/* * Copyright (C) 2010 Thorsten Liebig (Thorsten.Liebig@gmx.de) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef PROCESSING_H #define PROCESSING_H #include typedef std::complex double_complex; #define _I double_complex(0.0,1.0) #include #include #include #include #include #include #include #include #include "Common/engine_interface_base.h" class Operator_Base; using namespace std; class Processing { public: Processing(Engine_Interface_Base* eng_if); virtual ~Processing(); enum MeshType { CARTESIAN_MESH, CYLINDRICAL_MESH}; //! Set the interface to the engine. Each processing needs its own engine interface. This class will take ownership and cleanup the interface on deletion! void SetEngineInterface(Engine_Interface_Base* eng_if); virtual void SetName(string val) {m_Name=val;} virtual void InitProcess() {}; virtual void Reset(); virtual void DefineStartStopCoord(double* dstart, double* dstop); void SetProcessInterval(unsigned int interval) {ProcessInterval=max((unsigned int)1,interval);} void AddStep(unsigned int step); void AddSteps(vector steps); void AddFrequency(double freq); void AddFrequency(vector *freqs); bool CheckTimestep(); //! Process data prior to the simulation run. virtual void PreProcess() {}; //! Process data during simulation run. virtual int Process() {return GetNextInterval();} //! Process data after simulation has finished. virtual void PostProcess(); //! If disabled, Process() will do nothing... virtual void SetEnable(bool val) {Enabled=val;} //! If disabled, Process() will do nothing... virtual bool GetEnable() const {return Enabled;} virtual void SetWeight(double weight) {m_weight=weight;} virtual double GetWeight() {return m_weight;} //! Invoke this flag to flush all stored data to disk virtual void FlushNext() {m_Flush = true;} virtual void FlushData() {}; void SetMeshType(MeshType meshType) {m_Mesh_Type=meshType;} //! Set the dump precision void SetPrecision(unsigned int val) {m_precision = val;} //! Dump probe geometry to file (will obay main or dual mesh property) virtual void DumpBox2File( string vtkfilenameprefix) const {DumpBox2File(vtkfilenameprefix,m_dualMesh);} //! Dump probe geometry to file virtual void DumpBox2File( string vtkfilenameprefix, bool dualMesh) const; virtual void SetDualMesh(bool val) {m_dualMesh=val;} virtual void SetDualTime(bool val) {m_dualTime=val;} protected: Engine_Interface_Base* m_Eng_Interface; const Operator_Base* Op; MeshType m_Mesh_Type; unsigned int m_precision; string m_Name; bool m_Flush; double m_weight; bool Enabled; int GetNextInterval() const; unsigned int ProcessInterval; size_t m_PS_pos; //! current position in list of processing steps vector m_ProcessSteps; //! list of processing steps //! Vector of frequency samples vector m_FD_Samples; //! Number of samples already processed unsigned int m_FD_SampleCount; //! Sampling interval needed for the FD_Samples unsigned int m_FD_Interval; //! define if given coords are on main or dualMesh (default is false) bool m_dualMesh; //! define if given processing uses the dual time concept (default is false); bool m_dualTime; //! define/store snapped start/stop coords as mesh index unsigned int start[3]; unsigned int stop[3]; //! define/store if snapped start/stop coords are inside the field domain bool m_start_inside[3]; bool m_stop_inside[3]; ofstream file; string m_filename; virtual void OpenFile(string outfile); }; class ProcessingArray { public: ProcessingArray(unsigned int maximalInterval) {maxInterval=maximalInterval;} ~ProcessingArray() {}; void AddProcessing(Processing* proc); //! Invoke this flag to flush all stored data to disk for all processings on next Process() void FlushNext(); void Reset(); //! Deletes all given processing's, can be helpful, but use carefull!!! void DeleteAll(); //! Invoke PreProcess() on all Processings. void PreProcess(); //! Invoke Process() on all Processings. Will return the smallest next iteration interval. int Process(); //! Invoke PostProcess() on all Processings. void PostProcess(); void DumpBoxes2File( string vtkfilenameprefix ) const; protected: unsigned int maxInterval; vector ProcessArray; }; #endif // PROCESSING_H