloseInClosedCallbackIPv6();
void TestDeleteInReadCallbackIPv4();
void TestDeleteInReadCallbackIPv6();
void TestSocketServerWaitIPv4();
void TestSocketServerWaitIPv6();
void TestTcpIPv4();
void TestTcpIPv6();
void TestSingleFlowControlCallbackIPv4();
void TestSingleFlowControlCallbackIPv6();
void TestUdpIPv4();
void TestUdpIPv6();
void TestUdpReadyToSendIPv4();
void TestUdpReadyToSendIPv6();
void TestGetSetOptionsIPv4();
void TestGetSetOptionsIPv6();
void TestSocketRecvTimestampIPv4();
void TestSocketRecvTimestampIPv6();
static const int kTimeout = 5000; // ms
const IPAddress kIPv4Loopback;
const IPAddress kIPv6Loopback;
protected:
void TcpInternal(const IPAddress& loopback,
size_t data_size,
ptrdiff_t max_send_size);
private:
void ConnectInternal(const IPAddress& loopback);
void ConnectWithDnsLookupInternal(const IPAddress& loopback,
const std::string& host);
void ConnectFailInternal(const IPAddress& loopback);
void ConnectWithDnsLookupFailInternal(const IPAddress& loopback);
void ConnectWithClosedSocketInternal(const IPAddress& loopback);
void ConnectWhileNotClosedInternal(const IPAddress& loopback);
void ServerCloseDuringConnectInternal(const IPAddress& loopback);
void ClientCloseDuringConnectInternal(const IPAddress& loopback);
void ServerCloseInternal(const IPAddress& loopback);
void CloseInClosedCallbackInternal(const IPAddress& loopback);
void DeleteInReadCallbackInternal(const IPAddress& loopback);
void SocketServerWaitInternal(const IPAddress& loopback);
void SingleFlowControlCallbackInternal(const IPAddress& loopback);
void UdpInternal(const IPAddress& loopback);
void UdpReadyToSend(const IPAddress& loopback);
void GetSetOptionsInternal(const IPAddress& loopback);
void SocketRecvTimestamp(const IPAddress& loopback);
SocketServer* ss_;
};
// For unbound sockets, GetLocalAddress / GetRemoteAddress return AF_UNSPEC
// values on Windows, but an empty address of the same family on Linux/MacOS X.
bool IsUnspecOrEmptyIP(const IPAddress& address);
} // namespace rtc
#endif // RTC_BASE_SOCKET_UNITTEST_H_