/* * Copyright (C) 2010 Thorsten Liebig (Thorsten.Liebig@gmx.de) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef OPERATOR_EXT_MUR_ABC_H #define OPERATOR_EXT_MUR_ABC_H #include "operator.h" #include "operator_extension.h" class Operator_Ext_Mur_ABC : public Operator_Extension { friend class Engine_Ext_Mur_ABC; public: Operator_Ext_Mur_ABC(Operator* op); ~Operator_Ext_Mur_ABC(); //! Define the direction of this ABC: ny=0,1,2 -> x,y,z and if at bottom_ny -> e.g. x=0 or x=end void SetDirection(int ny, bool top_ny); virtual bool BuildExtension(); virtual Engine_Extension* CreateEngineExtention(); protected: int m_ny; int m_nyP,m_nyPP; unsigned int m_LineNr; int m_LineNr_Shift; unsigned int m_numLines[2]; FDTD_FLOAT** m_Mur_Coeff_nyP; FDTD_FLOAT** m_Mur_Coeff_nyPP; }; #endif // OPERATOR_EXT_MUR_ABC_H